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Who can help me make it possible in ept v3215?

Newbie Spellweaver
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I have been using ept v3215 for a few days and encountered some confusion.


1. How to make DataServer/userdata/xx/yy.dat readable?

I found some php code, which is hard-coded to modify the character lvl or lvlup statistical point. Then I know that character levels, experience, items, lvlup statistics, etc. are all stored here. But most of the content cannot be read. I try to change every character set I know. Not UTF-8 nor EUC-KR.
calx - Who can help me make it possible in ept v3215? - RaGEZONE Forums

calx - Who can help me make it possible in ept v3215? - RaGEZONE Forums

calx - Who can help me make it possible in ept v3215? - RaGEZONE Forums

calx - Who can help me make it possible in ept v3215? - RaGEZONE Forums


2. How to not limit the maximum attack,the maximum lvlup statistics?

If you do not complete the 80/90 questions, lvlup each 5 points. I am trying to exceed the statistics in DataServer/userdata/xx/yy.dat. But after re-logging, all data is restored to before. Total statistics be limited by lvl. And I use modified weapons with 9999 attack power to fight monsters, and the real attack power is very low. Some things limit this.
calx - Who can help me make it possible in ept v3215? - RaGEZONE Forums



3. Is it possible to define the same item code in GameServer/OpenItem with different information at the same time?

For example, I want the monster 19_Zombie to drop wc107. At the same time I want 110_Kelvezu drop wc107b possible. The attack power of wc107b and wc107 are different.
calx - Who can help me make it possible in ept v3215? - RaGEZONE Forums
 
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