how to edit boss the random points.

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  1. #1
    Member kogame is offline
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    Sep 2008 Join Date
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    how to edit boss the random points.

    how to edit boss the random points.
    Sorry, I use Google Translate.


  2. #2
    The Dinosaur chumpywumpy is offline
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    Jun 2008 Join Date
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    Re: how to edit boss the random points.

    If you mean the points where they spawn it's in the *mmap.scp files in /etc/cabal/data on centos.

  3. #3
    Member kogame is offline
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    Sep 2008 Join Date
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    Re: how to edit boss the random points.

    I mean Boss hunting activities. Let's say the boss is dead.
    Then go to another random spawn point. Change the spawning so on is not unique.
    Enough to know how.
    Thank chumpywumpy.

  4. #4
    Enthusiast mrpsycho is offline
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    Jun 2009 Join Date
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    Re: how to edit boss the random points.

    change the spawn time so it spawns faster? i really got no clue what u are asking tbh

  5. #5
    The Dinosaur chumpywumpy is offline
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    Re: how to edit boss the random points.

    This isn't possible as far as i know. When a monster dies the server simply waits for the respawn delay and then respawns the monster in the same place. Monster spawns cannot be changed whilst the server is running (a "service cabal reload" does not reload mmap files) so you cannot edit the mmap files to move the monster to a new spawn location.

    The best i can think of is to set very long respawn delays so once the monster is killed you won't find another one at that location for a long time.

  6. #6
    Member kogame is offline
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    Sep 2008 Join Date
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    Re: how to edit boss the random points.

    Quote Originally Posted by chumpywumpy View Post
    This isn't possible as far as i know. When a monster dies the server simply waits for the respawn delay and then respawns the monster in the same place. Monster spawns cannot be changed whilst the server is running (a "service cabal reload" does not reload mmap files) so you cannot edit the mmap files to move the monster to a new spawn location.

    The best i can think of is to set very long respawn delays so once the monster is killed you won't find another one at that location for a long time.
    Good idea. chumpywumpy



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