[help] Spawn problem

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  1. #1
    Member Alejandrin is offline
    MemberRank
    Nov 2012 Join Date
    58Posts

    [help] Spawn problem

    hi, i have a question, resently i try to add an "anticampers" on barck city,but don´t spawn, i edit the .sma files. but i add a "choco boy" mob to .sma and spaw without problem. what is the problem here?.

    another question. how is posible to spaw in the case of back city, the "rocket launcher" spawn and does´nt on the .sma file. where o what can i edit to do this, that a mob spawn without add to .sma.


  2. #2
    You got reported! :o Kasistar is offline
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    Oct 2011 Join Date
    647Posts

    Re: [help] Spawn problem

    Quote Originally Posted by Alejandrin View Post
    another question. how is posible to spaw in the case of back city, the "rocket launcher" spawn and does´nt on the .sma file. where o what can i edit to do this, that a mob spawn without add to .sma.
    /summon ID #
    /lolsummon ID #

    on its spot

    for your first question i dont think im right, but it could be that an entry is missing, i got same problem in pan a / pan b with guards

    *before QQ / flames.... READ.... "i dont think im right" ..... *eyes to a wannabe troller*

  3. #3
    [help] Spawn problem Future is offline
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    Dec 2011 Join Date
    2,265Posts

    Re: [help] Spawn problem

    Kasistar carefully enough please...
    Quote Originally Posted by Alejandrin View Post
    hi, i have a question, resently i try to add an "anticampers" on barck city,but don´t spawn, i edit the .sma files. but i add a "choco boy" mob to .sma and spaw without problem. what is the problem here?.

    another question. how is posible to spaw in the case of back city, the "rocket launcher" spawn and does´nt on the .sma file. where o what can i edit to do this, that a mob spawn without add to .sma.
    To your 1. question: If the monster doesn´t spawn after you´ve added it into the .sma file, there may is a problem with the monster source.
    You could check the the FieldServer Log File if the spawn gave any errors. If I am right the Map ID from Bark City is 3080.
    So look for the spawn log in the Field Server at the map 3080.

    To your 2. question: Some monsters which have a unique spawn places in a map and which can´t move, are not listed in the .sma files.
    I don´t know why and I don´t know where the spawn places are stored (maybe in the .sma file but not in the end of it)
    Last edited by decarvk; 05-04-13 at 11:05 AM. Reason: just go to the essential

  4. #4
    You got reported! :o Kasistar is offline
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    Oct 2011 Join Date
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    Re: [help] Spawn problem

    Quote Originally Posted by FutureAR View Post
    If I am right the Map ID from Bark City is 3080.
    3008

    ;-)

  5. #5
    Retired (Goddamn idiots) DragonLord is offline
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    Dec 2003 Join Date
    /dev/urandomLocation
    554Posts

    Re: [help] Spawn problem

    It's amazing how most servers stole my moon map Strategic Points all them years ago, and still haven't the fucking foggiest as to how to do it.
    Scout Guards are set to spawn like Strategic Points.
    If you figured that out, you'll figure how to make a scout guard spawn.
    This is about as much of a hint as I'm willing to give this community of head bangers.

    Next time try to actually do something useful instead of flaming each other over your measly "knowledge" and "leetness".

  6. #6
    You got reported! :o Kasistar is offline
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    Oct 2011 Join Date
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    Re: [help] Spawn problem

    Quote Originally Posted by DragonLord View Post
    It's amazing how most servers stole my moon map Strategic Points all them years ago, and still haven't the fucking foggiest as to how to do it.
    soooo true



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