[Help] Missing(?) Map Textures

Results 1 to 9 of 9
  1. #1
    Member RyanCT953 is offline
    MemberRank
    Apr 2006 Join Date
    89Posts

    [Help] Missing(?) Map Textures

    The screenshot describes it best, but basically the maps appear to have no textures whatsoever and all of my maps have this problem. Other than that, the server works just fine. I can boot it up, log in, create a character, use all admin commands, change maps.. etc. The one and only problem I seem to be having is the lack of textures. My only thoughts on it were that maybe it wasn't reading the .dats in the Map folder properly, other than that I'm at a total loss. Any help would be greatly appreciated.

    Oh, and yes, I've searched the forums. (for over a week now actually..) I've yet to find a single post with the exact same problem.

    Screenshot:

    P.S. : I tried to include my logs in code tags but apparently the post was much too long to allow the topic to be made, so I had to attach them instead.

    *Edit* : Originally uploaded the wrong logs, and when I uploaded the correct ones the fieldserver log was too large to attach, so.. yeah. If it's needed then feel free to explain how I should go about including it. (It's also too large to upload to pastebin..)
    Attached Files Attached Files
    Last edited by RyanCT953; 10-04-13 at 03:33 PM.


  2. #2
    [Help] Missing(?) Map Textures Future is offline
    LegendRank
    Dec 2011 Join Date
    2,256Posts

    Re: [Help] Missing(?) Map Textures

    Where is the FieldServer Log?
    Anyway it´s really strange that problem.

    I´d check the objectinfo and effectinfo files.

    From where do you have your client?

  3. #3
    Member RyanCT953 is offline
    MemberRank
    Apr 2006 Join Date
    89Posts

    Re: [Help] Missing(?) Map Textures

    As I said, the fieldserver log is too large to upload as an attachment or to pastebin so I'm not sure what my other options are to actually show it. (It's almost 1MB) The fieldserver log has a few errors in it still, but none that look like they would be the root of this specific problem. (To me, anyway..) Mainly monster option/item drop percent errors.

    Are you talking about the objectinfo/effectinfo.inf files within the Res-Eff folder? Because aside from the .obj file names they seem to be in an odd format. Although now that you're mentioning objects, I came across the missing 00000000.obj problem other people on the forum have had and had to copy another .obj and rename it to fix it. Do you think that could have anything to do with it?

    The client I'm using is the 3.5.1.1 client listed in the ep 3.3 guide combined with the 3.3 .atm. I've also tried the 3.7.2.2 client with the same .atm, which gave the same results.

  4. #4
    Elite Member inetpub is offline
    Member +Rank
    Oct 2012 Join Date
    C:Location
    232Posts

    Re: [Help] Missing(?) Map Textures

    -.- you replace ony atm file?

  5. #5
    Member RyanCT953 is offline
    MemberRank
    Apr 2006 Join Date
    89Posts

    Re: [Help] Missing(?) Map Textures

    From what I've read the only thing that needs to be replaced in the client is the .atm, at one point someone said "you can use any client as long as you have the proper .atm". And the only thing the guide talks about client-side is the process of copying the res-obj folder, .atm, and interface/quest/omi.texs to the server.

    Are you saying there's more to edit client-side?

  6. #6
    Elite Member inetpub is offline
    Member +Rank
    Oct 2012 Join Date
    C:Location
    232Posts

    Re: [Help] Missing(?) Map Textures

    if you listen to some one then you dont know ;)

    omi, quest, atm in this client have to be 3.3

  7. #7
    Member RyanCT953 is offline
    MemberRank
    Apr 2006 Join Date
    89Posts

    Re: [Help] Missing(?) Map Textures

    'Course.. If I knew I wouldn't be searching for answers and asking for help lol.

    Care to provide a link to the 3.3 omi/quest.texs then? The 3.5.1.1 client was the closest I could find. Unless the waronline client has the proper versions, because I'm in the middle of downloading it at the moment. I couldn't find any working mirrors for Fallengears' 2.3.6.5 client.

