[SOLVED][HELP] HShield 0x010001 Error

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  1. #1
    Valued Member 4TheEnjoy is offline
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    Feb 2016 Join Date
    109Posts

    [SOLVED][HELP] HShield 0x010001 Error

    hey guys,I search on forum but not solved problem



    i use this and

    http://forum.ragezone.com/f614/tutor...ruptly-1094350

    i turn it off hs

    anyone have a good idea ?
    Last edited by 4TheEnjoy; 10-02-16 at 10:34 AM.


  2. #2
    [SOLVED][HELP] HShield 0x010001 Error Future is offline
    LegendRank
    Dec 2011 Join Date
    2,265Posts

    Re: [HELP] HShield 0x010001 Error

    Okay nevermind what I just wrote.

    This is where it fails.
    Code:
    if(m_RecvPacket.IsPacketEncoded() == FALSE) {...}
    else if(m_RecvPacket.IsValidPacket() == TRUE) { ...}
    else
    {	// Encoded PacketÀÌÁö¸¸ À¯È¿ÇÏÁö ¾ÊÀº ÆÐŶÀÌ´Ù.
    	Close(0x10001, TRUE);
    
    	char	szSystemLog[256];
    	sprintf(szSystemLog, "[Error] CIOCPSocket::OnReceive invalid packet, SocketIndex[%d]\r\n", m_nClientArrayIndex);
    	g_pGlobal->WriteSystemLog(szSystemLog);
    	DBGOUT(szSystemLog);
    	return;
    }
    It looks like the packet decryption failed on the server side.

    Do you use the same packet encryption key in the Server as well as in the Client?

    Note: The socket closing code is just overlapping with that hackshield code. This problem has nothing to do with the hackshield.

  3. #3
    Valued Member 4TheEnjoy is offline
    MemberRank
    Feb 2016 Join Date
    109Posts

    Re: [HELP] HShield 0x010001 Error

    Quote Originally Posted by Future View Post
    Okay nevermind what I just wrote.

    This is where it fails.
    Code:
    if(m_RecvPacket.IsPacketEncoded() == FALSE) {...}
    else if(m_RecvPacket.IsValidPacket() == TRUE) { ...}
    else
    {    // Encoded PacketÀÌÁö¸¸ À¯È¿ÇÏÁö ¾ÊÀº ÆÐŶÀÌ´Ù.
        Close(0x10001, TRUE);
    
        char    szSystemLog[256];
        sprintf(szSystemLog, "[Error] CIOCPSocket::OnReceive invalid packet, SocketIndex[%d]\r\n", m_nClientArrayIndex);
        g_pGlobal->WriteSystemLog(szSystemLog);
        DBGOUT(szSystemLog);
        return;
    }
    It looks like the packet decryption failed on the server side.

    Do you use the same packet encryption key in the Server as well as in the Client?

    Note: The socket closing code is just overlapping with that hackshield code. This problem has nothing to do with the hackshield.
    problem is solved

    which code files is must be same for the stabil server and client files, can you tell me ?
    i dont spend a lot of time for this game code until nowadays

  4. #4
    [SOLVED][HELP] HShield 0x010001 Error St34lth4ng3l is offline
    MemberRank
    Apr 2013 Join Date
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    899Posts

    Re: [HELP] HShield 0x010001 Error

    Quote Originally Posted by 4TheEnjoy View Post
    problem is solved

    which code files is must be same for the stabil server and client files, can you tell me ?
    i dont spend a lot of time for this game code until nowadays
    Nearly all files in the common and commongameserver folders, have to be the same on Client/Serverside, best way is to merge them into one folder, so you need only to edit one file instead of 2.

  5. #5
    [SOLVED][HELP] HShield 0x010001 Error Future is offline
    LegendRank
    Dec 2011 Join Date
    2,265Posts

    Re: [HELP] HShield 0x010001 Error

    Well if it's solved, you don't need to do shit.
    Otherwise: SocketHeader.h Line 123



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