Not every command is with lol in the released bins, here is a full list of the commands:
Code:
#ifndef _STRING_DEFINE_COMMON_H_#define _STRING_DEFINE_COMMON_H_
///////////////////////////////////////////////////////////////////////////////
// 1 - Command handled at the FieldServer
#define STRCMD_CS_COMMAND_MENT_0 "/ment"
#define STRCMD_CS_COMMAND_MENT_1 "/ment"
#define STRCMD_CS_COMMAND_MENT_2 "/ment"
#define STRCMD_CS_COMMAND_MENT_HELP "format: /ment [|String] - Setting character's ment. Leave blank string to cancel current ment."
#define STRCMD_CS_COMMAND_MOVE "/move"
#define STRCMD_CS_COMMAND_MOVE_1 "/go"
#define STRCMD_CS_COMMAND_MOVE_HELP "format: /move [MapIndex] [|ChannelIndex] - Moves to the specific map & channel"
#define STRCMD_CS_COMMAND_COORDINATE "/coor"
#define STRCMD_CS_COMMAND_COORDINATE_1 "/coordinate"
#define STRCMD_CS_COMMAND_COORDINATE_HELP "format: /coordinate [X] [Y] - Moves to the specific coordinates of the map"
#define STRCMD_CS_COMMAND_LIST "/list"
#define STRCMD_CS_COMMAND_LIST_1 "/list"
#define STRCMD_CS_COMMAND_LIST_HELP "format: /list - Lists the users in the present map (maximum of 20 users)"
#define STRCMD_CS_COMMAND_USERSEND "/senduser"
#define STRCMD_CS_COMMAND_USERSEND_1 "/senduser"
#define STRCMD_CS_COMMAND_USERSEND_HELP "format: /senduser [character name] [map name] - Moves the character into the specified map"
#define STRCMD_CS_COMMAND_INFObyNAME "/info"
#define STRCMD_CS_COMMAND_INFObyNAME_1 "/info"
#define STRCMD_CS_COMMAND_INFObyNAME_HELP "format: /info [monster name|item name] - Shows the information about monsters or items included in the string"
#define STRCMD_CS_COMMAND_QUESTINFO "/quest"
#define STRCMD_CS_COMMAND_QUESTINFO_1 "/quest"
#define STRCMD_CS_COMMAND_QUESTINFO_HELP "format: /quest - Shows characters quest information"
#define STRCMD_CS_COMMAND_QUESTDEL "/delQuest"
#define STRCMD_CS_COMMAND_QUESTDEL_1 "/delQuest"
#define STRCMD_CS_COMMAND_QUESTDEL_HELP "format: /delQuest [quest no.]"
#define STRCMD_CS_COMMAND_ITEMINFObyKIND "/itemKind"
#define STRCMD_CS_COMMAND_ITEMINFObyKIND_1 "/itemKind"
#define STRCMD_CS_COMMAND_ITEMINFObyKIND_HELP "format: /itemKind [|item kind(0~53)] - Shows the specific types of item"
#define STRCMD_CS_COMMAND_ITEMINSERTbyKIND "/insertItemKind"
#define STRCMD_CS_COMMAND_ITEMINSERTbyKIND_1 "/insertItemKind"
#define STRCMD_CS_COMMAND_ITEMINSERTbyKIND_HELP "format: /insertItemKind [item kind(0~53)] - Additional specific types of items"
#define STRCMD_CS_COMMAND_ITEMINSERTbyITEMNUMRANGE "/insertItemNumRange"
#define STRCMD_CS_COMMAND_ITEMINSERTbyITEMNUMRANGE_1 "/insertItemNumRange"
#define STRCMD_CS_COMMAND_ITEMINSERTbyITEMNUMRANGE_HELP "format: /insertItemNumRange [from itemnum] ~ [to itemnum] - Additional specific items"
#define STRCMD_CS_COMMAND_STATINIT "/initStat"
