Re: Defense against crash o matic or other else channel crashers!
until you find a solution I recommend you disable the wap and unfortunately force your users to walk
Re: Defense against crash o matic or other else channel crashers!
@cadena, thats not gonna make happy a lot of players, cuz might leave from your server and going to other server that has this bug fixed. Imagine players staying to walk from bloody ice till to fort ruina, when they simple can use warp, so i kinda not recommand you that.
Re: Defense against crash o matic or other else channel crashers!
Then this is more like a exploit rather then a bug, there are no problems with warping if you use the main from PunkS7yle.
The other main released by Spike had some bugs with return stone as PunkS7yle mentioned it will crash your channel.
Re: Defense against crash o matic or other else channel crashers!
There are no problem with punky's cabalmain because the packet is intact, the cabalmain that Spike released, was still from Punky that made that edit with the return stone packet.
Re: Defense against crash o matic or other else channel crashers!
I have taked in Free Warp in PremiumService.scp and kept return stone with some modification in item.scp..
Now return stones count not getting down! I dont know it will fix or not but i will try it..
Re: Defense against crash o matic or other else channel crashers!
What main are u using akisora?
Re: Defense against crash o matic or other else channel crashers!
punky 374 + some adress modified...
Re: Defense against crash o matic or other else channel crashers!
Re: Defense against crash o matic or other else channel crashers!
Yep but still can crash... I dont know what he can use but... its horror...
Re: Defense against crash o matic or other else channel crashers!
I get the felling that removing return stones from the server and client side wont help.
You probably only need to log some packet traffic, spoof or break it and fire it away at the server, no need to use the client,.. wpe?
The server binary cant handle such request/s so it crashes, you need a packet filter that drops bad packets. Shouldn't the server be made to drop such packets instead of crash?
Therese a packet logger now do a packet filter, fix/change the server binary.
I'm newb so its just a idea, I think your doomed. : P
http://forum.ragezone.com/f315/kal-o...filter-898174/
Have you tried this?
http://forum.ragezone.com/f451/defen...ml#post7576184
Blocking certain incoming packets - General Computing - Codecall
iptables(8) - Linux man page
Ugh,.. :blink:
Re: Defense against crash o matic or other else channel crashers!
do u have the opcodes of the packages that makes the server crash? i think i can code something ive an idea. But i need to make some test, crashing a test server.
Re: Defense against crash o matic or other else channel crashers!
I can make a server so you can remote test crash it all you want.
Re: Defense against crash o matic or other else channel crashers!
i dont need a server, i need the opcodes
Re: Defense against crash o matic or other else channel crashers!
0xF4
E2 B7 1D 00 00 00 00 00 F4 00 3E 47 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00
Is this what you want? Its the return stone but I cant test it because I have Xtrap.
Re: Defense against crash o matic or other else channel crashers!
So this using an return stone itemid.. so if you remove all return stone example can't use this anymore ye? explain me if im not right!
I have now deleted Return Stones from Shops, quests. Setted Property to nontradeable, nondroppable, nonmailable. Deleted from starter gear... Now the crasher can't get return stone...