Hello guys
Im using TDP repack and this is the prob.
I've configured 1 of my channels to run in hardcore, now the problem is i cant make the drops work properly when using the hardcore mmap? It only works in BI properly others dont.
Hello guys
Im using TDP repack and this is the prob.
I've configured 1 of my channels to run in hardcore, now the problem is i cant make the drops work properly when using the hardcore mmap? It only works in BI properly others dont.
thats because u edit bad another xx-terrain.scp ;),try to use the default drop from tdp repack ;)
oke i understand u don`t wanna my help,but stop IN THE NAME OF GOD ,to make me stupid!!For that u need a infraction ;)
"In the name of god" stop please!
Allocen can't you see no one likes you around?No one wants your help...
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Spectro the hardcore map have 2x/4x better drops than normal one,so if you are setting too high drop rate they will return back to 1.
Last edited by emi; 29-07-10 at 07:54 PM.
Hardcore drops are always fun to try and work out and i still think all drop tables should add up to 100% like the optionpool.scp, further from 100% the stranger they seem to behave.
Grab the hardcore tools from my xmas gift box and experiment ;)
I'll try
It seemed to work greate with normal setup >< but i dont want that since i spent 1 hour editing 999 lines to make hellchannel >< and the normal one has like 444 and im lazy to add mroe mobs by myself
Damn i dont quite understand how to do it, shouldnt it be the same like the modes i got in the repack? geeeeeeeeeeeeeeeeeeeeeeeeeeeeeeh it just wasnt ment to be :/
Last edited by Spectro; 29-07-10 at 10:29 PM.
And you CALL Allocen STUPID ???
maybe you should Grab your Nose first before you Acting like that.
There are Several Guides around,where you can find help in Editing Drops or Editing Maps.
Example:Editing the World.SCP files without using the Droprate-Assistant of Repack.
Editing Droprates WITH Repack-Assistant.
And if you dont get it Working.Try it more Harder.Thats the Way it goes everytime.
@Emi
There is No reason for your Post.
Why are you talking to him like that ??
BTW. your Post was totally OFF TOPIC..
Regards.
@Spectro, emi: Chill out. You're both asking for infractions, especially you, emi. Neither of you had any reason to insult allocen. Yes, allocen may not be the most likeable person here, but that doesn't give you a reason to act like complete arseholes. Sort your act out.
I know how to edit drops, the problem is it only works in normal map, that bugs me and that isnt my problem its obviously a problem in the repack -.-"
---------- Post added at 06:15 AM ---------- Previous post was at 06:12 AM ----------
I've tried setting it to the normal drop the .687.......... one and it was same :/
The way drops work isn't something that is well understood which is why i mentioned the tables adding up to 100% thing (even though the ones in the original files didn't). In optionpool.scp each item (e.g. chaos lamps) has a section of the table to itself and the combined percentages for each item in it's data set must add up to 100%. The further the set gets from 100% the weirder the results (items from the lamp) get.
I know i have seen some unexplainable behaviour when experimenting with drops and the more you add the stranger it can get. This is why i think the tables need to add up to 100% (they do in several data sets) as less lines in the drops table always seem to make more "sense" then more lines.
The only thing you can do is the same as i have had to do and fiddle until it works soemthing like you want. Lots of manual editing is a pain which is why i released the scruffy .vbs code i used to create the hardcore channels.
Basically that code reads each line in a file one by one. It then splits the line on the tab character into an array with each entry on the line in a different value. Once you understand what it does editing the code to mass-change values in the data tables is actually pretty easy.