I found this forum by pure luck, while trying to find a way to use the models from Space Cowboy, on my hobby projects in Unity :)
It was my favorite game off all time and it is a dream of mine to learn how an MMO works.
On the past several hours I've been reading a lot of posts here, fights for source code (And a lot of frustration with people asking questions)
I would like to know, where can I start? if I say my goal is to get one of those source codes running, being able to edit and overall just learn.
I'm new to programing and game design (mostly just C# and Unity)
I'd like to believe I'm a techy guy, just not on programing. I work as a support engineer for storage solutions NAS/SAN data protocols/networking
Any advice on what can I start learning? (I'll do the googling myself)
I don't want to impose myself on anyone's time, just looking for some overall good advice on where to start (what topics to study) and I'll get on watching courses online :)
Thank you!
Edit: Well seems it is just about C++,SQL and DirectX? for WINAPI? is that it? :)
I still have issues with opening the darn models on the .obj files in blender.
I was able to decompress them using one of the tools used here, and I got the .x file yet I could not export it into Blender (2.79) I guess I'll learn that on the way.


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