So we have a brilliant idea to balance out PVP on the server even at high resets. Simply increasing the Max HP that a player could have.
The idea is that every reset, a player's MAX HP goes up by X amount. We want to make a script for this, except we can't figure out where exactly the Max HP is stored.
We know that we will have to edit the monsters' damage to balance out the PVE as well, we'll do that, but the only thing we are struggling is the MAX HP, and where it's defined. We know that the HP that is stored in the DB char table shows how much HP a player has OUT of the max HP. We need to find out where the Max HP per level is stored, so we can edit it!
For example. My character has 100/200 HP. We know that 100 is stored in the chartable in the DB, and what we're struggling to find is where the 200 is stored, and how can we raise it?
WHERE IS MAX HP DEFINED! Someone, please give us some helpful insight on this. Thank you very much in advance.






