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Join Today!You need dll/cabalmain modification to fix staff visuals.
It's a paid thing, so whatever you google, you won't find it.
Either get it from the couple people who made it and will charge for it, or start leaning C++.
Or, do the shady way, but for that you need to experiment a lot and it, kind of, involves weapon skins, that's a tip.
what must be corrected in the cabalmain?
It's a paid thing, so whatever you google, you won't find it.
Either get it from the couple people who made it and will charge for it, or start leaning C++.
Or, do the shady way, but for that you need to experiment a lot and it, kind of, involves weapon skins, that's a tip.
can you tell me which is the dll to modify?
No need change anything in any dll.Item which you see in inventory you can see on hand of character.Stuff in hand its another ebm(efx) which you can find in client folder and change.FA,FS,WI have two different models of weapon,not the same which in inventory.One model have only swords/katane which same visual as in inventory.Why need choose difficult way that make easy thing?
You can find all items in two folders.Item-weapon(item in inventory) and EFX-weapon(weapon which character have in hand).I dont use PC now.Use noesis and 010 that find model and efx which use this item(ebm).
how you fix efx?can you show screenshot from 010?What you show from noesis its only one part of efx.Its not all.
here's to you
You dont see differents?You show stuff model from noesis,but then show efx which use orb model.This efx using for visual orb on hand or in inventory,not for stuff in hand.Stuff efx must have stuff model as object,not orb.You edit another efx,not for stuff.
I can't understand you whatever I do the globe always remains with SigMetal view
can you stay on your PC the correction and then post it here?
the same things you need make with shield of FS or bow of FA.
send your efx file hereI did everything as in the video but the view always remains SigMetal
send your efx file here