Re: [Development] A C9 CMS... called C9CMS
@Bergthor Agreed, I'm a web development teacher so I understand that approach, I encourage my students to make side projects and to experiment and repeat. Only way it'll stick for 95% of us.
More on-topic, I'm taking a break from this project for a while since the C9 section is dying without source and this is somewhat like beating it's massive behind with a stick. This section needs some source code, at the moment there's no room to develop as everything is somewhat locked in.
Re: [Development] A C9 CMS... called C9CMS
Is this still in developement?
I got a Server up and running and need a good Website in the near future.
Re: [Development] A C9 CMS... called C9CMS
No, development was stopped, as there was no real possibility of the C9 section fully taking off and making a community-based CMS worthwhile. The database code for the game is also a mess and annoying to develop an inventory system for. We were having to pull out item name strings from game files and there are thousands of them, plus icons were used/reused per item so we needed to determine which of those thousands of items used which icons.
Too much time to spend on such a rudimentary system.
Re: [Development] A C9 CMS... called C9CMS
Quote:
Originally Posted by
fallenfate
No, development was stopped, as there was no real possibility of the C9 section fully taking off and making a community-based CMS worthwhile. The database code for the game is also a mess and annoying to develop an inventory system for. We were having to pull out item name strings from game files and there are thousands of them, plus icons were used/reused per item so we needed to determine which of those thousands of items used which icons.
Too much time to spend on such a rudimentary system.
I understand. Its hard work. Thank you anyway.
Re: [Development] A C9 CMS... called C9CMS
@kalle801 No worries, normally game CMSs aren't as annoying as this one, but all the 20000+ strings to parse for item numbers they're associated with icon-wise was insane. I had it connecting, logging in with game accounts and displaying at least the items I had in my inventory and some others, but that's as far as it got.
If you want the connectivity script etc, logging in etc, that I can provide. Just the inventory code I'd like to hold onto, it's messy and incomplete so I don't really want to show it lol.
Re: [Development] A C9 CMS... called C9CMS
Thread closed as I am no longer working on this and haven't for ages now. So this will remain closed. Any similar developments by new authors need to be started as a new thread.
Thanks for reading.