Character data that is not added upon character creation usually is added when entering the character, which means you want to look into:
[Server01].[dbo].[get_cabal_character]
For your case, this specific part of the mentioned procedure:
Code:
IF @@ROWCOUNT = 0 BEGIN INSERT INTO CABAL_SOUL_ABILITY_TABLE VALUES(@CHARACTERIDX, 0, 0, 0X, 0x, 0) SET @PASSIVE_ABILITY_DATA = 0X set @BLENDED_ABILITY_DATA = 0x END
Whatever goes inbetween the "Begin" & "END" tags here, is what's done if the character did not yet get those infos added.
Here you can add the rune data you want new characters to have.
If you need help with filtering out the class then either look through the database how it already does that or just ask here