[Question] how do you guys find addItemInfo packets through IDB??

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  1. #1
    Account Upgraded | Title Enabled! jadeling is offline
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    [Question] how do you guys find addItemInfo packets through IDB??

    Say KMST latest leaked IDB, I can only find GW_ItemSlot blabla...but not the one which contains equip stats?? anyone??


  2. #2
    Moderator Eric is offline
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    Re: [Question] how do you guys find addItemInfo packets through IDB??

    GW_ItemSlotBase is the base of the item. You RawDecode this to get the inventory type and construct the specific item. For equips, this would be GW_ItemSlotEquip. RawDecode in there is for stats in lower versions.

    However, in v14x or so when I noticed sources had some enum constant for slots and crap I looked into it more and realized that GW_ItemSlotEquip had its own base which controlled its stats additional to GW_ItemSlotBase. Nexon named it just like I thought, GW_ItemSlotEquipBase. If you look for the Decode's here, you'll find the flags for it. Here's my Java version of it minus decoding it cuz i was lazy:

    PHP Code:
    /*
     *     This file is part of Development, a MapleStory Emulator Project.
     *     Copyright (C) 2015 Eric Smith <muffinman75013@yahoo.com>
     *
     *     This program is free software: you can redistribute it and/or modify
     *     it under the terms of the GNU General Public License as published by
     *     the Free Software Foundation, either version 3 of the License, or
     *     (at your option) any later version.
     *
     *     This program is distributed in the hope that it will be useful,
     *     but WITHOUT ANY WARRANTY; without even the implied warranty of
     *     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     *     GNU General Public License for more details.
     *
     *     You should have received a copy of the GNU General Public License
     */
    package user.inventory;

    /**
     * GW_ItemSlotEquipBase
     * 
     * @author Eric
     */
    public class GW_ItemSlotEquipBase {
        public 
    int nRUC;
        public 
    int nCUC;
        public 
    int niSTR;
        public 
    int niDEX;
        public 
    int niINT;
        public 
    int niLUK;
        public 
    int niMaxHP;
        public 
    int niMaxMP;
        public 
    int niPAD;
        public 
    int niMAD;
        public 
    int niPDD;
        public 
    int niMDD;
        public 
    int niACC;
        public 
    int niEVA;
        public 
    int niCraft;
        public 
    int niSpeed;
        public 
    int niJump;
        public 
    int nAttribute;
        public 
    int nLevelUpType;
        public 
    int nLevel;
        public 
    long nEXP64;
        public 
    int nDurability;
        public 
    int nIUC;
        public 
    int niPVPDamage;
        public 
    int niReduceReq;
        public 
    int nSpecialAttribute;
        public 
    int nDurabilityMax;
        public 
    int niIncReq;
        public 
    int nGrowthEnchant;
        public 
    int nPSEnchant;
        public 
    int nBDR;
        public 
    int nIMDR;
        public 
    int nDamR;
        public 
    int nStatR;
        public 
    int nCuttable;
        public 
    int nExGradeOption;
        public 
    int nItemState;
        
        public static 
    enum EquipBaseFlag {
            
    RUC(0x1),
            
    CUC(0x2),
            
    iSTR(0x4),
            
    iDEX(0x8),
            
    iINT(0x10),
            
    iLUK(0x20),
            
    iMaxHP(0x40),
            
    iMaxMP(0x80),
            
    iPAD(0x100),
            
    iMAD(0x200),
            
    iPDD(0x400),
            
    iMDD(0x800),
            
    iACC(0x1000),
            
    iEVA(0x2000),
            
    iCraft(0x4000),
            
    iSpeed(0x8000),
            
    iJump(0x10000),
            
    Attribute(0x20000),
            
    LevelUpType(0x40000),
            
    Level(0x80000),
            
    EXP(0x100000),
            
    Durability(0x200000),
            
    IUC(0x400000),
            
    iPVPDamage(0x800000),
            
    iReduceReq(0x1000000),
            
    SpecialAttribute(0x2000000),
            
    DurabilityMAX(0x4000000),
            
    iIncReq(0x8000000),
            
    GrowthEnchant(0x10000000),
            
    PSEnchant(0x20000000),
            
    BDR(0x40000000),
            
    IMDR(0x80000000);
            private final 
    int flag;
            private 
    EquipBaseFlag(int flag) {
                
    this.flag flag;
            }
            
            public 
    int getFlag() {
                return 
    flag;
            }
        }
        
        public static 
    enum EquipBaseFlagEx {
            
    DamR(0x1),
            
    StatR(0x2),
            
    Cuttable(0x4),
            
    ExGradeOption(0x8),
            
    HyperUpgrade(0x10);
            private final 
    int flag2;
            private 
    EquipBaseFlagEx(int flag2) {
                
    this.flag2 flag2;
            }
            
            public 
    int getFlag() {
                return 
    flag2;
            }
        }


  3. #3
    Account Upgraded | Title Enabled! jadeling is offline
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    Jul 2008 Join Date
    706Posts

    Re: [Question] how do you guys find addItemInfo packets through IDB??

    Thanks a lot!! that's what I was looking for!!



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