Re: [Project] Server Files for Client > 1.69
Quote:
Originally Posted by
Tesu
Papka says he has a working Delia server coming up tomorrow.
Yeah right. Nobody can make a new bin that works for TW server. You still believe that guy?
Re: [Project] Server Files for Client > 1.69
Vindictus World supposedly has client 1.68 working with the correct Bins if you want to believe that lol
Re: [Project] Server Files for Client > 1.69
Oh? I thought they just jumped to 1.69 from that old aged dinosaurs client lol.
Re: [Project] Server Files for Client > 1.69
I got mine kind of working thru hooking and hacking of course so there are always ways of getting things done.
Re: [Project] Server Files for Client > 1.69
Does anyone currently have the 1.69 Kai fix?
Re: [Project] Server Files for Client > 1.69
Everyone does unless you know how to fix like other classes.
Re: [Project] Server Files for Client > 1.69
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Re: [Project] Server Files for Client > 1.69
Quote:
Originally Posted by
jonnybravo
your error is due to a bad name in the xml file of npctalkinfo...
Code:
public static bool LoadScript()
{
string xMLPathString = FeatureMatrix.XMLPathString;
try
{
string uri = Path.Combine(xMLPathString, Path.ChangeExtension("NpcTalkInfo", ".xml"));
Log<NPCTalkInfo>.Logger.InfoFormat("Loading NpcScriptList....", new object[0]);
NpcBaseInfo = new PlayerService.StoryService.DataStructure.NpcBaseInfo(XElement.Load(uri).Elements("Default"));
NpcTalkInfo = new PlayerService.StoryService.DataStructure.NpcTalkInfo();
return true;
}
catch (Exception exception)
{
NpcTalkInfo = null;
NpcBaseInfo = null;
Log<NPCTalkInfo>.Logger.Fatal(string.Format("NPC대화 파일을 읽는 도중 에러가 발생했습니다.[ Path: {0}, File : {1} ]", xMLPathString, ErrorFile), exception);
ErrorMessage = exception.Message;
return false;
}
}
and how to fix that?
Re: [Project] Server Files for Client > 1.69
Make sure the playerservice.dll inside your main cilent folder matches the one inside your server folder. It fixed this problem for me, at least.
Sorry if this is a bit late btw.
Edit: I should've quoted the other guy who was having this problem with HeroesOpTool in hindsight. Didn't mean to mislead anyone lol.
Re: [Project] Server Files for Client > 1.69
Quote:
Originally Posted by
wickedmask
Make sure the playerservice.dll inside your main cilent folder matches the one inside your server folder. It fixed this problem for me, at least.
Sorry if this is a bit late btw.
What problem it fixed ?
Re: [Project] Server Files for Client > 1.69
Quote:
Originally Posted by
AzumaR2
What problem it fixed ?
Playerservice not starting in HeroesOpTool due to NpcTalkInfo bugging out. Everytime I started Playerservice, it would crash but my above post is what fixed that problem for me.
Re: [Project] Server Files for Client > 1.69
Quote:
Originally Posted by
wickedmask
Make sure the playerservice.dll inside your main cilent folder matches the one inside your server folder. It fixed this problem for me, at least.
Sorry if this is a bit late btw.
Edit: I should've quoted the other guy who was having this problem with HeroesOpTool in hindsight. Didn't mean to mislead anyone lol.
but i don't find playerservice.dll on EU 1.69 client, what client are you using?
Re: [Project] Server Files for Client > 1.69
Quote:
Originally Posted by
cintapw
but i don't find playerservice.dll on EU 1.69 client, what client are you using?
Honestly I don't even know. I'm pretty sure it's EU 1.69 but it might be the Taiwan cilent. And I got my playerservice.dll from the Sylas fix in this link from Gvygvxvx's EU 1.69 thread: https://drive.google.com/open?id=0B0...FQtX1ZfX202eWs
1 Attachment(s)
Re: [Project] Server Files for Client > 1.69
Hi all
Here edited frontedservicecore.dll
You can just enter the game, with your old/new account (no crash)
Boats don't work
Work with 1.69 original bin/client, or with it
http://forum.ragezone.com/f942/organ...pport-1134567/
Re: [Project] Server Files for Client > 1.69
Sadly this doesn't work for me, it seems to just skip char select so you can't go back to it after making a char and if you try an old account it'll hang on entering the game and then inevitably spit out response delayed. (Edit: Fixed by disabling secondary password)
Also, you can't play anything other than the first char with this so it's not that viable unfortunately.