[RELEASE] CHS C9 Server Files

Page 20 of 36 FirstFirst ... 10121314151617181920212223242526272830 ... LastLast
Results 286 to 300 of 533
  1. #286
    only asm, only hardcore! lastfun is offline
    MemberRank
    Apr 2012 Join Date
    RussiaLocation
    422Posts

    Re: [RELEASE] CHS C9 Server Files

    @LegalSin - thx for CHSC9FileManager and add to tutorial :)
    @hemaprince - yes, my list was incomplete
    in your list of commands and the average player, not GM

  2. #287
    Banned LegalSin(scam) is offline
    BannedRank
    Dec 2011 Join Date
    RaGEZONELocation
    489Posts

    Re: [RELEASE] CHS C9 Server Files

    Quote Originally Posted by lastfun View Post
    @LegalSin - thx for CHSC9FileManager and add to tutorial :)
    @hemaprince - yes, my list was incomplete
    in your list of commands and the average player, not GM
    Do you have Skype? maybe we can work together on decoding GameData.c9d

  3. #288
    Member GHOST88SS is offline
    MemberRank
    Mar 2008 Join Date
    67Posts

    Re: [RELEASE] CHS C9 Server Files

    can some1 tell me how to change server rates? exp , gold

  4. #289
    only asm, only hardcore! lastfun is offline
    MemberRank
    Apr 2012 Join Date
    RussiaLocation
    422Posts

    Re: [RELEASE] CHS C9 Server Files

    Quote Originally Posted by LegalSin View Post
    Do you have Skype? maybe we can work together on decoding GameData.c9d
    i'm just doing this
    as far as i understand it DropRate, GoldRate, ItemRate, LevelUpExp
    there is a small problem - in the client's ok (well documented (as far as can be)), but the client does not read the full file GameData.c9d
    in the server, this function is a little different
    i compare the client - server, in order to find the file structure
    p/s/ skype -> see PM (forum buggy - Database error (i can not send PM))
    Last edited by lastfun; 19-11-15 at 08:24 PM.

  5. #290
    Banned LegalSin(scam) is offline
    BannedRank
    Dec 2011 Join Date
    RaGEZONELocation
    489Posts

    Re: [RELEASE] CHS C9 Server Files

    Quote Originally Posted by GHOST88SS View Post
    can some1 tell me how to change server rates? exp , gold
    Add i cannot see any pm from you and it seams i cannot send it to.
    Last edited by LegalSin(scam); 19-11-15 at 11:17 PM.

  6. #291
    Apprentice synther is offline
    MemberRank
    Nov 2015 Join Date
    5Posts

    Re: [RELEASE] CHS C9 Server Files

    Quote Originally Posted by GHOST88SS View Post
    can some1 tell me how to change server rates? exp , gold
    Quote Originally Posted by LegalSin View Post
    Add i cannot see any pm from you and it seams i cannot send it to.
    I want to know as well. I added you. But I cannot send any message. Your inbox is full

  7. #292
    LEARNING PX2000 is offline
    MemberRank
    May 2009 Join Date
    Cagayan de Oro,Location
    417Posts

    Re: [RELEASE] CHS C9 Server Files

    interesting...

  8. #293
    Apprentice Sun12 is offline
    MemberRank
    Aug 2015 Join Date
    16Posts

    Re: [RELEASE] CHS C9 Server Files

    We can use QuickBMS for unpack .cfs (only unpack)QuickBMS
    Last edited by Sun12; 20-11-15 at 10:00 AM.

  9. #294
    [VIP] orion13 is offline
    [VIP] MemberRank
    Jul 2008 Join Date
    FranceLocation
    305Posts

    Re: [RELEASE] CHS C9 Server Files

    I found an interesting post on Xentax about .c9u file, member "Brouznouf" share his decode/encode tool src code :
    XeNTaX • View topic - Continent of the 9 (C9)

    Spoiler:

    using System;
    using System.Collections.Generic;
    using System.Linq;
    using System.Text;
    using System.IO;

    namespace ConsoleApplication1
    {
    class Program
    {

    static void Main(string[] args)
    {
    Int32 mode;
    //First Args the Mode
    mode = Int32.Parse(args[0]);
    //Second Args the C9U File
    String c9uName = args[1];

    byte testByte;
    Int32 textSize;
    FileStream c9u = File.Open(c9uName + ".c9u", FileMode.Open);
    FileStream translateFile = File.Open(c9uName + "_translate_file.txt", FileMode.Create);
    FileStream newC9u = File.Open(c9uName + ".new.c9u", FileMode.Create);
    StreamReader lineReadFile = null;
    if (mode != 0)
    {
    lineReadFile = File.OpenText(c9uName + "_line_file.txt");
    }
    BinaryWriter tWriter = new BinaryWriter(translateFile);
    BinaryReader c9uReader = new BinaryReader(c9u, Encoding.Unicode);
    BinaryWriter c9uWriter = new BinaryWriter(newC9u, Encoding.Unicode);

    //On recherche une occurent de BaseFont
    while (c9uReader.BaseStream.Position < c9uReader.BaseStream.Length)
    {
    testByte = c9uReader.ReadByte();
    if (mode != 0) {
    c9uWriter.Write(testByte);
    }
    if (testByte == 0x09 && ((c9uReader.BaseStream.Position + 12) < c9uReader.BaseStream.Length))
    {
    if (mode == 0) {
    c9uReader.ReadBytes(3);
    } else {
    c9uWriter.Write(c9uReader.ReadBytes(3));
    }
    Int64 baseFont = c9uReader.ReadInt64();

    if (mode != 0) {
    c9uWriter.Write(baseFont);
    }

    if (baseFont == 8389765503978266946)
    {
    if (mode == 0)
    {
    c9uReader.ReadByte();
    textSize = c9uReader.ReadInt32();

    if (textSize > 0)
    {
    //c9uReader.ReadChar();
    String text = new String(c9uReader.ReadChars(textSize));
    //c9uReader.ReadChar();

    tWriter.Write(text.ToCharArray());
    tWriter.Write('\n');
    }
    }
    else
    {
    c9uWriter.Write(c9uReader.ReadByte());

    textSize = c9uReader.ReadInt32();

    if (textSize > 0)
    {
    c9uReader.ReadChars(textSize);

