[Solved] Missing monsters

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  1. #1
    Apprentice jiangling3399 is offline
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    May 2016 Join Date
    6Posts

    [Solved] Missing monsters

    There is no monster in the map.

    - - - Updated - - -

    Start
    07-19 22:41:00| [Notify] S_WAR_SYSTEM_RENEWAL_STRATEGYPOINT_JHSEOL #Summon Step.2 - CurrentTime in Today War Time : StartTime(2016-07-19 07:01:00), EndTime(2016-07-19 23:59:00)
    07-19 22:41:00| [Notify] S_WAR_SYSTEM_RENEWAL_STRATEGYPOINT_JHSEOL #Summon Step.Finish - Do not have to be summoned anymore.
    07-19 22:42:00| [Notify] S_WAR_SYSTEM_RENEWAL_STRATEGYPOINT_SUB_OPTION_JHSEOL #Summon Step.1 - Summon Process Start
    07-19 22:42:00| [Notify] S_WAR_SYSTEM_RENEWAL_STRATEGYPOINT_JHSEOL #Summon Step.2 - CurrentTime in Today War Time : StartTime(2016-07-19 07:01:00), EndTime(2016-07-19 23:59:00)
    07-19 22:42:00| [Notify] S_WAR_SYSTEM_RENEWAL_STRATEGYPOINT_JHSEOL #Summon Step.Finish - Do not have to be summoned anymore.
    07-19 22:42:33|Socket Closed Client( 192.168.1.200:54287) SocketType(7) |SockIdx( 204)| MaxWriteBufCounts[ 30] ==> reason 5[0X000005], deletedPacketCount(0)
    07-19 22:42:33| GameEndRoutine [A(killburne:1) C(killburne:2) CI(204)] Map(3002) Position(1459, 741, 4448)

    - - - Updated - - -

    07-19 22:42:33|AtumIMServer Index[ 5] SocketType[7] MaxWriteBufCounts[ 1] ClientIP[ 192.168.1.200] Closed ==> reason 5[0X000005]
    07-19 22:42:34|AtumIMServer Index[ 1] SocketType[5] MaxWriteBufCounts[ 1] ClientIP[ 192.168.1.200] Closed ==> reason 5[0X000005]
    07-19 22:42:34| [Notify] Socket for FieldServer was closed !!

    - - - Updated - - -

    07-19 18:38:38|Socket Closed SocketIndex[ 10] SocketType[8] PeerIP[ 127.0.0.1] Port[54326] MaxWriteBufCounts[ 1] ==> reason 6[0X000006]
    07-19 18:38:38|Socket Closed SocketIndex[ 11] SocketType[8] PeerIP[ 127.0.0.1] Port[54336] MaxWriteBufCounts[ 1] ==> reason 6[0X000006]
    07-19 22:42:34|Socket Closed SocketIndex[ 1] SocketType[5] PeerIP[ 192.168.1.200] Port[54075] MaxWriteBufCounts[ 1] ==> reason 5[0X000005]
    07-19 22:42:34| Closed FieldServer( 192.168.1.200:54075), ServerGroupName( ROFL)
    07-19 22:42:38|Socket Closed SocketIndex[ 0] SocketType[2] PeerIP[ 192.168.1.200] Port[54056] MaxWriteBufCounts[ 1] ==> reason 5[0X000005]
    07-19 22:42:38| Closed IMServer( 192.168.1.200:54056), ServerGroupName( ROFL)

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    07-19 18:38:38|Socket Closed SocketIndex[ 10] SocketType[8] PeerIP[ 127.0.0.1] Port[54326] MaxWriteBufCounts[ 1] ==> reason 6[0X000006]
    07-19 18:38:38|Socket Closed SocketIndex[ 11] SocketType[8] PeerIP[ 127.0.0.1] Port[54336] MaxWriteBufCounts[ 1] ==> reason 6[0X000006]
    07-19 22:42:34|Socket Closed SocketIndex[ 1] SocketType[5] PeerIP[ 192.168.1.200] Port[54075] MaxWriteBufCounts[ 1] ==> reason 5[0X000005]
    07-19 22:42:34| Closed FieldServer( 192.168.1.200:54075), ServerGroupName( ROFL)
    07-19 22:42:38|Socket Closed SocketIndex[ 0] SocketType[2] PeerIP[ 192.168.1.200] Port[54056] MaxWriteBufCounts[ 1] ==> reason 5[0X000005]
    07-19 22:42:38| Closed IMServer( 192.168.1.200:54056), ServerGroupName( ROFL)
    Last edited by Future; 05-08-16 at 10:05 PM. Reason: Tagged solved


