Arcturus Color Name by Level

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  1. #1
    Enthusiast deivares is offline
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    Arcturus Color Name by Level

    I'm using arcturus files and I'd like to know how I can change the color of a char according to its level .. For example light blue for level 200, green for level 210, yellow for level 220, orange for level 230, red for level 240, pink for level 250 and purple for level 255 .. like the monsters' color !!

    Thanks in advance


  2. #2
    Valued Member ihaki is offline
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    Re: Arcturus Color Name by Level


  3. #3
    Enthusiast deivares is offline
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    Re: Arcturus Color Name by Level

    I tried and re-tried to do that .. but I couldn't do it with Arcturus files

  4. #4
    Valued Member ihaki is offline
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    Re: Arcturus Color Name by Level

    Which client are you using ?

  5. #5
    Enthusiast deivares is offline
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    Re: Arcturus Color Name by Level

    Quote Originally Posted by ihaki View Post
    Which client are you using ?
    QQ-iRose 2016

  6. #6
    Member fawkeslinux is offline
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    Re: Arcturus Color Name by Level

    that tutorial is for Tag Name changing colors how about max if palyers reach max level then the color of name will be for example Purple or etc.. :)

  7. #7
    Valued Member ihaki is offline
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    Re: Arcturus Color Name by Level

    You gotta find the hex adress

  8. #8
    Novice larsgevers is offline
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    Re: Arcturus Color Name by Level

    Quote Originally Posted by deivares View Post
    I tried and re-tried to do that .. but I couldn't do it with Arcturus files
    The name colors are all listed in the client (TRose.exe), which is the aim of my tutorial ihaki refers to. So you will never find that in the Arcturus files. This means that you shouldn't try to edit the Arcturus files if you want to change the name colors. You should search the TRose.exe using olly as i explained in the tutorial. But, the tutorial is created for [TAGS]. Therefore, you will not find a quick and easy solution in the tutorial on how to create name colors per level. But, there are multiple clients out there (Ruff-Rose client for example) that have this feature, and the feature is position in the same location as the location I point out in the tutorial. So if you want to create name colors per level you should have a look at a client that has this feature and try to figure out how it works and then recreate it using the knowledge that you gained from the reference client.

  9. #9
    Valued Member harry12 is offline
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    Re: Arcturus Color Name by Level

    ^dagnarus knows how to. I remember he made .dll which include name color and inject on trose

  10. #10
    Member fawkeslinux is offline
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    Re: Arcturus Color Name by Level

    const char* pName = pCharOBJ->Get_NAME();
    int pLevel = pCharOBJ->Get_LEVEL();


    if(pLevel == 250)
    dwColor = 0xFFF7FF00;
    else if(pLevel >= 200)
    dwColor = 0xFFFF8400;

    how to get This into offsets or in hex ? in Trose? :D



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