[Release] Items editor

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  1. #1
    Valued Member Ryfon is offline
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    [Release] Items editor

    Items Editor:
    https://mega.nz/#!OBlACJqQ!-iaOxF2A4...tT-OREKp_RiMkk

    Currently trying to figure out what all the fields actually do, I'll be updating this as I figure them out.
    Can also export to t_items for easier Client Translations.

    I'm also open to suggestions for what other files you'd like to see editors made for.

    Change Log:
    V1:
    Initial findings on fields (all lower case fields represent folder locations in the Pkg files)
    added export to t_items.


  2. #2
    Alpha Member Hycker is offline
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    Re: [Release] Items editor

    Ill test tool today.
    How about config file creating function for each ini file, then community can share they lookup on fields easily?

    Tapatalk-kal küldve az én LG-D802-el

  3. #3
    Web Developer Hulu is offline
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    Re: [Release] Items editor

    It's a nice editor, but I got a suggestion for you. Can you take the item names and put them in a list, then when you click one it updates the fields? Or would that make the editor too big?

  4. #4
    Valued Member Ryfon is offline
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    Re: [Release] Items editor

    Quote Originally Posted by Hycker View Post
    Ill test tool today.
    How about config file creating function for each ini file, then community can share they lookup on fields easily?

    Tapatalk-kal küldve az én LG-D802-el
    Yes this is a great idea I'll see what i can do, i plan on making select-able masks and drop down menus for fields as well so this might complicate things a bit, but I'll work on it

    Quote Originally Posted by Hulu View Post
    It's a nice editor, but I got a suggestion for you. Can you take the item names and put them in a list, then when you click one it updates the fields? Or would that make the editor too big?
    it wouldn't make it to big, I will be doing something similar as i start implementing the above mentioned features, probably ID/Name list on the left and fields on the right, with searching option.

  5. #5
    Web Developer Hulu is offline
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    Re: [Release] Items editor

    I'll be looking toward the new version :)

  6. #6
    Developer - JS Ben is offline
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    Re: [Release] Items editor

    Would be nice if we might have some Open-source basic tools for AK going on, here is my link for the ini tool for the decoded version of S_Ai.ini

    However, the saving doesn't work flawless, its losing data when it writes it away (no clue why maybe because its to much to write away and needs to be buffered?) and if theres a space as last sign it'll crash due to an index error from the array i used.

    But maybe you have something on it @Ryfon

  7. #7
    Valued Member Ryfon is offline
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    Re: [Release] Items editor

    Quote Originally Posted by Ben View Post
    Would be nice if we might have some Open-source basic tools for AK going on, here is my link for the ini tool for the decoded version of S_Ai.ini

    However, the saving doesn't work flawless, its losing data when it writes it away (no clue why maybe because its to much to write away and needs to be buffered?) and if theres a space as last sign it'll crash due to an index error from the array i used.

    But maybe you have something on it @Ryfon
    https://mega.nz/#!PctUFCaR!mfJI_dwvm...hXs_tCswCnvxYk

    here's the src for my tool so you can easily modify it for the other files. I made it mostly dynamic so I could easily add more file types in the future.
    hope this helps until I get around to adding on to it myself.

  8. #8
    Developer - JS Ben is offline
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    Re: [Release] Items editor

    Quote Originally Posted by Ryfon View Post
    https://mega.nz/#!PctUFCaR!mfJI_dwvm...hXs_tCswCnvxYk

    here's the src for my tool so you can easily modify it for the other files. I made it mostly dynamic so I could easily add more file types in the future.
    hope this helps until I get around to adding on to it myself.
    Thanks for sharing the source, its very appriciated.

    I checked the lines from the decoded S_Ai.ini and saw that it has multiple diffirences in seperated lines, some lines have 34 item spots, other lines 35 etc..

    I'm thinking of a way to bypass it but i'm unsure yet how to do it, however this explains the data loss that I had on the previous try.

  9. #9
    Valued Member Ryfon is offline
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    Re: [Release] Items editor

    you could probably just set it to always have 35 columns and add an if statement to remove the 35th column if its empty, currently I'm trying to finish up the launcher. I'll come back to this once that's done and take a closer look at this if you haven't figured it all out by then.



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