Taiwan -> v7 files

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  1. #16
    Account Upgraded | Title Enabled! Jagger1998 is offline
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    Re: Taiwan -> v7 files

    why are the new eidolons not displayed

    - - - Updated - - -

    it seems that I have to download the official client and unpack it and take models from it so that it would be displayed
    Do I understand correctly ?

  2. #17
    Account Upgraded | Title Enabled! AaronzitoBr is offline
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    Re: Taiwan -> v7 files

    Quote Originally Posted by Jagger1998 View Post
    why are the new eidolons not displayed

    - - - Updated - - -

    it seems that I have to download the official client and unpack it and take models from it so that it would be displayed
    Do I understand correctly ?
    models, textures, animations and special effects

  3. #18
    Novice Crazygamer43 is offline
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    Re: Taiwan -> v7 files

    Quote Originally Posted by mythhugo View Post
    Greeting UserseU,

    I am a Taiwanese, I have started to learn how to build the AK server since these few days, and I got some questions on it, hope that it won't waste too much your precious time.

    1. Building a Debian 9 one click server
    Thanks for your video and I got it successfully built.

    2. Client
    Since I am Taiwanese, and I am willing to play it on Chinese version, should I just unpack the 'pkg.idx' and remain using the whole official Taiwan Client?

    3. Unpacking
    After I unpack the 'pkg.idx', I found that there some different on their name with capital letter or small letter, should I get care about it when I copy the files which included in the 'converted folder', 'server folder' and 'client folder'?

    4. Copying files
    After I read the comment/reply in both your post and other post like Yoho's, many people said that the file's name start with 'C_' should be copied to my own client folder, 'S_' and 'T_' should be copied to server folder by using WinSCP, please tell me if I got any mistake.

    And also, can please tell me where should i put the file with those name which are not started with 'C_', 'S_' and 'T_', like 'weapon.ini', should I just copy if I find it on client's side or server's side?


    Thank you for your precious time for reading my noob message, I tried few times and only success to play with the original Yoho's clients with your one click server, which is not concluded any change on server files, however, my bad English hold me up when playing the game, so I would like to ask for your professional opinion, hope you can tell me some hints on building a Chinese AK server.

    Last but not least, really thank you for your contribution on providing the way of building server, convert the files and also the most important thing is providing the tutorial, those tutorial let me a basic concept on these.

    Hope your everything is good!
    Thank you very much for your tutorial, I successfully used it.
    However, the initial fishing village mission NPC was found to be missing.
    I found in the client directory that the error.log looks like this:
    [LOST] [(null)] K10573.dds can't find the map[Desc] FILE: .. App.cpp (1558)
    [LOST] [(null)] K10575.dds can't find the map[Desc] FILE: .. App.cpp (1558)
    [LOST] [(null)] K10574.dds can't find the map[Desc] FILE: .. App.cpp (1558)
    [LOST] [(null)] K10596.dds can't find the map[Desc] FILE: .. App.cpp (1558)
    Maybe, as you said, it's <map limit> problem that I want to try to fix, but several times it failed, and I don't have a clue if you're free, hopefully I can point it out.
    My English is not good, I'm sorry.






  4. #19
    Account Upgraded | Title Enabled! Jagger1998 is offline
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    Re: Taiwan -&gt; v7 files

    Quote Originally Posted by Crazygamer43 View Post
    Thank you very much for your tutorial, I successfully used it.
    However, the initial fishing village mission NPC was found to be missing.
    I found in the client directory that the error.log looks like this:
    [LOST] [(null)] K10573.dds can't find the map[Desc] FILE: .. App.cpp (1558)
    [LOST] [(null)] K10575.dds can't find the map[Desc] FILE: .. App.cpp (1558)
    [LOST] [(null)] K10574.dds can't find the map[Desc] FILE: .. App.cpp (1558)
    [LOST] [(null)] K10596.dds can't find the map[Desc] FILE: .. App.cpp (1558)
    Maybe, as you said, it's <map limit> problem that I want to try to fix, but several times it failed, and I don't have a clue if you're free, hopefully I can point it out.
    My English is not good, I'm sorry.





    the server does not support cut scenes you will have to fix the scene files

    - - - Updated - - -

    here I fixed it so I'll share it with you
    https://mega.nz/file/crgHgAoS#8eYVL2KcLGEq-xktZ5s-YHxKuQR-VhpCvURAhapUGEI
    make a backup and throw it into the client and server and everything will work

  5. #20
    Novice Resher is offline
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    Re: Taiwan -> v7 files

    Hello, I'd like to ask which file the monster dropped. The copy of the new map behind didn't fall. Please help me

  6. #21
    Account Upgraded | Title Enabled! Jagger1998 is offline
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    Re: Taiwan -> v7 files

    today I found a bug new eidolons stop following you when attacking
    I haven't found the reason for this error yet
    does anyone know how to fix this

  7. #22
    Valued Member UseresU is offline
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    Re: Taiwan -> v7 files

    Quote Originally Posted by Jagger1998 View Post
    today I found a bug new eidolons stop following you when attacking
    I haven't found the reason for this error yet
    does anyone know how to fix this
    You have to add some entries for the new Eidolons to the Motion.ini. Get the model id from S_Partner.ini and copy the entries with that id from the taiwan Motion.ini to yours.

