Hello ragezone,
I'm having problem in the sounds of the mobs above the ID "999"
for example:
even the mob number 999, it's all right !!!
PHP Code:Mobs.scp
998 0.83 3.33 0 @PATTERN1 ...
999 3.30 4.58 7 @PATTERN4 ...
1000 3.51 4.28 7 @PATTERN4 ...
1001 ...
The sound is perfect Synchronize, but in mob1000, 1001 ... no sound.PHP Code:mobsound.ini
...
[999-6]
Num=1
f0=monster\FT2_M_Bee_W_death.wav
t0=0
[1000-0]
Num=1
f0=monster\FT2_M_Mutroop_1_main.wav
t0=0
[1000-1]
Num=1
f0=monster\FT2_M_Mutroop_1_atk1.wav
t0=0
[1000-2]
Num=1
f0=monster\FT2_M_Mutroop_1_atk2.wav
t0=0
[1000-5]
Num=1
f0=monster\FT2_M_Mutroop_1_damgup.wav
t0=0
[1000-6]
Num=1
f0=monster\FT2_M_Mutroop_1_death.wav
t0=0
[1001-0]
Num=1
f0=monster\FT2_M_Mutroop_2_main.wav
t0=0
[1001-1]
Num=1
f0=monster\FT2_M_Mutroop_2_atk1.wav
t0=0
[1001-2]
Num=1
f0=monster\FT2_M_Mutroop_2_atk2.wav
t0=0
[1001-5]
Num=1
f0=monster\FT2_M_Mutroop_2_damgup.wav
t0=0
[1001-6]
Num=1
f0=monster\FT2_M_Mutroop_2_death.wav
t0=0
The strange thing is:
1. mob works (... id999, id1000, id1001, ...) - ok
2. effects work - ok
3. insertion of the mob on the map works - ok
4. sound works - NO
remembering, I edited:
- Mob.enc, using "MobENCTemplate.bt" - thanks Yamachi
- mobsound.ini
- Mobs.scp
- sound format (.wav)
anyone know to solve my problem?
thank you.




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