#define STRCMD_CS_COMMAND_STATINIT_1 "/initStatus"
#define STRCMD_CS_COMMAND_STATINIT_2 "/initStatus"
#define STRCMD_CS_COMMAND_STATINIT_HELP "format: /initStatus - Initiates the entire status"
#define STRCMD_CS_COMMAND_PARTYINFO "/partyInfo"
#define STRCMD_CS_COMMAND_PARTYINFO_1 "/partyInfo"
#define STRCMD_CS_COMMAND_PARTYINFO_HELP "format: /partyInfo - Shows party information"
#define STRCMD_CS_COMMAND_GAMETIME "/Time"
#define STRCMD_CS_COMMAND_GAMETIME_1 "/Time"
#define STRCMD_CS_COMMAND_GAMETIME_HELP "format: /Time [|additional time(0~23)] - Changes present time (individual time is changed only)"
#define STRCMD_CS_COMMAND_STRINGLEVEL_0 "/string"
#define STRCMD_CS_COMMAND_STRINGLEVEL_1 "/string"
#define STRCMD_CS_COMMAND_STRINGLEVEL_2 "/string"
#define STRCMD_CS_COMMAND_STRINGLEVEL_HELP "format: /string [0~5] - Decides levels shown by debug message"
#define STRCMD_CS_COMMAND_MONSUMMON "/lolsummon"
#define STRCMD_CS_COMMAND_MONSUMMON_1 "/lolsummon"
#define STRCMD_CS_COMMAND_MONSUMMON_HELP "format: /summon [monster number|monster name] [# of monsters] - Brings monster ('_'is used if the monster's name includes a space in between)"
#define STRCMD_CS_COMMAND_SKILLALL "/allSkill"
#define STRCMD_CS_COMMAND_SKILLALL_1 "/allSkill"
#define STRCMD_CS_COMMAND_SKILLALL_HELP "format: /allSkill [level] - Inserts all the matching skills"
#define STRCMD_CS_COMMAND_ITEMINSERTALL "/allItem"
#define STRCMD_CS_COMMAND_ITEMINSERTALL_1 "/allItem"
#define STRCMD_CS_COMMAND_ITEMINSERTALL_HELP "format: /allItem - Inserts all the specific items excluding skills and countable items"
#define STRCMD_CS_COMMAND_ITEMINSERTWEAPON "/allWeapon"
#define STRCMD_CS_COMMAND_ITEMINSERTWEAPON_1 "/allWeapon"
#define STRCMD_CS_COMMAND_ITEMINSERTWEAPON_HELP "format: /allWeapon - Additional entire weapons suitable for the Gear"
#define STRCMD_CS_COMMAND_ITEMDELALL_0 "/delAllItem"
#define STRCMD_CS_COMMAND_ITEMDELALL_1 "/delAllItem"
#define STRCMD_CS_COMMAND_ITEMDELALL_2 "/delAllItem"
#define STRCMD_CS_COMMAND_ITEMDELALL_HELP "format: /delAllItem - Eliminates all the unequipped items (excluding skills)"
#define STRCMD_CS_COMMAND_ITEMINSERTbyITEMNUM "/lolitem"
#define STRCMD_CS_COMMAND_ITEMINSERTbyITEMNUM_1 "/lolitem"
#define STRCMD_CS_COMMAND_ITEMINSERTbyITEMNUM_HELP "format: /item [item number] [# of items] - Acquires items, treated as 1 item when [# of items] is not inputted"
#define STRCMD_CS_COMMAND_ITEMDROP "/loldropItem"
#define STRCMD_CS_COMMAND_ITEMDROP_1 "/loldropItem"
#define STRCMD_CS_COMMAND_ITEMDROP_HELP "format: /dropItem [item number] [|# of items] - Dropping of items in the field"
#define STRCMD_CS_COMMAND_USERSINFOTOTAL "/server"
#define STRCMD_CS_COMMAND_USERSINFOTOTAL_1 "/server"
#define STRCMD_CS_COMMAND_USERSINFOTOTAL_HELP "format: /server - Listing server information"
#define STRCMD_CS_COMMAND_USERSINFOperMAP "/serverMap"
