No idea. I doubt the screenshot mode would work, it's probably tied into the new bin files.
I fixed Lynn for recent US versions. They changed how her detonate attack variables work.
There are other changes, but I don't know what they effect. Can't do much until we get newer server/client/engine.dlls to work with our server.
To fix Lynn on recent Vindictus when using older bin files, in pc_lynn_motion.txt, change this:
Code:
"5" "AE_CUSTOM_MOTION FINISH_MOVE_BEGIN 0"
"$endframe-1$"
{
"event" "AE_CUSTOM_MOTION FINISH_MOVE_END"
"is_finally" "1"
}
To this:
Code:
"5" "AE_CUSTOM_MOTION FINISH_MOVE 1"
"$endframe-1$"
{
"event" "AE_CUSTOM_MOTION FINISH_MOVE 0"
"is_finally" "1"
}
Use GSL and put pc_lynn_motion.txt in models/player/_anim/female/lynn/
Her detonate will now work again. Only tested against polar bear so far.
It works with golden stars and shows golden damage numbers and all that.