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Account Upgraded | Title Enabled!
Adding new maps monsters from v160+
So its been awhile since I have done this, so I have a few questions!
Adding maps, all I need to do is import the tile and backgrounds (where are these?) right and remove the extra nodes?
Just import and remove new nodes right?
thanks a bunches!
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Re: Adding new maps monsters from v160+
Adding Maps:
-- Map.wz/Map/Map X/XMLs here
-- Map.wz/Back/XMLs here
-- Map.wz/Obj/XMLs here (NOTE: Nexon has "acc1~acc16(prob higher in new versions)" that stores objects in here as well!)
-- Map.wz/Tile/XMLs here
-- Npc.wz
-- String.wz/ToolTipHelp.img
-- String.wz/Npc.img
Pretty sure this was the requirements, but it's been a while. You do not need to remove new nodes as far as I'm aware, this isn't like Character.wz and it's items (which only crash because you failed to add the rest of the nodes elsewhere).