#define STRCMD_CS_COMMAND_USERSINFOperMAP_1 "/serverMap"
#define STRCMD_CS_COMMAND_USERSINFOperMAP_HELP "format: /serverMap - Shows information of all the map"
#define STRCMD_CS_COMMAND_CHANNELINFO "/channelInfo"
#define STRCMD_CS_COMMAND_CHANNELINFO_1 "/channelInfo"
#define STRCMD_CS_COMMAND_CHANNELINFO_HELP "format: /channelInfo - Shows maps channel information on the present map"
#define STRCMD_CS_COMMAND_DEBUGPRINTDBG "/dbg"
#define STRCMD_CS_COMMAND_DEBUGPRINTDBG_1 "/dbg"
#define STRCMD_CS_COMMAND_DEBUGPRINTDBG_HELP "format: /dbg - For test only"
#define STRCMD_CS_COMMAND_DEBUGSETPARAMF "/testf"
#define STRCMD_CS_COMMAND_DEBUGSETPARAMF_HELP "format: /testf [Param1] [Param2] [Param3]"
#define STRCMD_CS_COMMAND_BULLETCHARGE "/bullet"
#define STRCMD_CS_COMMAND_BULLETCHARGE_1 "/chargeBullet"
#define STRCMD_CS_COMMAND_BULLETCHARGE_HELP "format: /chargeBullet [|no. of 1st type bullet] [|no. of 2nd type bullet] - reloading bullets"
#define STRCMD_CS_COMMAND_REPAIRALL "/manpi"
#define STRCMD_CS_COMMAND_REPAIRALL_1 "/lolrepairAll"
#define STRCMD_CS_COMMAND_REPAIRALL_HELP "format: /repairAll [|character name] - Healing Energy, Shield, SP, Fuel to 100%, Healing yourself without [character name]"
#define STRCMD_CS_COMMAND_REPAIRbyPARAM "/banpi"
#define STRCMD_CS_COMMAND_REPAIRbyPARAM_1 "/repairParam"
#define STRCMD_CS_COMMAND_REPAIRbyPARAM_HELP "format: /repairParam [|decreasing quantity %] [|character name] - Energy, Shield, SP, and Fuel accounts for [decreasing quantity %], 50% if [decreasing quantity %] is not inputted, and if [character name] is not present it stands for the individual's character"
#define STRCMD_CS_COMMAND_USERNORMALIZE "/normal"
#define STRCMD_CS_COMMAND_USERNORMALIZE_1 "/normal"
#define STRCMD_CS_COMMAND_USERNORMALIZE_HELP "format: /normal - Change to a normal account from an admin or game master mode"
#define STRCMD_CS_COMMAND_USERSPECIALIZE "/lolspecialize"
#define STRCMD_CS_COMMAND_USERSPECIALIZE_1 "/lolspecialize"
#define STRCMD_CS_COMMAND_USERSPECIALIZE_HELP "format: /specialize - Changed from a normal account to a special admin or game master account"
#define STRCMD_CS_COMMAND_USERINVINCIBILITY "/godmode"
#define STRCMD_CS_COMMAND_USERINVINCIBILITY_1 "/invincible"
#define STRCMD_CS_COMMAND_USERINVINCIBILITY_HELP "format: /invincible - As a game master or manager mode, no damage is taken"
#define STRCMD_CS_COMMAND_POWERUP "/lolpowerUp"
#define STRCMD_CS_COMMAND_POWERUP_1 "/lolpowerUp"
#define STRCMD_CS_COMMAND_POWERUP_HELP "format: /powerUp [Increased offensive power(%%)]"
#define STRCMD_CS_COMMAND_VARIABLESET "/setVariable"
#define STRCMD_CS_COMMAND_VARIABLESET_1 "/setVariable"
#define STRCMD_CS_COMMAND_VARIABLESET_HELP "format: /setVariable [variable] - adjusts (normal) variables"
#define STRCMD_CS_COMMAND_LEVELSET "/lollevel"