    I know the omi.tex can be generated via SCMonitor but I've been having problems with it so far.

    *Edit* : Just noticed the quest.tex in the config/quest folder lol.. I'm guessing that's the proper version.

    *Edit2* : Found yet another alternate version of SCMonitor, guess I'll try to generate it again.
    Last edited by RyanCT953; 10-04-13 at 06:24 PM.

  8. #8
    Member RyanCT953 is offline
    MemberRank
    Apr 2006 Join Date
    89Posts

    Re: [Help] Missing(?) Map Textures

    Sorry in advance for the double post but I've already edited the previous post multiple times so this is the only way to bring attention to the new problem. Anyway..

    Now I'm really confused. I generated the new omi.tex, I'm using the proper quest.tex, (I think, anyway.. I'll explain why I can't be certain in just a minute) and.. I'm back to the config error (IOCPInit) which I'm getting from the NPCServer. Yet, the NPCServer's logs have no errors other than being unable to connect to the field server. The field server, however, has a few errors. Seeing as I can't post the full fieldserver log due to length, I'll post a quick snippet of each different error. (The are multiples of each error)

    Code:
    04-10 14:22:21|[ERROR] ObjectMonster EventParam1 Index overlap Error ==> ObjectNum[ 3018500] EventType[6] EventIndex[806] summon monster[ 2066000] summon time[   300second], Pos(3440,  570, 9467)
    Code:
    04-10 14:22:27|      Warp Obj[SOURCE  SourceMap(2003, 5301) TargetMap(3002,  205)] ObjIndex, Pos(    40,   1020,   5120) ==> ERROR: Warp Target Event Index error
    Code:
    04-10 14:23:38|[ERROR] CMonsterDBAccess::GetAllMonsters_2 Monster Item percent error !!, MonsterName[              Bishop: 2001800] TotalUsingPercent[30]
    Code:
    04-10 14:41:09|[ERROR] CAtumDBHelper::LoadMysteryItemDropInfo_ error !!, pItemInfo(0x0) MysteryItemDropNum(      90) ReqLevel(  1~110) DropItemNum( 7024030) DropCount(   1~   1)
    Now, the only difference between before (when the server ran smoothly aside from the blank map issue) and now (with the NPCServer's IOCPInit error) is that I restored the atum2_db_account database from scratch and re-edited the servergroup table to change the server name back to mine. The reason for this is that the only way the server ran smoothly before is because I had dropped and re-created the MysterItemDrop table to avoid the last error, causing the server to boot just fine.

    Finally.. Yes, I'm aware IOCPInit errors come from a problem in the .cfgs, usually specifically from global.cfg. However, as I stated, my global.cfg hasn't been changed from before (when it started up fine) and now that the IOCPInit error is present again. Despite this, I've included my current global.cfg:
    Code:
    #################################################################################
    # $LOCAL_IP_ADDR	: local computer IP(All server edit)
    # $SERVER_GROUP_NAME: set ServerGroup(IM, Field server edit), Max 19Bytes
    # $LANGUAGE_TYPE	: set language load Text field of DB
    # define LANGUAGE_TYPE_UNKNOWN				-1
    # define LANGUAGE_TYPE_KOREAN				0
    # define LANGUAGE_TYPE_ENGLISH				1
    # define LANGUAGE_TYPE_JAPANESE				2
    # define LANGUAGE_TYPE_CHINESE				3
    # define LANGUAGE_TYPE_VIETNAMESE			4
    ################################################################################
    	$LOCAL_IP_ADDR					= 127.0.0.1
    	$LOCAL_PUBLIC_IP_ADDR				= $LOCAL_IP_ADDR
    	$ARENA_IP_ADDR					= $LOCAL_IP_ADDR
    	$WEBSRV_IP_ADDR					= $LOCAL_IP_ADDR
    	$FTPSRV_IP_ADDR					= $LOCAL_IP_ADDR
    	$IS_ARENA_SERVER				= FALSE
    	$SERVER_GROUP_NAME				= Chaos
    	$LANGUAGE_TYPE					= 1
    
