Sorry, I've never tested this on dedicated server. Have you made it work on VMWare yet?
Maybe need few more steps to make it work on real server.
Sorry, I've never tested this on dedicated server. Have you made it work on VMWare yet?
Maybe need few more steps to make it work on real server.
i cant run Aura Kingdon here * server is running so i cant run the game
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The client in first page works fine for me, but the lastest client that I downloaded from Aeria have some problems, the first problem is:
I've extracted pkg OK, but I cannot decrypt the .ini file using AK INI DECRYPT, please help me!
I want to decrypt INI first, others problem will ask later!
Fixed: Look like some files got corrupted, use the lastest QuickBMS & Aeria script v0.2.1, pkg will be extracted 100% without any corrupt files, the .ini files can be read for now!
I'm working to merge the old files with the lastest files from Aeria. Now, I'm having problems opening some .NIF files in the lastest client (Ex: b.nif, g.nif,... in char folder).
Last edited by genz; 08-07-16 at 09:28 AM. Reason: Fixed
Hi everyone , i 'm newbie to the set up and all the stuffs here . I would be very happy if some of you guys make tutorial video . It would be a big help for me . i want to play this game soo much but can't make it work .![]()
I've merged items from lastest client to first page client, and I can obtain some new Mounts & Eidolons,.... here are results:
Some Eidolons don't display, because the old client (game.bin) can not read the lastest .nif files (20.3.1.1).
Full albums: here & here
I hope somebody will show the way to patch game.bin, or re-export .nif files (20.3.1.1) to older version (20.3.0.9).
you right..we need fully video guide......T.T;;
Here are db files that I've merged from lastest client to first page client:
DB CLient & DB Server
1. You must download the lastest client from Aeria (new client), and download the client in first page (old client)
2. Goto new client, use QuickBMS + Aeria script v0.2.1 to extract new PKG, then copy all extracted folders.
3. Goto old client, paste to game folder (Ex: [GAME_FOLDER]\biology, [GAME_FOLDER]\data,...)
4. Extract & copy db from db_Client.7z to data folder
5. Extract & upload db from db_Server.7z to server (via WinSCP)
6. To fix some unknown bugs, you must use QuickBMS to extract old PKG, then delete new data\scene, map, uidata in game folder, replace them with the old ones in pkg folder.
(So, you will not have new class, new missions,.... unless you know how to fix bugs)
7. Copy char folder from old pkg, overwrite to new char folder. (fix bug "can not load character")
8. Copy ui folder from new client, overwrite to ui folder in old client.
(Or use the ui in old pkg folder if you want!)
9. Rename old pkg folder to __pkg
10. Maybe DONE here! I will update this post later if I realize that I've missed something.
You can compare my db with the old one to know what I've changed in the INI files.
As I posted earlier, the old game.bin can not read the lastest NIF files (v20.3.1.1), so some models will not display in game.
- - - Updated - - -
Here is my Itemmall data for merged client: itemmall_new
Open Navicat, connect to database, goto ff_account -> itemmall -> delete all rows -> Query -> New Query -> copy all data in itemmall_new.sql to text field -> Run.
Now, if you don't want to use GM command to add items, you can go buy some new items in Itemmall.
Last edited by genz; 12-07-16 at 07:13 PM.
Great Work Out There @genz;Keep It Up![]()
Last edited by ferasn; 12-07-16 at 02:22 PM. Reason: fix mention
Date A Live Outfits: Full Album
I found data in the old client, but they've removed them from the new client. If you want to see those costumes work, you have to copy missing data in char folder from the old client to the new one. Some missing item icons can be get from the original X-legend client (ui\itemicon).
