Legacy weapons?

Results 1 to 3 of 3
  1. #1
    Enthusiast hello2000 is offline
    MemberRank
    Mar 2010 Join Date
    31Posts

    sad Legacy weapons?

    Modify the properties of heritage weapons, service the actual property is not end after the entry into force of repair, SpecialItem effect seems to be no file, or specify the error, understand? ?
    Last edited by hello2000; 25-10-10 at 03:51 PM.


  2. #2
    xHTML/CSS/JS/Ruby LostSpirit is offline
    MemberRank
    Feb 2008 Join Date
    $ gem search -rLocation
    482Posts

    Re: Legacy weapons?

    Value of legacy Weapon is in cabal.enc

    search:
    Code:
    	<lkwp>
    		<lkwp_main	id="1"	>
    			<lkwp	id="1"	BS="1"	type="1"	skillid="0"	ebm_rhand="\FX\EFX\Item\legacy\\lc_2h_bld_00.efx"	ebm_lhand=""	>
    				<value	order="0"	bforce_id="3"	value="370"	/>
    				<value	order="1"	bforce_id="4"	value="190"	/>
    				<value	order="2"	bforce_id="6"	value="2200"	/>
    				<value	order="3"	bforce_id="8"	value="70"	/>
    				<value	order="4"	bforce_id="9"	value="15"	/>
    				<value	order="5"	bforce_id="34"	value="3"	/>
    				<value	order="6"	bforce_id="35"	value="3"	/>
    				<value	order="7"	bforce_id="30"	value="5"	/>
    				<value	order="8"	bforce_id="32"	value="5"	/>
    				<value	order="9"	bforce_id="5"	value="120"	/>
    			</lkwp>
    			<lkwp	id="2"	BS="2"	type="1"	skillid="0"	ebm_rhand="\FX\EFX\Item\legacy\\lc_1h_bld_00.efx"	ebm_lhand="\FX\EFX\Item\legacy\\lc_1h_bld_00.efx"	>
    				<value	order="0"	bforce_id="3"	value="370"	/>
    				<value	order="1"	bforce_id="4"	value="190"	/>
    				<value	order="2"	bforce_id="6"	value="2200"	/>
    				<value	order="3"	bforce_id="8"	value="70"	/>
    				<value	order="4"	bforce_id="9"	value="15"	/>
    				<value	order="5"	bforce_id="34"	value="3"	/>
    				<value	order="6"	bforce_id="35"	value="3"	/>
    				<value	order="7"	bforce_id="30"	value="5"	/>
    				<value	order="8"	bforce_id="32"	value="5"	/>
    				<value	order="9"	bforce_id="5"	value="120"	/>
    			</lkwp>
    			<lkwp	id="3"	BS="3"	type="1"	skillid="0"	ebm_rhand=""	ebm_lhand="\FX\EFX\Item\legacy\lc_stick_00.efx"	>
    				<value	order="0"	bforce_id="3"	value="190"	/>
    				<value	order="1"	bforce_id="4"	value="370"	/>
    				<value	order="2"	bforce_id="6"	value="2200"	/>
    				<value	order="3"	bforce_id="8"	value="70"	/>
    				<value	order="4"	bforce_id="9"	value="15"	/>
    				<value	order="5"	bforce_id="34"	value="3"	/>
    				<value	order="6"	bforce_id="35"	value="3"	/>
    				<value	order="7"	bforce_id="32"	value="5"	/>
    				<value	order="8"	bforce_id="30"	value="5"	/>
    				<value	order="9"	bforce_id="5"	value="120"	/>
    			</lkwp>
    			<lkwp	id="4"	BS="4"	type="1"	skillid="0"	ebm_rhand=""	ebm_lhand="\FX\EFX\Item\legacy\lc_bow_00_keep.efx"	>
    				<value	order="0"	bforce_id="3"	value="190"	/>
    				<value	order="1"	bforce_id="4"	value="390"	/>
    				<value	order="2"	bforce_id="6"	value="2200"	/>
    				<value	order="3"	bforce_id="8"	value="70"	/>
    				<value	order="4"	bforce_id="9"	value="20"	/>
    				<value	order="5"	bforce_id="34"	value="3"	/>
    				<value	order="6"	bforce_id="35"	value="3"	/>
    				<value	order="7"	bforce_id="32"	value="5"	/>
    				<value	order="8"	bforce_id="30"	value="5"	/>
    				<value	order="9"	bforce_id="5"	value="120"	/>
    			</lkwp>
    			<lkwp	id="5"	BS="5"	type="1"	skillid="0"	ebm_rhand="\FX\EFX\Item\legacy\lc_1h_bld_00.efx"	ebm_lhand="\FX\EFX\Item\legacy\lc_shield_00_keep.efx"	>
    				<value	order="0"	bforce_id="3"	value="370"	/>
    				<value	order="1"	bforce_id="4"	value="190"	/>
    				<value	order="2"	bforce_id="6"	value="2200"	/>
    				<value	order="3"	bforce_id="8"	value="70"	/>
    				<value	order="4"	bforce_id="9"	value="15"	/>
    				<value	order="5"	bforce_id="34"	value="3"	/>
    				<value	order="6"	bforce_id="35"	value="3"	/>
    				<value	order="7"	bforce_id="30"	value="5"	/>
    				<value	order="8"	bforce_id="32"	value="5"	/>
    				<value	order="9"	bforce_id="5"	value="150"	/>
    			</lkwp>
    			<lkwp	id="6"	BS="6"	type="1"	skillid="0"	ebm_rhand="\FX\EFX\Item\legacy\lc_1h_bld_00.efx"	ebm_lhand=""	>
    				<value	order="0"	bforce_id="3"	value="370"	/>
    				<value	order="1"	bforce_id="4"	value="190"	/>
    				<value	order="2"	bforce_id="6"	value="2200"	/>
    				<value	order="3"	bforce_id="8"	value="70"	/>
    				<value	order="4"	bforce_id="9"	value="15"	/>
    				<value	order="5"	bforce_id="34"	value="3"	/>
    				<value	order="6"	bforce_id="35"	value="3"	/>
    				<value	order="7"	bforce_id="30"	value="5"	/>
    				<value	order="8"	bforce_id="32"	value="5"	/>
    				<value	order="9"	bforce_id="5"	value="120"	/>
    			</lkwp>
    		</lkwp_main>
    Per ID of lkwp is class of character.