#define STRCMD_CS_COMMAND_LEVELSET_1 "/lollevel"
#define STRCMD_CS_COMMAND_LEVELSET_HELP "format: /level [|level] [|percentage of exp] [|character name] - Adjusts level and percentage of exp. of a character"
#define STRCMD_CS_COMMAND_USERINVISIABLE "/lolinvisible"
#define STRCMD_CS_COMMAND_USERINVISIABLE_1 "/lolhide"
#define STRCMD_CS_COMMAND_USERINVISIABLE_HELP "format: /invisible - Invisible from other characters"
#define STRCMD_CS_COMMAND_DEBUGPRINTMSGF_0 "/messagef"
#define STRCMD_CS_COMMAND_DEBUGPRINTMSGF_1 "/msgf"
#define STRCMD_CS_COMMAND_DEBUGPRINTMSGF_HELP "format: /msgf - For test only"
#define STRCMD_CS_COMMAND_GAMEEVENT "/event"
#define STRCMD_CS_COMMAND_GAMEEVENT_1 "/event"
#define STRCMD_CS_COMMAND_GAMEEVENT_P1EXP "exppoint"
#define STRCMD_CS_COMMAND_GAMEEVENT_P1SPI "SPI"
#define STRCMD_CS_COMMAND_GAMEEVENT_P1EXPR "restoreexppoint"
#define STRCMD_CS_COMMAND_GAMEEVENT_P1ITEM "item"
#define STRCMD_CS_COMMAND_GAMEEVENT_P1RARE "rareitem"
#define STRCMD_CS_COMMAND_GAMEEVENT_P2END "finish"
#define STRCMD_CS_COMMAND_GAMEEVENT_HELP "format: /event [exppoint|SPI|restoreexppoint|item|rareitem] [|rate %f|finish] [time(minute)] - event set, cancel"
#define STRCMD_CS_COMMAND_PREMEUM "/premium"
#define STRCMD_CS_COMMAND_PREMEUM_1 "/premium"
#define STRCMD_CS_COMMAND_PREMEUM_PNORMAL "standard"
#define STRCMD_CS_COMMAND_PREMEUM_PSUPER "super"
#define STRCMD_CS_COMMAND_PREMEUM_PUPGRADE "upgrade"
#define STRCMD_CS_COMMAND_PREMEUM_PEND "finish"
#define STRCMD_CS_COMMAND_PREMEUM_HELP "format: /premium [standard|super|upgrade|finish]"
// 2008-02-14 by cmkwon,
// #define STRCMD_CS_COMMAND_CITYWAR "/citywar"
// #define STRCMD_CS_COMMAND_CITYWAR_1 "/citywar"
// #define STRCMD_CS_COMMAND_CITYWAR_PSTART "start"
// #define STRCMD_CS_COMMAND_CITYWAR_PEND "finish"
// #define STRCMD_CS_COMMAND_CITYWAR_HELP "format: /citywar [start|finish]"
#define STRCMD_CS_COMMAND_STEALTH "/stealth"
#define STRCMD_CS_COMMAND_STEALTH_1 "/stealth"
#define STRCMD_CS_COMMAND_STEALTH_HELP "format: /stealth"
#define STRCMD_CS_COMMAND_RETURNALL "/lolreturnAll"
#define STRCMD_CS_COMMAND_RETURNALL_1 "/lolreturnAll"
#define STRCMD_CS_COMMAND_RETURNALL_HELP "format: /returnAll [MapIndex] - All the members in the map are moved to the nation capital"
// start 2011-06-22 by hskim, 사설 서버 방지
#define STRCMD_CS_COMMAND_SERVERINFO "/getserverinfo" // 서버 정보 보기
// end 2011-06-22 by hskim, 사설 서버 방지
// 2007-10-30 by cmkwon, 세력별 해피아워 이벤트 구현 - 명령어 형식 수정됨 아래에서 다시 정의 함
// #define STRCMD_CS_COMMAND_HAPPYHOUREVENT "/happyEvent"
// #define STRCMD_CS_COMMAND_HAPPYHOUREVENT_1 "/happyEvent"
// #define STRCMD_CS_COMMAND_HAPPYHOUREVENT_PSTART "start"
// #define STRCMD_CS_COMMAND_HAPPYHOUREVENT_PEND "end"
// #define STRCMD_CS_COMMAND_HAPPYHOUREVENT_HELP "format: /happyEvent [start|end] [progress time(unit:min.)]"
