Is there a new channel crasher that spams LoginSvr and chatnode? It makes my players unable to login and when I restart loginsvr ..the log ends at these lines
its supposed to continue toCode:[XXX]: UseNotifyServerListUserCount(1) [XXX]: UseMachineSerialBotCheck(0) [XXX]: 00:00 => 0[XXX]: V1 = 0, V2 = 5834620, V3 = 0, V4 = 0 [XXX]: ImageAuthDataMgr Init Begin [XXX]: ImageAuthDataMgr Init End(Count:2000) [XXX]: try connect 127.0.0.1:45163, Sync [XXX]: CProcessLayer(0)::svc Start [3070233456] [XXX]: sock 9 ->LinkHandler Open [XXX]: SendIPSConnect2Svr (195:128:01:00) [XXX]: try connect 127.0.0.1:38180, Sync [XXX]: sock 11 ->LinkHandler Open [XXX]: SendIPSConnect2Svr (195:128:01:00) [XXX]: waiting for the client version [XXX]: ServerState changed(0 -> 0)
is it that the 45163(GlobalMgrSvr) or 38180(DBAgent) port is not responding to LoginSvr?Code:[XXX]: [ClientVersion] : Vesion(XXX), MagicKey(XXX) [XXX]: run_event_loop exited. resumeEvent [XXX]: waiting for the image key [XXX]: Image Key Count(2000) [XXX]: run_event_loop exited. resumeEvent [XXX]: try listening 12348 port
Has anyone experienced this? There are a lot of DDoS happening on private servers or so I have heard and they asking for $$$ lols.


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