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Add/Fix Warp

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Please help me, I can't find the correct coordinates of the UG center.

Code:
[Wed Aug 12 2020 20:01:02.573740 3725065024]: [##ERROR##] PrepareForWarpToStartingPoint(): IrremovalSpot. CharIdx:13, World(Type:0,Idx:18,0), PosBgn(134,48), PosCur(134,48), PosEnd(134,48)



This is my Warp.scp

Code:
175	7	0	83	189	83	189	83	189	80	0
176	7	0	164	194	164	194	164	194	80	0
177	7	0	231	101	231	101	231	101	80	0
178	7	0	239	29	239	29	239	29	80	0
179	7	0	162	58	162	58	162	58	80	0
180	7	0	238	238	238	238	238	238	80	0
181	7	0	69	15	69	15	69	15	80	0
182	7	0	32	41	32	41	32	41	80	0
183	7	0	101	164	101	164	101	164	80	0
184	7	0	84	127	84	127	84	127	80	0
185	7	0	111	130	111	130	111	130	80	0
186	7	0	242	61	242	61	242	61	80	0

And my cabal.dec

Code:
<warp_index	x="83"	y="189"	nation1x="83"	nation1y="189"	nation2x="83"	nation2y="189"	w_code="0"	Fee="0"	WorldIdx="7"	level="80"	/>
		<warp_index	x="164"	y="194"	nation1x="164"	nation1y="194"	nation2x="164"	nation2y="194"	w_code="0"	Fee="0"	WorldIdx="7"	level="80"	/>
		<warp_index	x="231"	y="101"	nation1x="231"	nation1y="101"	nation2x="231"	nation2y="101"	w_code="0"	Fee="0"	WorldIdx="7"	level="80"	/>
		<warp_index	x="239"	y="29"	nation1x="239"	nation1y="29"	nation2x="239"	nation2y="29"	w_code="0"	Fee="0"	WorldIdx="7"	level="80"	/>
		<warp_index	x="162"	y="58"	nation1x="162"	nation1y="58"	nation2x="162"	nation2y="58"	w_code="0"	Fee="0"	WorldIdx="7"	level="80"	/>
		<warp_index	x="238"	y="238"	nation1x="238"	nation1y="238"	nation2x="238"	nation2y="238"	w_code="0"	Fee="0"	WorldIdx="7"	level="80"	/>
		<warp_index	x="69"	y="15"	nation1x="69"	nation1y="15"	nation2x="69"	nation2y="15"	w_code="0"	Fee="0"	WorldIdx="7"	level="80"	/>
		<warp_index	x="32"	y="41"	nation1x="32"	nation1y="41"	nation2x="32"	nation2y="41"	w_code="0"	Fee="0"	WorldIdx="7"	level="80"	/>
		<warp_index	x="101"	y="164"	nation1x="101"	nation1y="164"	nation2x="101"	nation2y="164"	w_code="0"	Fee="0"	WorldIdx="7"	level="80"	/>
		<warp_index	x="84"	y="127"	nation1x="84"	nation1y="127"	nation2x="84"	nation2y="127"	w_code="0"	Fee="0"	WorldIdx="7"	level="80"	/>
		<warp_index	x="111"	y="130"	nation1x="111"	nation1y="130"	nation2x="111"	nation2y="130"	w_code="2"	Fee="0"	WorldIdx="7"	level="80"	/>
		<warp_index	x="242"	y="61"	nation1x="242"	nation1y="61"	nation2x="242"	nation2y="61"	w_code="0"	Fee="0"	WorldIdx="7"	level="80"	/>
 
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RaGEZONE VIP
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111 130 (row 185)
I didn't understand what the problem is. Can't open the map and see the coordinates? What exactly are you trying to do?
 
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111 130 (row 185)
I didn't understand what the problem is. Can't open the map and see the coordinates? What exactly are you trying to do?
When I want to warp on undead ground (center) it will force me to go to this coordinates which will cause stuck of the character.
(134,48)
 
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RaGEZONE VIP
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When I want to warp on undead ground (center) it will force me to go to this coordinates which will cause stuck of the character.
(134,48)
First, check warp scp for spaces - they shouldn't be there. Only tabs as a separator.Also, you need to count the number of lines in the client side - it must match the server side and be consistent.
Unfortunately, in the client part of the warp, line numbers are not written, which can lead to errors (you indicate the number 185, focusing on the server value, and in the client you have different coordinates under the number 185 - probably 134 48).
 
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I found this coordinate where my character forced to go.

The UG Center (Which I wanted to teleport)

Untitled - Add/Fix Warp - RaGEZONE Forums

The warp which I am forcing to teleport.

Untitled1 - Add/Fix Warp - RaGEZONE Forums
 

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Newbie Spellweaver
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W_code =2 , those are the one you looking for , change it to 1 :) , works fine for me
Edit: i did not change anything in world.scp except for Port lux 3rd teleport .
 
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