[Release] Vindictus

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  1. #376
    Account Upgraded | Title Enabled! Patchouli is offline
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    Jul 2009 Join Date
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    Re: [Release] Vindictus

    Yeah, I always restarted the services. Will try again, I guess.
    I tried to remove cash shop prices, tried setting the server to test/GM/Extreme, etc. Nothing worked.
    I know that the client can set itself to Extreme mode via console.
    Stuff like cash shop prices are probably defined in the client as well.
    Maybe that's why I couldn't see those changes.

    I'm also wondering why the client gets stuck loading if i pick an area.
    Every time I have that issue, I reset todayplaytime to 0, and it fixes the problem.
    As if there's some kind of hidden play time limit that the client can't see but the server can.
    Especially because the server responds by "punishing" the user.

    There's a version file inside the client. It says 2015092301. I assume that means September 23rd, 2015?
    The server seems to be missing outfits from Korea January 2016 onwards.
    Tieve's oracle outfit is also missing. The net seems to suggest it was added at the end of 2015.
    So September 2015 sounds about right to me.

    If I recall correctly, it was possible to add new outfits with modding the client, at least in the past.
    Now that we have the server, if we can edit both, it should be easy to do.

  2. #377
    Alpha Member john007 is offline
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    Dec 2005 Join Date
    In MarsLocation
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    Re: [Release] Vindictus

    Quote Originally Posted by PunkS7yle View Post
    90% of the game data is client sided, it is possible to add newer content to the game.
    I hope you are right, if it does requires a newer server files to support newer episodes then we have to wait for someone is able to obtain it.

  3. #378
    Proficient Member danny5417 is offline
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    Feb 2013 Join Date
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    Re: [Release] Vindictus

    Quote Originally Posted by Patchouli View Post
    Yeah, I always restarted the services. Will try again, I guess.
    I tried to remove cash shop prices, tried setting the server to test/GM/Extreme, etc. Nothing worked.
    I know that the client can set itself to Extreme mode via console.
    Stuff like cash shop prices are probably defined in the client as well.
    Maybe that's why I couldn't see those changes.

    I'm also wondering why the client gets stuck loading if i pick an area.
    Every time I have that issue, I reset todayplaytime to 0, and it fixes the problem.
    As if there's some kind of hidden play time limit that the client can't see but the server can.
    Especially because the server responds by "punishing" the user.

    There's a version file inside the client. It says 2015092301. I assume that means September 23rd, 2015?
    The server seems to be missing outfits from Korea January 2016 onwards.
    Tieve's oracle outfit is also missing. The net seems to suggest it was added at the end of 2015.
    So September 2015 sounds about right to me.

    If I recall correctly, it was possible to add new outfits with modding the client, at least in the past.
    Now that we have the server, if we can edit both, it should be easy to do.
    You can find a file named heroes.db3 in client after you unpack it.
    It is almost the same as heroesContents.db3 from server side,try to edit it.

  4. #379
    Member c9lover is offline
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    Sep 2015 Join Date
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    Re: [Release] Vindictus

    @danny5417 can you upload heroes.db3 ? i tryed but cant find.

  5. #380
    Proficient Member danny5417 is offline
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    Feb 2013 Join Date
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    Re: [Release] Vindictus


  6. #381
    Member c9lover is offline
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    Sep 2015 Join Date
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    Re: [Release] Vindictus

    Tks man
    Quote Originally Posted by danny5417 View Post

  7. #382
    Cya nerds PunkS7yle is offline
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    Feb 2010 Join Date
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    Re: [Release] Vindictus

    Quote Originally Posted by danny5417 View Post
    You can find a file named heroes.db3 in client after you unpack it.
    It is almost the same as heroesContents.db3 from server side,try to edit it.
    You should update the server one based on the content of the client one, not the other way around, since you can't load an edited one in the client.

  8. #383
    Account Upgraded | Title Enabled! Patchouli is offline
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    Re: [Release] Vindictus

    Quote Originally Posted by PunkS7yle View Post
    You should update the server one based on the content of the client one, not the other way around, since you can't load an edited one in the client.
    http://forum.ragezone.com/f946/help-...ictus-1108168/

    Anyway, that's assuming it isn't only limited to models and materials like last time.
    I haven't tested editing scripts yet, but I remember GSL being limited to prevent cheating/hacking.

    We need to be able to load folders like scripts/actionstate/ to change how the client works.
    Not sure if that scripts/actionstate/ stuff is inside data/ or not.
    It should still be possible to replace costumes regardless. Just not add new ones.
    Last edited by Patchouli; 14-07-16 at 01:48 AM.

  9. #384
    Cya nerds PunkS7yle is offline
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    Feb 2010 Join Date
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    Re: [Release] Vindictus

    I'm aware of GSL, but as far as I'm aware it only replaces stuff.

  10. #385
    Valued Member LeChuck is offline
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    Jan 2008 Join Date
    111Posts

    Re: [Release] Vindictus

    Quote Originally Posted by danny5417 View Post
    what do you use to unpack the client?

  11. #386
    Cya nerds PunkS7yle is offline
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    Re: [Release] Vindictus

    Quote Originally Posted by LeChuck View Post
    what do you use to unpack the client?
    http://forum.ragezone.com/f944/relea...2/#post8661001

  12. #387
    Valued Member mor339k is offline
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    Feb 2011 Join Date
    113Posts

    Re: [Release] Vindictus

    If someone could fix the invisible armors, so far - Armageddon, Everlasting, Black Pearl and other Pirate armor, that'd be amazing, I tried myself.. can't figure it out...

  13. #388
    Member c9lover is offline
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    Sep 2015 Join Date
    77Posts

    Re: [Release] Vindictus

    @danny5417 can you say me where you exacly unpack the heroes.db3 ?

  14. #389
    Account Upgraded | Title Enabled! Patchouli is offline
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    Re: [Release] Vindictus

    You can add references to new files via the script files, and assumedly the database.
    The problem is, I suspect GSL won't allow script editing.
    And I don't know where the database should be (folder structure wise).

    I'm currently referring to new textures by replacing existing character/costume models, so that's not a problem.

  15. #390
    QuoteShiek Member NanayaQ is offline
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    Re: [Release] Vindictus

    @c9lover look for the file call 286FE9924483F382029EF68BA6C260B3C2563BF9.hfs



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