    ################################################################################
    # ServerGroupList
    ################################################################################
    	$SERVER_GROUP_NAME_1				= Chaos
    	$SERVER_GROUP_NAME_2				= 
    	$SERVER_GROUP_NAME_3				= 
    	$SERVER_GROUP_NAME_4				= 
    	$SERVER_GROUP_NAME_5				= 
    	$SERVER_GROUP_NAME_6				= 
    	$SERVER_GROUP_NAME_7				= 
    	$SERVER_GROUP_NAME_8				= 
    	$SERVER_GROUP_NAME_9				= 
    	$SERVER_GROUP_NAME_10				= 
    	$SERVER_GROUP_NAME_11				= Arena
    	$SERVER_GROUP_NAME_12				= 
    	$SERVER_GROUP_NAME_13				= 
    	$SERVER_GROUP_NAME_14				= 
    	$SERVER_GROUP_NAME_15				= 
    	$SERVER_GROUP_NAME_16				= 
    	$SERVER_GROUP_NAME_17				= 
    	$SERVER_GROUP_NAME_18				= 
    	$SERVER_GROUP_NAME_19				= 
    	$SERVER_GROUP_NAME_20				= 
    	$MGAME_SERVER_ID_1		 		= 10061
    	$MGAME_SERVER_ID_2				= 10062
    	$MGAME_SERVER_ID_3				= 10063
    	$MGAME_SERVER_ID_4				= 10064
    	$MGAME_SERVER_ID_5				= 10065
    	$MGAME_SERVER_ID_6				= 10066
    	$MGAME_SERVER_ID_7				= 10067
    	$MGAME_SERVER_ID_8				= 10068
    	$MGAME_SERVER_ID_9				= 10069
    	$MGAME_SERVER_ID_10				= 10070
    	$MGAME_SERVER_ID_11				= 10071
    	$MGAME_SERVER_ID_12				= 10072
    	$MGAME_SERVER_ID_13				= 10073
    	$MGAME_SERVER_ID_14				= 10074
    	$MGAME_SERVER_ID_15				= 10075
    	$MGAME_SERVER_ID_16				= 10076
    	$MGAME_SERVER_ID_17				= 10077
    	$MGAME_SERVER_ID_18				= 10078
    	$MGAME_SERVER_ID_19				= 10079
    	$MGAME_SERVER_ID_20				= 10080
    
    ################################################################################
    # PreServer Group List
    #	Syntax						= [LoginServerName]		[LoginServerIP]		[TabIndex and OrderIndex]
    #############################################################################
    	$$GAME_SERVER_GROUP_NAME1			= Chaos		$LOCAL_PUBLIC_IP_ADDR		10061
    	$$GAME_SERVER_GROUP_NAME2			= 
    	$$GAME_SERVER_GROUP_NAME3			= 
    	$$GAME_SERVER_GROUP_NAME4			= 
    	$$GAME_SERVER_GROUP_NAME5			= 
    	$$GAME_SERVER_GROUP_NAME6			= 
    	$$GAME_SERVER_GROUP_NAME7			= 
    	$$GAME_SERVER_GROUP_NAME8			= 
    	$$GAME_SERVER_GROUP_NAME9			= 
    	$$GAME_SERVER_GROUP_NAME10			= 
    
    ################################################################################
    # ServerGroupInfo List
    #	Syntax						= [ServerName]			[ServerId]		[Enable]
    #############################################################################
    	$$SERVER_GROUP_INFO_1				= $SERVER_GROUP_NAME_1		$MGAME_SERVER_ID_1	TRUE
    	$$SERVER_GROUP_INFO_2				=
    	$$SERVER_GROUP_INFO_3				=
    	$$SERVER_GROUP_INFO_4				= $SERVER_GROUP_NAME_11		$MGAME_SERVER_ID_11	FALSE
    	$$SERVER_GROUP_INFO_5				= 
    	$$SERVER_GROUP_INFO_6				= 
    	$$SERVER_GROUP_INFO_7				= 
    	$$SERVER_GROUP_INFO_8				= 
    	$$SERVER_GROUP_INFO_9				= 
    	$$SERVER_GROUP_INFO_10				= 
    
