I am wondering why when i put a new map in the Configs/map.cfg
Is not loading anymore the NPCServer
and in FieldServer i get this error
1-10 23:45:49| UDP Opened for NPC_Server_160(MapIndex[3043] IP[ 5.175.106.164], Port[7371])
11-10 23:45:49|[Error] CIOCPSocket::OnReceive Error! Closing Connection!, SocketIndex[186]
11-10 23:45:49|Socket Closed Client( 5.175.106.164:52956) SocketType(9) |SockIdx( 186)| MaxWriteBufCounts[ 0] ==> reason 65537[0X010001], deletedPacketCount(0)
In NPCServer this error:
11-10 23:44:19|[Error] WndProc(), Can't connect to FieldServer[ 5.175.106.164:15103] Reconnect
11-10 23:44:25|Connection to field Server[ 5.175.106.164:15103]has been lost. Attempting reconnection.
11-10 23:44:25| [Notify] CNPCGlobal::EndServerSocket#
11-10 23:44:25|CGlobalGameServer::EndServerSocket_1
I am thinking that in map.cfg the maps must not be more then how they are atm.
The thing is...why the heck when i add them the NPCServer is not loading anymore?
Any ideas how to add them?
for example i want to add the Robenia City Orbit which i got it in Databases, ti_MapInfo (localisation) but still?
Ok problem solved. I puted the UDPNPC and UDPArena ffs had the same port as another map and thats why my NPCServer was not working. He was not loading.
I fixed.
Thx anyway. If some1 has the same problem just tell me.



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