[Release] Alternative HFS extractor

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  1. #16
    Valued Member dontknown is offline
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    Re: [Release] Alternative HFS extractor

    I actually used the correct folders, and seems that the dll doesn't load the maps. I tried with colhen map too with no luck. The rest of the files are replaced, including unusual ones like .fig and .txt, but the .bsp files are completely ignored.
    Attached Thumbnails Attached Thumbnails asd.png  

  2. #17
    Member Delteros is offline
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    Re: [Release] Alternative HFS extractor

    Quote Originally Posted by sabracx View Post
    I still do not get it
    You need to use data/maps folder

    Quote Originally Posted by dontknown View Post
    I actually used the correct folders, and seems that the dll doesn't load the maps. I tried with colhen map too with no luck. The rest of the files are replaced, including unusual ones like .fig and .txt, but the .bsp files are completely ignored.
    You need to take the .bsp's out of the separate folders then place it straight into data/maps
    This post here explains everything:
    Quote Originally Posted by vinplayer View Post
    I would like to clarify something about bsp paths.
    The true paths of .bsp are those that this program outputs. For example, the path of 01c.bsp is "maps/01c/01c.bsp".

    However, the game code requests bsp like this: "maps/01c.bsp". This is because "that function" in filesystem_stdio has exceptional code for this case: when a path starts by "maps" and ends with ".bsp", the function will redirect the path like this "maps/" + base name + "/" + base name + ".bsp" to find the real path ("maps/01c/01c.bsp")

    But when using the gsl clone, since it prepends "data/" to the path, it destroys this weird logic of the game. Therefore, when using gsl clone, you must always use the fake path for maps, this is, "maps/01c.bsp", etc.

  3. #18
    Proficient Member sabracx is offline
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    Re: [Release] Alternative HFS extractor


    I put the GSL Clone and it still does not work for me what am I doing wrong?

  4. #19
    Member Delteros is offline
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    Re: [Release] Alternative HFS extractor

    Quote Originally Posted by sabracx View Post

    I put the GSL Clone and it still does not work for me what am I doing wrong?
    If you get a mapInit error message, try downloading v2 from the same thread

  5. #20
    Proficient Member sabracx is offline
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    Re: [Release] Alternative HFS extractor

    Quote Originally Posted by Delteros View Post
    If you get a mapInit error message, try downloading v2 from the same thread
    Could you give us a patch if it's not too much trouble?

  6. #21
    Member Delteros is offline
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    Re: [Release] Alternative HFS extractor

    Quote Originally Posted by sabracx View Post
    Could you give us a patch if it's not too much trouble?
    Not sure what you mean by that, just grab the latest DLL from vinplayer's thread
    Use an injector if it still doesn't seem to work

  7. #22
    Proficient Member sabracx is offline
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    Re: [Release] Alternative HFS extractor

    Quote Originally Posted by Delteros View Post
    Not sure what you mean by that, just grab the latest DLL from vinplayer's thread
    Use an injector if it still doesn't seem to work
    Apparently has to do with the sql heroes of the client I have to edit some part in it?
    Last edited by sabracx; 31-05-17 at 12:41 AM.

  8. #23
    Valued Member dontknown is offline
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    Re: [Release] Alternative HFS extractor

    Quote Originally Posted by Delteros View Post
    You need to take the .bsp's out of the separate folders then place it straight into data/maps
    This post here explains everything:
    Damn, that was the reason, thanks!

    Wireframe title screen btw, but looks cool. (probably because I'm missing the neamhain map and textures)
    wireframe.png

  9. #24
    Proficient Member sabracx is offline
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    Re: [Release] Alternative HFS extractor

    Quote Originally Posted by dontknown View Post
    Damn, that was the reason, thanks!

    Wireframe title screen btw, but looks cool. (probably because I'm missing the neamhain map and textures)
    wireframe.png
    You lack in materials, models, scripts in the calpad scripts are:

    • action_table_npc
    • action_table_player
    • animating_area_attack
    • chat_commands
    • game_sounds_heroes_monster
    • npc_talk_menu
    • npc_variations
    • projectile
    • sequencial_motion
    • weapon_meleebase
    • wide_area_attack


  10. #25
    Member loma4 is offline
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    Re: [Release] Alternative HFS extractor

    Thank you pro

  11. #26
    Account Upgraded | Title Enabled! Tetraspore is offline
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    Re: [Release] Alternative HFS extractor

    Trying to locate some sets models and textures. I'm using the latest up to date US client to look for the Seafarer set as well as a few other sets. I extracted the data from the hfs packages and navigated to the models folder and can't seem to locate that set. I looked in heroes_text_english to see what it might be called in the data, and closest guess I can get is "AVATAR_ELITE_USEU". Is it possible the item is listed in heroes_text but not actually in the game quite yet? Should I look in the JP client or something?

  12. #27
    Valued Member Tannaka is offline
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    Re: [Release] Alternative HFS extractor

    Quote Originally Posted by Tetraspore View Post
    Trying to locate some sets models and textures. I'm using the latest up to date US client to look for the Seafarer set as well as a few other sets. I extracted the data from the hfs packages and navigated to the models folder and can't seem to locate that set. I looked in heroes_text_english to see what it might be called in the data, and closest guess I can get is "AVATAR_ELITE_USEU". Is it possible the item is listed in heroes_text but not actually in the game quite yet? Should I look in the JP client or something?
    look in the DB find the costume number in equipiteminfo and then find that matching number in player_costume.txt then just go to the folder it says lol

  13. #28
    Account Upgraded | Title Enabled! Tetraspore is offline
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    Re: [Release] Alternative HFS extractor

    Quote Originally Posted by Tannaka View Post
    look in the DB find the costume number in equipiteminfo and then find that matching number in player_costume.txt then just go to the folder it says lol
    Oh. Duh. Thanks lol.

    EDIT: Would it be possible to use this tool to fix Kai on a EU v.1.69 server by porting newer files?
    Last edited by Tetraspore; 17-07-17 at 04:09 AM.

  14. #29
    Enthusiast snoxl2010 is offline
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    Re: [Release] Alternative HFS extractor

    who can upload another link, plz
    i can't download that file, haizzz
    thks all ^^

  15. #30
    Member Delteros is offline
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    Re: [Release] Alternative HFS extractor

    Quote Originally Posted by snoxl2010 View Post
    who can upload another link, plz
    i can't download that file, haizzz
    thks all ^^

    https://mega.nz/#!YIonwZbJ!rDsX5wZd_...cRjjZzMEDJDp1Q



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