// 1_end
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
// 2 - Command used in IMServer, some are used with the same command as the above
#define STRCMD_CS_COMMAND_DEBUGSETPARAMI "/testi"
#define STRCMD_CS_COMMAND_DEBUGSETPARAMI_HELP "format: /testi - IMServer for debug"
#define STRCMD_CS_COMMAND_WHO "/who"
#define STRCMD_CS_COMMAND_WHO_1 "/who"
#define STRCMD_CS_COMMAND_WHO_HELP "format: /who [|# of users] - Listing all users presently in the server (unrelated to map)"
#define STRCMD_CS_COMMAND_REGISTERADMIN "/registerAdmin"
#define STRCMD_CS_COMMAND_REGISTERADMIN_1 "/registerAdmin"
#define STRCMD_CS_COMMAND_REGISTERADMIN_HELP "format: /registerAdmin - Registers the server to send a message to the admin in the process of an event"
#define STRCMD_CS_COMMAND_DEBUGPRINTMSGI_0 "/messagei"
#define STRCMD_CS_COMMAND_DEBUGPRINTMSGI_1 "/msgi"
#define STRCMD_CS_COMMAND_DEBUGPRINTMSGI_HELP "format: /msgi - Shows all the protocol that a client and the IM server sends and receives"
#define STRCMD_CS_COMMAND_SERVERDOWN "/lolserverDown"
#define STRCMD_CS_COMMAND_SERVERDOWN_1 "/lolserverDown"
#define STRCMD_CS_COMMAND_SERVERDOWN_HELP "format: /serverDown [certified no.] - Server shutdown"
#define STRCMD_CS_COMMAND_WHOAREYOU "/donttrytousethiscommandorelseyouwillgetbannedohyeahwewillfindyouguyseventuallyandthisisapermaban"
#define STRCMD_CS_COMMAND_WHOAREYOU_1 "/donttrytousethiscommandorelseyouwillgetbannedohyeahwewillfindyouguyseventuallyandthisisapermaban"
#define STRCMD_CS_COMMAND_WHOAREYOU_HELP "format: /whoareYou [character name] - Disabled"
#define STRCMD_CS_COMMAND_GOUSER "/go"
#define STRCMD_CS_COMMAND_GOUSER_1 "/go"
#define STRCMD_CS_COMMAND_GOUSER_HELP "format: /go [character name] - Moves to the specific position of the character"
#define STRCMD_CS_COMMAND_COMEON "/comeon"
#define STRCMD_CS_COMMAND_COMEON_1 "/comeon"
#define STRCMD_CS_COMMAND_COMEON_HELP "format: /comeon [character name] - Summons the specific character"
#define STRCMD_CS_COMMAND_GUILDCOMEON "/comeonGuild"
#define STRCMD_CS_COMMAND_GUILDCOMEON_1 "/comeonGuild"
#define STRCMD_CS_COMMAND_GUILDCOMEON_HELP "format: /comeonGuild [guild name] - Summons the whole guild"
#define STRCMD_CS_COMMAND_GUILDSEND "/sendGuild"
#define STRCMD_CS_COMMAND_GUILDSEND_1 "/sendGuild"
#define STRCMD_CS_COMMAND_GUILDSEND_HELP "format: /sendGuild [guild name] [map name] - Sends the guild into a specific map"
#define STRCMD_CS_COMMAND_CHATPTOPFLAG "/whisperChat"
#define STRCMD_CS_COMMAND_CHATPTOPFLAG_1 "/whisperChat"
#define STRCMD_CS_COMMAND_CHATPTOPFLAG_HELP "format: /whisperChat - Toggles between blocking and allowing whispers"
#define STRCMD_CS_COMMAND_GUILDINFO "/guildInfo"
#define STRCMD_CS_COMMAND_GUILDINFO_1 "/guildInfo"
#define STRCMD_CS_COMMAND_GUILDINFO_HELP "format: /guildInfo - Shows guild information"
#define STRCMD_CS_COMMAND_WEATHERSET "/weather"
#define STRCMD_CS_COMMAND_WEATHERSET_1 "/weather"
#define STRCMD_CS_COMMAND_WEATHERSET_P1NORMAL "standard"
#define STRCMD_CS_COMMAND_WEATHERSET_P1FINE "clear"
#define STRCMD_CS_COMMAND_WEATHERSET_P1RAIN "rain"
#define STRCMD_CS_COMMAND_WEATHERSET_P1SNOW "snow"
#define STRCMD_CS_COMMAND_WEATHERSET_P1CLOUDY "cloudy"
#define STRCMD_CS_COMMAND_WEATHERSET_P1FOG "foggy"
#define STRCMD_CS_COMMAND_WEATHERSET_P2ALL "whole"
#define STRCMD_CS_COMMAND_WEATHERSET_P3ON "on"
#define STRCMD_CS_COMMAND_WEATHERSET_P3OFF "off"
#define STRCMD_CS_COMMAND_WEATHERSET_HELP "format: /weather [standard|clear|rain|snow|cloudy|foggy] [whole|mapname] [on|off] - Controls the weather"
#define STRCMD_CS_COMMAND_CHATFORBID "/mute"
#define STRCMD_CS_COMMAND_CHATFORBID_1 "/forbidChat"
#define STRCMD_CS_COMMAND_CHATFORBID_HELP "format: /forbidChat [character name] [time(min.)] - Prohibiting chat"
#define STRCMD_CS_COMMAND_CHATFORBIDRELEASE "/unmute"
#define STRCMD_CS_COMMAND_CHATFORBIDRELEASE_1 "/releaseChat"
#define STRCMD_CS_COMMAND_CHATFORBIDRELEASE_HELP "format: /releaseChat [time(min.)] - Cancelling prohibited chat"
#define STRCMD_CS_COMMAND_COMMANDLIST_0 "/?"