    ################################################################################
    # Each Server's IP
    ################################################################################
    	$PRE_SERVER_IP					= $LOCAL_IP_ADDR
    	$IM_SERVER_IP					= $LOCAL_IP_ADDR
    	$LOG_SERVER_IP					= $LOCAL_IP_ADDR
    	$FIELD_SERVER_IP				= $LOCAL_IP_ADDR
    	$NPC_SERVER_IP					= $LOCAL_IP_ADDR
    	$VD_SERVER_IP					= $LOCAL_IP_ADDR
    	$VC_SERVER_IP					= $LOCAL_IP_ADDR
    
    
    
    
    
    ################################################################################
    # Default Listening Ports
    ################################################################################
    	$PRE_SERVER_PORT				= 15100
    	$IM_SERVER_PORT					= 15101
    	$LOG_SERVER_PORT				= 15102
    	$FIELD_SERVER_PORT				= 15103
    	$NPC_SERVER_PORT				= 15104
    	
    
    ################################################################################
    # ArenaServer - Setting
    ################################################################################
    	$ARENA_SERVER_NAME				= $MGAME_SERVER_ID_11
    	$ARENA_SERVER_ID				= $SERVER_GROUP_NAME_11
    	$Arena_DB_SERVER_NAME_IM			= atum2_db_arena
    	$Arena_SERVER_GROUP_ODBC_DSN			= atum_group_server_dsn
    	$ARENA_IM_IP					= $LOCAL_IP_ADDR
    	$ARENA_LOG_IP					= $LOCAL_IP_ADDR
    	$ARENA_FIELD_IP				        = $LOCAL_IP_ADDR
    	$ARENA_NPC_IP					= $LOCAL_IP_ADDR
    
    	$ARENA_IM_PORT					= 15105
    	$ARENA_LOG_PORT				        = 15106
    	$ARENA_FIELD_PORT				= 15107
    	$ARENA_NPC_PORT				        = 15108
    
    ################################################################################
    # VoIP Server Settings(PCCallAgent)
    ################################################################################
    	$VOIP_1to1_SERVER_IP				= $LOCAL_IP_ADDR
    	$VOIP_1to1_SERVER_PORT				= 15152
    	$VOIP_NtoN_SERVER_IP				= $LOCAL_IP_ADDR
    	$VOIP_NtoN_SERVER_PORT				= 15150
    
    ################################################################################
    # Auto Update Settings
    ################################################################################
    #	$AUTO_UPDATE_SERVER_TYPE			= {FTP|HTTP}, default FTP
    	$AUTO_UPDATE_SERVER_TYPE			= HTTP
    
    ################################################################################
    	$UPLOAD_FTP_SERVER_IP				= $LOCAL_IP_ADDR
    	$UPLOAD_FTP_SERVER_PORT				= 21
    	$UPLOAD_FTP_SERVER_ACCOUNT			= atum
    	$UPLOAD_FTP_SERVER_PASSWORD			= callweb
    	
    	$DOWNLOAD_FTP_SERVER_IP1			= $FTPSRV_IP_ADDR
    	$DOWNLOAD_FTP_SERVER_IP2			= $FTPSRV_IP_ADDR
    	$DOWNLOAD_FTP_SERVER_PORT			= 21
    	$DOWNLOAD_FTP_SERVER_ACCOUNT			= atum
    	$DOWNLOAD_FTP_SERVER_PASSWORD			= callweb
    	
    	$CLIENT_FTP_UPDATE_UPLOAD_DIR			= //autoupdate/aceonline
    	$LAUNCHER_FILE_UPLOAD_PATH			= //autoupdate/launcher/Launcher.atm
    	$DELETE_FILE_LIST_UPLOAD_PATH			= //autoupdate/deletefilelist/deletefilelist.txt
    	$NOTICE_FILE_UPLOAD_PATH			= //autoupdate/notice/notice.txt
        	$VERSION_LIST_FILE_UPLOAD_PATH			= //autoupdate/aceonline/versionlist.ver
    