    Regards.

  3. #3
    Enthusiast hello2000 is offline
    MemberRank
    Mar 2010 Join Date
    31Posts

    Re: Legacy weapons?

    <lkwp id="1" BS="1" type="1" skillid="0" ebm_rhand="\FX\EFX\Item\legacy\\lc_2h_bld_00.efx" ebm_lhand="" >
    <value order="0" bforce_id="3" value="380" />
    <value order="1" bforce_id="4" value="190" />
    <value order="2" bforce_id="6" value="2000" />
    <value order="3" bforce_id="8" value="54" />
    <value order="4" bforce_id="9" value="20" />
    <value order="5" bforce_id="34" value="10" />
    <value order="6" bforce_id="35" value="10" />
    <value order="7" bforce_id="30" value="76" />
    <value order="8" bforce_id="1" value="2000" />
    <value order="9" bforce_id="5" value="120" />

    [LKWP_Value] LKWP_ID Order ForceID Value
    0 1 0 3 380
    1 1 1 4 190
    2 1 2 1 2000
    3 1 3 8 54
    4 1 4 9 20
    5 1 5 34 10
    6 1 6 35 10
    7 1 7 30 76
    8 1 8 1 2000
    9 1 9 5 120


    I mad war, for example, modified the actual real property has not changed, no effect to increase the 2000HP, attack, and increase all invalid, how the case?
    It seems that no matter how modified the original property
    Last edited by hello2000; 26-10-10 at 01:40 AM.



Advertisement