  2. #2
    Apprentice xxkrtekxx is offline
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    Jan 2016 Join Date
    5Posts

    Re: Please help me.

    Need new monitor tools new create omi

  3. #3
    Apprentice jiangling3399 is offline
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    May 2016 Join Date
    6Posts

    Re: Please help me.

    [QUOTE = xxkrtekxx; 8667689]需要新的监测工具,新创建OMI [/ QUOTE]
    I've already created OMI, or just the same.

  4. #4
    [Solved] Missing monsters Future is offline
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    Dec 2011 Join Date
    2,265Posts

    Re: [Help] Missing monsters

    Your logs do not show anything about mob spawning....
    You should post the full logs of the Field and NPC Server if you're having problems with mob spawns.

    Also a dump of your map.cfg wouldn't hurt.

    Please read the guidelines of the Help section and add the missing requirements to your post: http://forum.ragezone.com/f908/help-...lines-1086575/

  5. #5
    Apprentice jiangling3399 is offline
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    May 2016 Join Date
    6Posts

    Re: [Help] Missing monsters

    [QUOTE =未来; QUOTE] [附件] 157555 [/ ATTACH] - - -更新- - - I have uploaded my log






    Attached Files Attached Files

  6. #6
    [Solved] Missing monsters Future is offline
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    Dec 2011 Join Date
    2,265Posts

    Re: [Help] Missing monsters

    Nothing out of the ordinary in these logs. Maybe you use .sma files from a server that had mobs disabled on all maps?
    Try spawning a monster via a /summon to find out if there is a problem with the NPC server or its config or not.

  7. #7
    Apprentice jiangling3399 is offline
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    May 2016 Join Date
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    Re: [Help] Missing monsters



    Hello, GM can summon a monster, but he does not generate its own monster.

  8. #8
    [Solved] Missing monsters Future is offline
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    Dec 2011 Join Date
    2,265Posts

    Re: [Help] Missing monsters

    Then your configuration is the problem. Try different .sma files or ultimately make them yourself with released tools.
    Which server files are you using?

  9. #9
    Apprentice jiangling3399 is offline
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    May 2016 Join Date
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    Re: [Help] Missing monsters

    Quote Originally Posted by Future View Post
    Then your configuration is the problem. Try different .sma files or ultimately make them yourself with released tools.
    Which server files are you using?
    [Source Code] AO 4.3 Full source release [No Troll]


  10. #10
    [Solved] Missing monsters Future is offline
    LegendRank
    Dec 2011 Join Date
    2,265Posts

    Re: [Help] Missing monsters

    As Rivals Evolution leaked the DA source and DA does not have any monsters on their maps except a few I guess that's the problem.
    Try .sma files from another release around here.

  11. #11
    RoRivals gaby001 is offline
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    Aug 2011 Join Date
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    386Posts

    smile Re: [Help] Missing monsters

    soory i may ask Do You Check The map cfg
    dude its normal if the map.cfg are not enable
    Code:
    #MapName ChannelCounts    AutoCreateMonster      FieldIP              ListenPort            UDPPort        NPCIP        ListenPort            UDPPort    MapXSize    MapYSize    CreateNPCThread    
    4400            1            FALSE            $FIELD_SERVER_IP    $FIELD_SERVER_PORT        1235    $NPC_SERVER_IP    $NPC_SERVER_PORT    1234    128            128                FALSE
    4303        1            FALSE            $FIELD_SERVER_IP    $FIELD_SERVER_PORT        1236    $NPC_SERVER_IP    $NPC_SERVER_PORT    1236    128            128                FALSE
    just enable the the map cfg and you wil have monster in map :D

    so all are false so just make true



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