Hello All,
Sat on this one from when I ran a private server but here's how to fix party chat (If I remember correctly) You will need to again modify the ServiceCore.dll (Source is linked elsewhere)
Firstly you need to open the file PartyChatMessage.cs
Which will look like:
And add another public string after Message and before the public bool isFakeTownChatCode:using System; namespace ServiceCore.EndPointNetwork { [Serializable] public sealed class PartyChatMessage : IMessage { public string SenderName { get; set; } public string Message { get; set; } public bool isFakeTownChat { get; set; } public override string ToString() { return string.Format("PartyChatMessage[ sendername = {0} message = {1} ]", this.SenderName, this.Message); } } }
See below
Code:using System; namespace ServiceCore.EndPointNetwork { [Serializable] public sealed class PartyChatMessage : IMessage { public string SenderName { get; set; } public string Message { get; set; } public string AddedCodeForChat { get; set; } public bool isFakeTownChat { get; set; } public override string ToString() { return string.Format("PartyChatMessage[ sendername = {0} message = {1} ]", this.SenderName, this.Message); } } }



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