    String newText = lineReadFile.ReadLine();

    c9uWriter.Write(newText.Length + 1);

    c9uWriter.Write(newText.ToCharArray());
    c9uWriter.Write('\0');
    }
    }
    }
    else
    {
    if (mode != 0)
    {
    c9uWriter.BaseStream.Seek(-11, SeekOrigin.Current);
    }
    c9uReader.BaseStream.Seek(-11, SeekOrigin.Current);
    }
    }
    if (testByte == 0x0c && ((c9uReader.BaseStream.Position + 15) < c9uReader.BaseStream.Length))
    {
    if (mode == 0)
    {
    c9uReader.ReadBytes(3);
    }
    else
    {
    c9uWriter.Write(c9uReader.ReadBytes(3));
    }
    String baseFont = new String(c9uReader.ReadChars(12));

    if (mode != 0)
    {
    c9uWriter.Write(baseFont.ToCharArray());
    }

    if (baseFont.Equals("BaseFontS12", StringComparison.InvariantCultureIgnoreCase))
    {
    if (mode == 0)
    {
    textSize = c9uReader.ReadInt32();

    if (textSize > 0)
    {
    //c9uReader.ReadChar();
    String text = new String(c9uReader.ReadChars(textSize));
    //c9uReader.ReadChar();

    tWriter.Write(text.ToCharArray());
    tWriter.Write('\n');
    }
    }
    else
    {
    c9uWriter.Write('\0');

    textSize = c9uReader.ReadInt32();

    if (textSize > 0)
    {
    c9uReader.ReadChars(textSize);

    String newText = lineReadFile.ReadLine();

    c9uWriter.Write(newText.Length + 1);

    c9uWriter.Write(newText.ToCharArray());
    c9uWriter.Write('\0');
    }
    }
    }
    else
    {
    if (mode != 0)
    {
    c9uWriter.BaseStream.Seek(-14, SeekOrigin.Current);
    }
    c9uReader.BaseStream.Seek(-14, SeekOrigin.Current);
    }
    }
    }

    c9uReader.Close();
    }
    }
    }


    Go to page 5 on the same post, member "Zhade" did a search on .c9t file :

    XeNTaX • View topic - Continent of the 9 (C9)

  10. #295
    Enthusiast WildWild is offline
    MemberRank
    Jan 2015 Join Date
    Vũng Tàu, VieLocation
    46Posts

    Re: [RELEASE] CHS C9 Server Files

    Quote Originally Posted by hemaprince View Post
    found on internet new GM Command
    this picture release fist by @lastfun bro, in this topic ^^

  11. #296
    Proficient Member Juntoa is offline
    MemberRank
    Dec 2008 Join Date
    162Posts

    Re: [RELEASE] CHS C9 Server Files

    Awesome guys

    Sent from my SM-N900T using Tapatalk

  12. #297
    (php + c#) Developer hemaprince is offline
    MemberRank
    Jan 2015 Join Date
    Gaza, PalestineLocation
    235Posts

    Re: [RELEASE] CHS C9 Server Files

    Quote Originally Posted by WildWild View Post
    this picture release fist by @lastfun bro, in this topic ^^
    hhhhhhh of course i know that but some commands here :)
    anyway , does any one tried /admin commands
    i saw picture that it bring up an admin tool window ,
    i tried it but nothing happened maybe it need something from database ,
    i dnt know

  13. #298
    Apprentice bitbobo01 is offline
    MemberRank
    Jan 2011 Join Date
    9Posts

    Re: [RELEASE] CHS C9 Server Files

    hey i found how to get an item from the database

    u can see the cItemId table and in game u can use command
    /itemkey [cItemId] [Number u want to get]
    its like :
    /itemkey 11175 1
    its will give u a unique necklace . i tried to find skill book but i cant . can someone help

  14. #299
    Valued Member NaiWan is offline
    MemberRank
    Jun 2012 Join Date
    136Posts

    Re: [RELEASE] CHS C9 Server Files

    Quote Originally Posted by bitbobo01 View Post
    hey i found how to get an item from the database

    u can see the cItemId table and in game u can use command
    /itemkey [cItemId] [Number u want to get]
    its like :
    /itemkey 11175 1
    its will give u a unique necklace . i tried to find skill book but i cant . can someone help
    Export the list to .txt or whatever you want and then translate them with google.

  15. #300
    Enthusiast WildWild is offline
    MemberRank
    Jan 2015 Join Date
    Vũng Tàu, VieLocation
    46Posts

    Re: [RELEASE] CHS C9 Server Files

    Quote Originally Posted by hemaprince View Post
    hhhhhhh of course i know that but some commands here :)
    anyway , does any one tried /admin commands
    i saw picture that it bring up an admin tool window ,
    i tried it but nothing happened maybe it need something from database ,
    i dnt know
    I post all Item ID translated in TUT topic of @Juntoa
    i only know some command like :
    /enchant
    /itemkey

    BTW : what is ladderpoint ?

    And i think question about command, item... we should talk in help topic or TUT



Advertisement