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Account Upgraded | Title Enabled!
MCL MD5 adding/changing
Hi there guys.
i was wondering about the mcl,i tried NOP two of the addresses.
004E1BCF - md5 checking -- I Changed this to NOP
004E1BDA - md5 verifier -- I changed this to NOP
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Result was ESTSOFT error - crashed
004E1C06 is the mcl harsh check
I have jumped that value above this sentence.
Then i tried changing the JE to JMP
with these two
004E1BCF - md5 checking -- I Changed this to NOP
004E1BDA - md5 verifier -- I changed this to NOP
It still gives me the Map Corrupt problem.
MD5 checker was released in the forum.
I was wondering,where can i change the MD5 for the MCL maps?
I've seen many members in the forum say about this.
Haha i hope anyone could help me out with this problem
Help would be appreciated thanks!
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Re: MCL MD5 adding/changing
You have to rewrite the entire function of mcl`s loading which means that you need to make codecave. And if you wonder what "codecave" means google is your best friend.
Last edited by allocen; 08-02-12 at 07:57 PM.
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Proficient Member
Re: MCL MD5 adding/changing
MD5 checking for map is useless.
Search for: That's the loading function.
Maps aren't loaded directly as Dungeon, Normal Map, and so on... :)