    	$CLIENT_FTP_UPDATE_DOWNLOAD_DIR			= //autoupdate/aceonline
    	$LAUNCHER_FILE_DOWNLOAD_PATH			= //autoupdate/aceonline/Launcher.atm
    	$DELETE_FILE_LIST_DOWNLOAD_PATH			= //autoupdate/deletefilelist/deletefilelist.txt
    	$NOTICE_FILE_DOWNLOAD_PATH			= //autoupdate/notice/notice.txt
    	
    	############################################################################
    	# HTTP Setting
    	$DOWNLOAD_HTTP_SERVER_IP1			= $WEBSRV_IP_ADDR
    	$DOWNLOAD_HTTP_SERVER_IP2			= $WEBSRV_IP_ADDR
    	$DOWNLOAD_HTTP_SERVER_PORT			= 80
    	$DOWNLOAD_HTTP_SERVER_ACCOUNT			= atum
    	$DOWNLOAD_HTTP_SERVER_PASSWORD			= callweb
    	$CLIENT_UPDATE_DOWNLOAD_HTTP_DIR		= autoupdate/aceonline
    	$LAUNCHER_FILE_DOWNLOAD_HTTP_PATH		= autoupdate/launcher/Launcher.atm
    	$DELETE_FILE_LIST_DOWNLOAD_HTTP_PATH		= autoupdate/deletefilelist/deletefilelist.txt
    	$NOTICE_FILE_DOWNLOAD_HTTP_PATH			= autoupdate/notice/notice.txt
        	$VERSION_LIST_FILE_DOWNLOAD_HTTP_PATH		= autoupdate/aceonline/versionlist.ver
    
    ################################################################################
    # Client Update ignore Flag, Warning: certanly set FALSE when real service!!!
    ################################################################################
    	$INGNORE_CLIENT_VERSION_UPDATE			= FALSE
    
    ################################################################################
    # Log server connect flag, Warning: certanly set TRUE when real service!!!
    ################################################################################
    	$CHECK_LOG_SERVER				= TRUE
    
    ################################################################################
    # Test Server Flag
    ################################################################################
    	$IS_TEST_SERVER					= FALSE
    	$MAIN_OR_TEST_SERVER_NAME			= Mainserver
    	$GAME_PUBLISHER					= Chaos
    
    ################################################################################
    # Jamboree Server Flag
    ################################################################################
    	$IS_JAMBOREE_SERVER				= FALSE
    
    ################################################################################
    # Only Choice Server Flag
    ################################################################################
    	$IS_ONLY_CHOICE_SERVER				= FALSE
    
    ################################################################################
    # Server Group Limite User Count
    ################################################################################
    	$SERVER_GROUP_LIMITE_USER_COUNT			= 1000
    	
    ################################################################################
    # Cash Shop Service Flag
    ################################################################################
    	$CASH_SHOP_SERVICE_FLAG				= TRUE
    
    ################################################################################
    # Use SecondaryPassword System Flag
    ################################################################################
    	$USE_SECONDARYPASSWORD_SYSTEM_FLAG		= TRUE
    
    ################################################################################
    # Client Reinstall-Version
    ################################################################################
    	$CLIENT_REINSTALL_VERSION    	 		= 0.0.0.0
    
    ################################################################################
    # MAP Settings
    ################################################################################
    	$SERVER_GROUP_DEFAULT_MAP			= 2001
    
    ################################################################################
    # Database Settings - Global
    ################################################################################
    	$DB_SERVER_IP					= $LOCAL_IP_ADDR
    	$DB_SERVER_PORT					= 9979
    	$DB_SERVER_NAME_PRE				= atum2_db_account
    	$DB_SERVER_NAME_IM				= atum2_db_1
    
    	$LOGDB_SERVER_IP				= $LOCAL_IP_ADDR
    	$LOGDB_SERVER_PORT				= 9979
    
    	$BILLING_SERVER_IP				= $LOCAL_IP_ADDR
    	$BILLING_SERVER_PORT				= 9979
    	$BILLING_DB_NAME				= atum2_db_1
    	$BILLING_SERVER_UID				= atum
    	$BILLING_SERVER_PASSWORD			= callweb
    