#define STRCMD_CS_COMMAND_COMMANDLIST_1 "/help"
#define STRCMD_CS_COMMAND_COMMANDLIST_2 "/command"
#define STRCMD_CS_COMMAND_COMMANDLIST_HELP "format: /? - command list is shown"
// 2005-07-20 by cmkwon
#define STRCMD_CS_COMMAND_BONUSSTAT_0 "/lolBonusStat"
#define STRCMD_CS_COMMAND_BONUSSTAT_1 "/lolBonusStat"
#define STRCMD_CS_COMMAND_BONUSSTAT_2 "/lolBonusStat"
#define STRCMD_CS_COMMAND_BONUSSTAT_HELP "format: /BonusStat [Bonus Counts] [|character name] - BonusStat increase"
// 2_end
///////////////////////////////////////////////////////////////////////////////
// 2005-12-07 by cmkwon
#define STRCMD_CS_COMMAND_QUESTCOMPLETION_0 "/QuestComplete"
#define STRCMD_CS_COMMAND_QUESTCOMPLETION_1 "/QuestCom"
#define STRCMD_CS_COMMAND_QUESTCOMPLETION_HELP "format: /QuestComplete [|QuestIndex]"
// 2006-02-08 by cmkwon
#define STRCMD_CS_COMMAND_INFLDITRIBUTION_0 "/NationRatio"
#define STRCMD_CS_COMMAND_INFLDITRIBUTION_1 "/InflDist"
#define STRCMD_CS_COMMAND_INFLDITRIBUTION_HELP "format: /NationRatio"
#define STRCMD_CS_COMMAND_CHANGEINFL_0 "/ChangeNation"
#define STRCMD_CS_COMMAND_CHANGEINFL_1 "/Nation"
#define STRCMD_CS_COMMAND_CHANGEINFL_HELP "format: /ChangeNation [|1(Normal)|2(BCU)|4(ANI)]"
// 2006-04-17 by cmkwon
#define STRCMD_CS_COMMAND_SIGNBOARD_0 "/Noticeboard"
#define STRCMD_CS_COMMAND_SIGNBOARD_1 "/Noticeboard"
#define STRCMD_CS_COMMAND_SIGNBOARD_HELP "format: /Noticeboard [|Duration(unit:min) [Notice details] - Adds a notice to the public electronic notice board for a given duration."
#define STRCMD_CS_COMMAND_SIGNBOARD_DEL_0 "/DeleteNoticeboard"
#define STRCMD_CS_COMMAND_SIGNBOARD_DEL_1 "/DeleteNoticeboard"
#define STRCMD_CS_COMMAND_SIGNBOARD_DEL_HELP "format: /DeleteNoticeboard [index of notice to be deleted] - Deletes a certain notice on the electronic notice board."
// 2006-04-24 by cmkwon
#define STRCMD_CS_COMMAND_CONPOINT_0 "/ContributionPoint"
#define STRCMD_CS_COMMAND_CONPOINT_1 "/ContributionPoint"
#define STRCMD_CS_COMMAND_CONPOINT_HELP "format: /ContributionPoint [Influence(2:BCU, 4:ANI)] [Increase] - Increase the contribution of a certain nation"
// 2006-05-08 by cmkwon
#define STRCMD_CS_COMMAND_CALLGM_0 "/CallGM"
#define STRCMD_CS_COMMAND_CALLGM_1 "/CallGM" // Helper
#define STRCMD_CS_COMMAND_CALLGM_2 "/CallGM" // Help
#define STRCMD_CS_COMMAND_CALLGM_HELP "format: /CallGM [Details of request] - Request of consultation with GM. - Disabled"
#define STRCMD_CS_COMMAND_VIEWCALLGM_0 "/ViewCallGM"
#define STRCMD_CS_COMMAND_VIEWCALLGM_1 "/ViewCallGM" // See helper
#define STRCMD_CS_COMMAND_VIEWCALLGM_2 "/ViewCallGM" // See help
#define STRCMD_CS_COMMAND_VIEWCALLGM_HELP "format: /ViewCallGM [|Number(1~10)] - Check number of consultation request list to GM - Disabled "
#define STRCMD_CS_COMMAND_BRINGCALLGM_0 "/BringCallGM"
#define STRCMD_CS_COMMAND_BRINGCALLGM_1 "/BringCallGM" // Bring helper
#define STRCMD_CS_COMMAND_BRINGCALLGM_2 "/BringCallGM" // Bring help
#define STRCMD_CS_COMMAND_BRINGCALLGM_HELP "format: /BringCallGM [|Number(1~10)] - Bring the requested number of consultation request list to GM (Deleted from the server)"
// 2006-07-18 by cmkwon
#define STRCMD_CS_COMMAND_COMEONINFL_0 "/ComeOnInfl"
#define STRCMD_CS_COMMAND_COMEONINFL_1 "/ComeOnNation"
#define STRCMD_CS_COMMAND_COMEONINFL_2 "/ComeOnNation"
// 2008-09-09 by cmkwon, /세력소환 명령어 인자 리스트에 기어타입 추가 - commented
// #define STRCMD_CS_COMMAND_COMEONINFL_HELP "format: /ComeOnNation [1(Normal)|2(BCU)|4(ANI)|3|5|6|7] [MAX_USER] [0|Min-level] [0|Max-level] [message to users] - Summons all specified level users in nation with a message."
