This fix puts Kai back in his working prevamp state and should be used if you are using the 1.69 client but with bins lower than 1.67. It comes with many revamp changes stacked on top, wherever possible, in addition to a few tweaks to make him better than his prevamp form.
Kai (Crossgun)
- SP cost of Bolt Storm reduced to 750 (down from 1,000)
- SP cost for Massive Impact reduced to 750 (down from 1,250)
- SP cost of Perforate reduced to 250 (down from 500)
- Bolt Storm cooldown decreased to 50s
- Perforate cooldown decreased to 10s (down from 15s)
- Perforate now scalable with attack speed
- Decreased Delay on Six Shooter
- Load in animation for Six Shooter & Perforate now scalable with attack speed
- Enabled Headshots for Insight, Bolt Storm, Armed & Dangerous
- Decreased Aggro on Perforate
- Added Explosive Bolts to Perforate
- Damage Increased for Six Shooter, Hollow Shot, and Bolt Storm
Kai (Bow)
- Magnum SP Cost reduced to 100 (down from 250)
- Gale Kick SP Cost removed
- Bow dodge now scalable with attack speed
- Added Radius Damage to Arrow Storm
- Arrow Storm cooldown increased to 40s
- Arrow Storm SP cost increased to 500 (up from 300)
- Added Twister Kick to Longbow Mode
- Magnum no longer drains Stamina when holding a max-charge attack
- Damage Increased for Magnum
Note: It might be possible to leave some of the faster revamped skills in and mix it with the prevamp ones, but only if you are able to recompile the battle motions.
pc_kay_battle_Motion.mdl had some significant changes from 1.65 to 1.69, besides the newer skills most of the motion files have been improved and fps has increased dramatically.
Motion files found only in 1.69:
Spoiler:
Files no longer in 1.69:
Spoiler:
I've tried compiling my own pc_kay_battle_Motion.mdl with the old 1.65 files but it does not fully compile without errors.
In order to deal with the issue of slower animations, I made level 80 and level 90 Quivers as an auxiliary slot item, which greatly increases the player's attack speed. If anyone is interested, I can add those as well.
Download:
https://mega.nz/#!kMRiSIjB!oM0j5Kt8j...8FkTxkHKhJKzBI
This is to be used alongside vinplayer's winnsi.dll (http://forum.ragezone.com/f944/relea...tions-1127980/), just place the data folder into your game folder and you should be good to go.



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