    	$EXTAUTH_DB_SERVER_IP 				= $LOCAL_IP_ADDR
    	$EXTAUTH_DB_SERVER_PORT				= 9979
    	$EXTAUTH_DB_SERVER_DB_NAME			= atum2_db_account
    
    ################################################################################
    # Database Settings 1 - PreServer
    ################################################################################
    	$PRE_ODBC_DSN					atum2_db_account
    	$PRE_ODBC_UID					atum
    	$PRE_ODBC_PASSWD				callweb
    
    ################################################################################
    # Database Settings 2 - ServerGroup(IMServer, FieldServer, LogServer, NPCServer)
    ################################################################################	
    	$SERVER_GROUP_ODBC_DSN				atum2_db_1
    	$SERVER_GROUP_ODBC_UID				atum
    	$SERVER_GROUP_ODBC_PASSWD			callweb
    
    ################################################################################
    # Database Settings 3 - Log DB Server(LogServer)
    # ($LOG_SERVER_GROUP_ODBC_XXX)
    ################################################################################	
    	$LOG_SERVER_GROUP_ODBC_DSN			atum2_db_1
    	$LOG_SERVER_GROUP_ODBC_UID			atum
    	$LOG_SERVER_GROUP_ODBC_PASSWD			callweb
    
    ################################################################################
    # External Authentication Flag
    # Database Settings 3 - External Authentication(DB)
    ################################################################################
    	$IS_EXTERNAL_AUTHENTICATION 			= false
    	$EXT_AUTH_ODBC_DSN				atum_external_authentication_dsn
    	$EXT_AUTH_ODBC_UID				atum
    	$EXT_AUTH_ODBC_PASSWD				callweb
    
    ################################################################################
    #SCADMIN-TOOL - Allowed IP
    ################################################################################
    	$ALLOWED_TOOL_IP_1				= 127.0.0.1
    	$ALLOWED_TOOL_IP_2				= 
    	$ALLOWED_TOOL_IP_3				= 
    	$ALLOWED_TOOL_IP_4				= 
    	$ALLOWED_TOOL_IP_5				= 
    	$ALLOWED_TOOL_IP_6				= 
    	$ALLOWED_TOOL_IP_7				= 
    	$ALLOWED_TOOL_IP_8				= 
    	$ALLOWED_TOOL_IP_9				= 
    	$ALLOWED_TOOL_IP_10				=
    As usual, any help is greatly appreciated.

  9. #9
    Elite Member inetpub is offline
    Member +Rank
    Oct 2012 Join Date
    C:Location
    232Posts

    Re: [Help] Missing(?) Map Textures

    About that:
    Code:
    04-10 14:22:21|[ERROR] ObjectMonster EventParam1 Index overlap Error ==> ObjectNum[ 3018500] EventType[6] EventIndex[806] summon monster[ 2066000] summon time[   300second], Pos(3440,  570, 9467)
    problem in DAT file.

    About that:
    Code:
    04-10 14:22:27|      Warp Obj[SOURCE  SourceMap(2003, 5301) TargetMap(3002,  205)] ObjIndex, Pos(    40,   1020,   5120) ==> ERROR: Warp Target Event Index error
    problem in SMA file


    About that:
    Code:
    04-10 14:23:38|[ERROR] CMonsterDBAccess::GetAllMonsters_2 Monster Item percent error !!, MonsterName[              Bishop: 2001800] TotalUsingPercent[30]
    check ti_monster which items using monster:2001800, now check Charging in ti_Item where youll see these ItemNumbers


    About this:
    Code:
    04-10 14:41:09|[ERROR] CAtumDBHelper::LoadMysteryItemDropInfo_ error !!, pItemInfo(0x0) MysteryItemDropNum(      90) ReqLevel(  1~110) DropItemNum( 7024030) DropCount(   1~   1)
    In ti_Item You dont have any Item with ID 7024030



Advertisement