// 2006-07-24 by cmkwon
#define STRCMD_CS_COMMAND_ITEMINMAP_0 "/lolInsertItemInMap"
#define STRCMD_CS_COMMAND_ITEMINMAP_1 "/lolSendItem"
#define STRCMD_CS_COMMAND_ITEMINMAP_2 "/lolSendItem"
#define STRCMD_CS_COMMAND_ITEMINMAP_HELP "format: /SendItem [1(Normal)|2(BCU)|4(ANI)|3|5|6|7] [Item Number] [# of items] - Gives specific item to all nation users at the current map."
// 2007-02-23 by dhjin, 거점정보
#define STRCMD_CS_COMMAND_STRATEGYPOINTINFO_0 "/StrategyPointInfo"
#define STRCMD_CS_COMMAND_STRATEGYPOINTINFO_1 "/StrategyPointInfo"
#define STRCMD_CS_COMMAND_STRATEGYPOINTINFO_HELP "format: /StrategyPointInfo - This shows the status of current progress on strategypoint."
// 2007-03-30 by dhjin, 옵저버 모드 유저 등록
#define STRCMD_CS_COMMAND_OBSERVER_REG_START_0 "/Observerstart" // 2007-03-30 by dhjin, Client only
#define STRCMD_CS_COMMAND_OBSERVER_REG_START_1 "/Observerstart" // 2007-03-30 by dhjin, Client only
#define STRCMD_CS_COMMAND_OBSERVER_REG_END_0 "/Observerend" // 2007-03-30 by dhjin, Client only
#define STRCMD_CS_COMMAND_OBSERVER_REG_END_1 "/Observerend" // 2007-03-30 by dhjin, Client only
#define STRCMD_CS_COMMAND_OBSERVER_REG_0 "/Observer"
#define STRCMD_CS_COMMAND_OBSERVER_REG_1 "/Observer"
#define STRCMD_CS_COMMAND_OBSERVER_REG_HELP "format: /Observer [n] [CharacterName] - CharacterName save user at n number"
// 2007-08-24 by cmkwon, 스피커아이템 사용 가능/금지 설정 기능 추가 - 명령어 추가
#define STRCMD_CS_COMMAND_UsableSpeakerItem_0 "/UseSpeaker"
#define STRCMD_CS_COMMAND_UsableSpeakerItem_1 "/UseSpeaker"
#define STRCMD_CS_COMMAND_UsableSpeakerItem_2 "/UseSpeaker"
#define STRCMD_CS_COMMAND_UsableSpeakerItem_P1Able "Enable"
#define STRCMD_CS_COMMAND_UsableSpeakerItem_P1Forbid "Forbid"
#define STRCMD_CS_COMMAND_UsableSpeakerItem_HELP "format: /[UseSpeaker|UseSpeaker|UseSpeaker] [Enable|Forbid] - Enable/Forbid use Speaker item"
// 2007-08-27 by cmkwon, PrepareShutdown command(GM can shutdown game server in SCAdminTool)
#define STRCMD_CS_COMMAND_PrepareShutdown_0 "/lolPrepareShutdown"
#define STRCMD_CS_COMMAND_PrepareShutdown_1 "/lolPrepareShutdown"
#define STRCMD_CS_COMMAND_PrepareShutdown_2 "/lolPrepareShutdown"
#define STRCMD_CS_COMMAND_PrepareShutdown_P1Start "Start"
#define STRCMD_CS_COMMAND_PrepareShutdown_P1Release "Release"
#define STRCMD_CS_COMMAND_PrepareShutdown_HELP "format: /[PrepareShutdown|PrepareShutdown|PrepareShutdown] [Start|Release] - Prepare server shut down, disconnect all users."
