MCL MD5 adding/changing

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  1. #1
    Account Upgraded | Title Enabled! error0024 is offline
    MemberRank
    Jul 2005 Join Date
    MalaysiaLocation
    896Posts

    MCL MD5 adding/changing

    Hi there guys.
    i was wondering about the mcl,i tried NOP two of the addresses.

    004E1BCF - md5 checking -- I Changed this to NOP
    004E1BDA - md5 verifier -- I changed this to NOP
    ________________________________________________
    Result was ESTSOFT error - crashed

    004E1C06 is the mcl harsh check
    I have jumped that value above this sentence.

    Then i tried changing the JE to JMP
    with these two
    004E1BCF - md5 checking -- I Changed this to NOP
    004E1BDA - md5 verifier -- I changed this to NOP

    It still gives me the Map Corrupt problem.
    MD5 checker was released in the forum.

    I was wondering,where can i change the MD5 for the MCL maps?
    I've seen many members in the forum say about this.

    Haha i hope anyone could help me out with this problem
    Help would be appreciated thanks!


  2. #2
    ┌П┐(•_•)┌П┐ allocen is offline
    MemberRank
    Dec 2009 Join Date
    Deep AbyssLocation
    1,003Posts

    Re: MCL MD5 adding/changing

    You have to rewrite the entire function of mcl`s loading which means that you need to make codecave. And if you wonder what "codecave" means google is your best friend.
    Last edited by allocen; 08-02-12 at 07:57 PM.

  3. #3
    Proficient Member walkernight88 is offline
    MemberRank
    Aug 2008 Join Date
    /etc/cabal/dataLocation
    192Posts

    Re: MCL MD5 adding/changing

    MD5 checking for map is useless.

    Search for:
    004E1A86
    That's the loading function.
    Maps aren't loaded directly as Dungeon, Normal Map, and so on... :)



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