  8. #23
    Apprentice Zaven is offline
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    Re: Taiwan -> v7 files

    Hello and thanks for the work. Unfortunately, I don't get the client started properly. I use the yoko v7 client and the one click server. Both work perfectly on vmware and a vps. If I copy all the data as described here, the client stops with an empty error box after the aeria logo video. If I also copy the cutscene folder, I get to the character creation. However, no character is displayed here, only the Eidolon window. When I click create, the client stops again with the empty error box.What I've tried: Taiwan client with updates; Taiwan client without updates; repeated attempts to unpack with quickbms to rule out errors; The files of AK_V7_Master have been copied correctly.I would be very grateful for any help.

    Edit: Just made it to work. I used an outdated bms script to unpack the tw client. By using the script mentioned in the first post the server starts as expected
    Last edited by Zaven; 22-08-21 at 01:57 PM.

  9. #24
    Account Upgraded | Title Enabled! Jagger1998 is offline
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    Re: Taiwan -> v7 files

    I found a small bug with new eidolons why can't I take the reward from the eidolon
    or can you tell me exactly where to change it ??

  10. #25
    Member fido67 is offline
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    Re: Taiwan -> v7 files

    Hello i've follow those steps but i have a little problem : Its patch the missing texture of all suit and some weapons but it delete all mount texture , is that normal ?
    here an exemple :
    What must I do ? has someone a client with all patched texture ?

  11. #26
    Novice Kanori is offline
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    Re: Taiwan -> v7 files

    Hello i will cut video scene what is a trigger event?
    thanks for help

  12. #27
    Apprentice mekomeko is offline
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    Re: Taiwan -> v7 files

    There are some skills that have no sound, how could I fix it on my own? the sound files are fine and there are some effects that are also not noticeable, but the textures exist thanks in advance

  13. #28
    Novice mariaizabel is offline
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    Re: Taiwan -> v7 files

    Quote Originally Posted by UseresU View Post
    Hi @mythhugo,

    good job on getting your base server up and running. This initial step is the one that most people struggle with.

    Sadly you cannot just take the taiwan client and connect to the server. A lot of things got changed with the different versions, so the newer client is unable to connect properly.
    What we do instead is merge the new and the old client.

    Your first step is to unpack the taiwan client, that way you get access to all the files you need.
    Once unpacked, you have to copy some specific folders.

    Copy the following folders from your unpacked taiwan client to your v7 client (replace existing files):
    - biology
    - decorate
    - effect
    - house
    - item
    - map
    - ride
    - ui

    Also copy the files from the "char" folder, except for "char/model/b.nif" and "char/model/g.nif"!
    Do not replace those two files, only copy and replace all other files from the "char" folder.
    Once all files are copied, you only need the v7 client from now on.

    Afterwards rename your "data" folder in your v7 client to something like "data_backup".
    Create a new, empty "data" folder inside your v7 client.
    Get the "db" and "scene" folders from the "client" folder here: https://github.com/haruka98/ak_v7
    Paste those two folders inside your newly created "data" folder.

    For the server there is less work to do:
    Rename your "Data" folder to something like "Data_backup".
    Create a new "Data" folder inside the main server folder "hxsy".
    Get the "NodeMap", "db" and "scene" folders from the "server" folder here: https://github.com/haruka98/ak_v7
    Paste those three folders inside your newly created "Data" folder on your server.

    That's basically it.

    Now, since you want your game to be in Chinese, go to your client folder "data/db" and delete all of the "T_*.ini" files.
    They contain the English translations, without them your game will use Chinese.
    Do not delete the "T_*.ini" files from the server, if you do that you will have to do some more database changes.

    Regarding some of the general questions:
    "C_*.ini" files go into "client/data/db", "S_*.ini" files go into "server/Data/db" and "T_*.ini" into both of them.
    Files like "Weapon.ini" most of the time go into the client, but there are exceptions like "Motion.ini". To be on the safe side you can put them into client and server.
    @sonbaoal The hair bug mentioned above can be "fixed" by setting your hair style to bald.

    If you run into a problem or something wasn't clear, just ask.

    This sweet Eidolon got released today, she is included in the files I uploaded today!
    I do this but my costumes STILL invisible, HELP ME PLZimg_20211109_034524_mfnr.jpg

  14. #29
    Account Upgraded | Title Enabled! AaronzitoBr is offline
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    Re: Taiwan -> v7 files

    Quote Originally Posted by mariaizabel View Post
    I do this but my costumes STILL invisible, HELP ME PLZimg_20211109_034524_mfnr.jpg
    newer costumes need a trick to work on v7 clients. I dont know how to make them work too, still trying to learn how to

  15. #30
    Member arloleo is offline
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    Re: Taiwan -&gt; v7 files

    please share again thanks



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