No idea. I doubt the screenshot mode would work, it's probably tied into the new bin files.
I fixed Lynn for recent US versions. They changed how her detonate attack variables work.
There are other changes, but I don't know what they effect. Can't do much until we get newer server/client/engine.dlls to work with our server.
To fix Lynn on recent Vindictus when using older bin files, in pc_lynn_motion.txt, change this:
To this:Code:"5" "AE_CUSTOM_MOTION FINISH_MOVE_BEGIN 0" "$endframe-1$" { "event" "AE_CUSTOM_MOTION FINISH_MOVE_END" "is_finally" "1" }
Use GSL and put pc_lynn_motion.txt in models/player/_anim/female/lynn/Code:"5" "AE_CUSTOM_MOTION FINISH_MOVE 1" "$endframe-1$" { "event" "AE_CUSTOM_MOTION FINISH_MOVE 0" "is_finally" "1" }
Her detonate will now work again. Only tested against polar bear so far.
It works with golden stars and shows golden damage numbers and all that.



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