[Help] Error for importing XML file's

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  1. #1
    Novice Ericl is offline
    MemberRank
    Mar 2016 Join Date
    2Posts

    sad [Help] Error for importing XML file's

    Hee Hello guys.
    i have a little problem, i worked with wz edit like 4/5 years ago, and never had a problem with importing XML file's or etc, But now when i try to import V170/V95 XML file's to my V62 Map.wz, i will give this error!

    The file "C:\User\Ericl\Desktop\DragonDream.img.xml" is invalid and will be skipped. Error: no base64 data in canvas element with name 0'' --
    i use Harepacker, so i hope any1 can help me with this and after export around 250 new xml's and then the import is not working, is kinda frustrated..

    Thanks. -Eric

    EDIT: Found the problem ( i saved all the XML on the option "private server" but it had to be "classic"
    Last edited by Ericl; 13-03-16 at 11:41 AM.


  2. #2
    Moderator Eric is online now
    ModeratorRank
    Jan 2010 Join Date
    DEV CityLocation
    3,188Posts

    Re: [Help] Error for importing XML file's

    Export XML format Private Server to place the XML within your private server's wz/Map.wz/Map/MapX/ directory.
    Export XML format Classic to re-import the XML within another WZ or other game file with HaRepacker.

    Another note if you're importing v170 into v62, v170 uses newer property nodes such as "source" which is like a revamped version of it's old UOL property. The client will trace to that image instead of duplicating the same image to save space; however, this will result in the image being invisible/transparent in your version as your v62 client does not support it.

    Good luck!



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