I've read some release in a hack forum about modifying maps that enables character to move and attack anywhere in the specified map. Does anyone already solved this glitch? or any idea or tips to fixed this?
Thanks in advance.
I've read some release in a hack forum about modifying maps that enables character to move and attack anywhere in the specified map. Does anyone already solved this glitch? or any idea or tips to fixed this?
Thanks in advance.
you mean PK in safe zone?
Yes and can walk in an area which character shouldn't suppose to reach
Yes and any solution or idea to this? even if we enable the mcl check in cabalmain they can still use the injected code in mcl file.
I am not quite aware of this, but it needs to alter both maps and main to prevent the MCL check. A first way to prevent this, is to protect the cabalmain and prevent the client from running if any of these files are altered.
I'll take a closer look to this in a few weeks.
Code a custom DLL for the main to hash check the files before launching. If the hash check fails, crash the client.
Pack the main to protect your code and change your XOR keys and magic keys every update.
Sad to say but not everybody in Ragezone including me know how to code a custom dll for the client. We are just hoping someone who have higher knowledge in programming will teach us to fix this.
Try to look at on the other Section you might find something new. and how to Make a Custome DLL or Put it on the CabalMain.exe to load your custom DLL.
No cabal tutorial will learn how to make a DLL.
I am just hoping for a good people to help us. cause I really don't know how to trap this glitch.
Best advice anyone can give you is to check out the MU section. Even if you don't play or like MU, there are extensive video tutorials on how to hook a DLL to the MU's main.exe. There is also source code available for you to learn from.
With that and various snippets of code throughout the internet you can code a DLL that will prevent most people from being able to do anything with your client.
The best option is re-enable the MCL check on client or...
You can write a dll to check the map integrity and link it to cabalmain. Write the dll can be very simple cuz u need only to check some files integrity agains a trustfull source (make a md5 check against a list stored on server side or something like this)
(check Priston Tale section here in Ragezone there's a good tutorial to learn how to link any dll to an executable)
Just want to bump this thread.
does anyone who have private server here already solved this issue? or fix this wall hack in maps?
I try but still failed![]()