If you want those costumes, following these steps:
Open S_ItemMall.ini (server) & C_ItemMall.ini (client), goto the end line & insert:
Open T_ItemMall.ini (server & client), goto the end line & insert:Code:19001|K10011|K10011|G00002||||Tohka's Spirit Hair|20|1|33536||1|||||3||||63115|||||||||22|Date A Live: Tohka Yatogami's Spirit Hair|||||||||||||||||||||50|||||| 19002|K10086|K10012|G00002||||Origami's Battle Hair|20|1|33536||1|||||3||||63115|||||||||22|Date A Live: Origami Tobiichi's Battle Hair|||||||||||||||||||||50|||||| 19003|K10072|K10072|G00002||||Reine's Hair|20|1|33536||1|||||3||||63115|||||||||22|Date A Live: Reine Murasame's Hair|||||||||||||||||||||50|||||| 19004|K10073|K10073|G00002||||Kotori's Hair|20|1|33536||1|||||3||||63115|||||||||22|Date A Live: Kotori Itsuka's Hair|||||||||||||||||||||50|||||| 19005|K10074|K10074|G00002||||Kurumi's Spirit Hair|20|1|33536||1|||||3||||63115|||||||||22|Date A Live: Kurumi Tokisaki's Spirit Hair|||||||||||||||||||||50|||||| 19006|K10075|K10075|G00002||||Kotori's Spirit Hair|20|1|33536||1|||||3||||63115|||||||||22|Date A Live: Kotori Itsuka's Spirit Hair|||||||||||||||||||||50|||||| 19007|K10076|K10076|G00002||||Tohka's Hair|20|1|33536||1|||||3||||63115|||||||||22|Date A Live: Tohka Yatogami's Hair|||||||||||||||||||||50|||||| 19008|K10011|K10194|G00002||||Tohka's Dark Spirit Hair|20|1|33536||1|||||3||||63115|||||||||22|Date A Live: Tohka Yatogami's Dark Spirit Hair|||||||||||||||||||||50|||||| 19101|K20013|K20013|G00002||||Tohka's Spirit Form|22|4|33536||1|||||3||||63115|||||||||24|Date A Live: Tohka Yatogami's Spirit Form|||||||||||||||||||||50|||||| 19102|K20016|K20016|G00002||||Origami's Battle Suit|22|4|33536||1|||||3||||63115|||||||||24|Date A Live: Origami Tobiichi's Battle Suit|||||||||||||||||||||50|||||| 19103|K20017|K20017|G00002||||Reine's Nurse Outfit|22|4|33536||1|||||3||||63115|||||||||24|Date A Live: Reine Murasame's Nurse Outfit|||||||||||||||||||||50|||||| 19104|K20018|K20018|G00002||||Kotori's Officer Outfit|22|4|33536||1|||||3||||63115|||||||||24|Date A Live: Kotori Itsuka's Officer Outfit|||||||||||||||||||||50|||||| 19105|K20019|K20019|G00002||||Kurumi's Spirit Form|22|4|33536||1|||||3||||63115|||||||||24|Date A Live: Kurumi Tokisaki's Spirit Form|||||||||||||||||||||50|||||| 19106|K20020|K20020|G00002||||Kotori's Spirit Form|22|4|33536||1|||||3||||63115|||||||||24|Date A Live: Kotori Itsuka's Spirit Form|||||||||||||||||||||50|||||| 19107|K20021|K20021|G00002||||Tohka's Highschool Uniform|22|4|33536||1|||||3||||63115|||||||||24|Date A Live: Tohka Yatogami's Highschool Uniform|||||||||||||||||||||50|||||| 19108|K40001|K40001|G00002||||Yoshino's Spirit Form|22|4|33536||1|||||3||||63115|||||||||24|Date A Live: Yoshino's Spirit Form|||||||||||||||||||||50||||||
DONE! If you want they appear in Item Mall, open Navicat > ff_account > itemmall > new query:Code:19001|Tohka's Spirit Hair|Date A Live: Tohka Yatogami's Spirit Hair| 19002|Origami's Battle Hair|Date A Live: Origami Tobiichi's Battle Hair| 19003|Reine's Hair|Date A Live: Reine Murasame's Hair| 19004|Kotori's Hair|Date A Live: Kotori Itsuka's Hair| 19005|Kurumi's Spirit Hair|Date A Live: Kurumi Tokisaki's Spirit Hair| 19006|Kotori's Spirit Hair|Date A Live: Kotori Itsuka's Spirit Hair| 19007|Tohka's Hair|Date A Live: Tohka Yatogami's Hair| 19008|Tohka's Dark Spirit Hair|Date A Live: Tohka Yatogami's Dark Spirit Hair| 19101|Tohka's Spirit Form|Date A Live: Tohka Yatogami's Spirit Form| 19102|Origami's Battle Suit|Date A Live: Origami Tobiichi's Battle Suit| 19103|Reine's Nurse Outfit|Date A Live: Reine Murasame's Nurse Outfit| 19104|Kotori's Officer Outfit|Date A Live: Kotori Itsuka's Officer Outfit| 19105|Kurumi's Spirit Form|Date A Live: Kurumi Tokisaki's Spirit Form| 19106|Kotori's Spirit Form|Date A Live: Kotori Itsuka's Spirit Form| 19107|Tohka's Highschool Uniform|Date A Live: Tohka Yatogami's Highschool Uniform| 19108|Yoshino's Spirit Form|Date A Live: Yoshino's Spirit Form|