// 2007-11-05 by cmkwon, WP award command - added
#define STRCMD_CS_COMMAND_WAPPOINTINMAP_0 "/lolAddWarPointInMap"
#define STRCMD_CS_COMMAND_WAPPOINTINMAP_1 "/lolWPAddedMap"
#define STRCMD_CS_COMMAND_WAPPOINTINMAP_2 "/lolWPAddedMap"
#define STRCMD_CS_COMMAND_WAPPOINTINMAP_HELP "format: /WPAddedMap [1(Normal)|2(BCU)|4(ANI)|3|5|6|7] [AddWarPoint(1~)] - Users of selected nation of present map will be awarded WarPoint."
// 2007-11-19 by cmkwon, CallGM system - new command
#define STRCMD_CS_COMMAND_STARTCALLGM_0 "/StartCallGM"
#define STRCMD_CS_COMMAND_STARTCALLGM_1 "/StartHelper"
#define STRCMD_CS_COMMAND_STARTCALLGM_2 "/StartHelp"
#define STRCMD_CS_COMMAND_STARTCALLGM_HELP "format: /StartHelper [|time(Unit: Minute)] - Start appeal system"
#define STRCMD_CS_COMMAND_ENDCALLGM_0 "/EndCallGM"
#define STRCMD_CS_COMMAND_ENDCALLGM_1 "/EndHelper"
#define STRCMD_CS_COMMAND_ENDCALLGM_2 "/EndHelp"
#define STRCMD_CS_COMMAND_ENDCALLGM_HELP "format: /EndHelper - End appeal system"
// 2007-12-27 by cmkwon, 윈도우즈 모드 기능 추가 - STRMSG_REG_KEY_NAME_WINDOWDEGREE_NEW 추가
#define STRMSG_REG_KEY_NAME_WINDOWDEGREE_NEW "WindowDegreeNew"
// 2008-01-03 by cmkwon, 윈도우모드 상태 저장하기 -
#define STRMSG_REG_KEY_NAME_WINDOWMODE "WindowMode"
// 2008-01-31 by cmkwon, 계정 블럭/해제 명령어로 가능한 시스템 구현 - 명령어 추가
#define STRCMD_CS_COMMAND_NEWACCOUNTBLOCK_0 "/lolBlock"
#define STRCMD_CS_COMMAND_NEWACCOUNTBLOCK_1 "/lolBlock"
#define STRCMD_CS_COMMAND_NEWACCOUNTBLOCK_2 "/lolBan"
#define STRCMD_CS_COMMAND_NEWACCOUNTBLOCK_HELP "format: /Block [AccountName] [BlockType(1:Normal|2:Related Money|3:Related Item|4:Related SpeedHack|5:Related Chatting|6:Related GameBug)] [Period:Days] [Block Reason for User] / [Block Reason for only Admin]"
#define STRCMD_CS_COMMAND_NEWACCOUNTUNBLOCK_0 "/lolUnblock"
#define STRCMD_CS_COMMAND_NEWACCOUNTUNBLOCK_1 "/lolUnblock"
#define STRCMD_CS_COMMAND_NEWACCOUNTUNBLOCK_2 "/lolUnban"
#define STRCMD_CS_COMMAND_NEWACCOUNTUNBLOCK_HELP "format: /Unblock [AccountName]"
// 2008-02-20 by cmkwon, 명령어추가(접속중인유저모두에게아이템지급-
#define STRCMD_CS_COMMAND_ITEMALLUSER_0 "/lolItemAllUser"
#define STRCMD_CS_COMMAND_ITEMALLUSER_1 "/lolItemAllUser"
#define STRCMD_CS_COMMAND_ITEMALLUSER_2 "/lolItemAllUser"
#define STRCMD_CS_COMMAND_ITEMALLUSER_HELP "format: /ItemAllUser [1(Normal)|2(BCU)|4(ANI)|255(All)] [Item Number] [# of items] - Logged on user of selected nation will receive the designated item"
i don't know if something is missing, because masangs "order" is crap :D