There are a lot of Date A Live II costumes in X-legend client, but sadly, the old client (game.bin) can not read them. I'm finding the way to convert NIF file 20.3.1.1 to older version 20.3.0.9.Code:INSERT INTO "itemmall" VALUES (19001, 2, 1201, 1, 1, 1, 0, 0, 0, 1, 0, 0, NULL, NULL); INSERT INTO "itemmall" VALUES (19002, 2, 1202, 1, 1, 1, 0, 0, 0, 1, 0, 0, NULL, NULL); INSERT INTO "itemmall" VALUES (19003, 2, 1203, 1, 1, 1, 0, 0, 0, 1, 0, 0, NULL, NULL); INSERT INTO "itemmall" VALUES (19004, 2, 1204, 1, 1, 1, 0, 0, 0, 1, 0, 0, NULL, NULL); INSERT INTO "itemmall" VALUES (19005, 2, 1205, 1, 1, 1, 0, 0, 0, 1, 0, 0, NULL, NULL); INSERT INTO "itemmall" VALUES (19006, 2, 1206, 1, 1, 1, 0, 0, 0, 1, 0, 0, NULL, NULL); INSERT INTO "itemmall" VALUES (19007, 2, 1207, 1, 1, 1, 0, 0, 0, 1, 0, 0, NULL, NULL); INSERT INTO "itemmall" VALUES (19008, 2, 1207, 1, 1, 1, 0, 0, 0, 1, 0, 0, NULL, NULL); INSERT INTO "itemmall" VALUES (19101, 2, 1208, 1, 1, 1, 0, 0, 0, 1, 0, 0, NULL, NULL); INSERT INTO "itemmall" VALUES (19102, 2, 1209, 1, 1, 1, 0, 0, 0, 1, 0, 0, NULL, NULL); INSERT INTO "itemmall" VALUES (19103, 2, 1210, 1, 1, 1, 0, 0, 0, 1, 0, 0, NULL, NULL); INSERT INTO "itemmall" VALUES (19104, 2, 1211, 1, 1, 1, 0, 0, 0, 1, 0, 0, NULL, NULL); INSERT INTO "itemmall" VALUES (19105, 2, 1212, 1, 1, 1, 0, 0, 0, 1, 0, 0, NULL, NULL); INSERT INTO "itemmall" VALUES (19106, 2, 1213, 1, 1, 1, 0, 0, 0, 1, 0, 0, NULL, NULL); INSERT INTO "itemmall" VALUES (19107, 2, 1214, 1, 1, 1, 0, 0, 0, 1, 0, 0, NULL, NULL); INSERT INTO "itemmall" VALUES (19108, 2, 1215, 1, 1, 1, 0, 0, 0, 1, 0, 0, NULL, NULL);
Last edited by genz; 12-07-16 at 07:19 PM.
#Genz Can you upload the latest client to MEGA host for me ? Because i can't download directly from aerial software . Thanks
Was testing yesterday importing nif files to .obj then working on 3ds max along with nif plugins, it allow you to change nif version, the problem is, when you want to preview the costume ingame, the game crash, it might required some editing at the moment when you export the nif in 3ds max.
I am using 3ds max 2016, gonna continue testing tho.
Don't use 3DS, Blender import/export plugins. Those plugins are horrible, when you import NIF models into Blender, they have lost a lot of informations, and take too much time to config them, then the exported file can not be read in game.
I've found the way to export NIF by NifSkope. I had to download the lastest source of NifSkope, write some new code to allow NifSkope export to NIF version 20.3.0.9. Now, I can see some new models in game, but I got some bugs with their animation. Here are screenshots:
Maybe you hard to see the animation in screenshots, but believe me, the model of Amaterasu did not move at all, maybe have some animation bugs.
You can download new NifSkope source & NIF models from here: Export NIF folder
Use QT Creator to build project
Other installers of QT: Index of /official_releases/qt/5.7/5.7.0
Search genzxx in NifSkope source to view my new functions. Hope somebody here can modify the source for better exporting functions!