[Help] ClientRes.XML file on the PCMesh page expansion problem

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  1. #16
    Tantra/Web Development jbeitz107 is offline
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    Re: ClientRes.XML file on the PCMesh page expansion problem

    Someone give Eliana a medal already!!

  2. #17
    تانترا اون لاين Lunatic is offline
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    Re: ClientRes.XML file on the PCMesh page expansion problem

    Quote Originally Posted by Eliana Gherbaz View Post
    Not just those, you will need to change a lot more, see this are some of declarations:

    #define HT_ID_CHARACTERMESH_TMD_START 10301
    #define HT_ID_CHARACTERMESH_TMD_END 10999
    #define HT_ID_NPC_TMD_START 11001
    #define HT_ID_NPC_TMD_END 11999
    #define HT_ID_MONSTER_TMD_START 12001
    #define HT_ID_MONSTER_TMD_END 12999
    #define HT_ID_MONSTER_TEX_START 13001
    #define HT_ID_MONSTER_TEX_END 13999
    #define HT_ID_ITEM_TMD_START 14001
    #define HT_ID_ITEM_TMD_END 14999

    so for example if you change 10999 for 11999 then you need to move:
    NPC_TMD_ to 12xxx
    MONSTER_TMD to 13xxx
    and so on.
    as you see they are in chain, so the next one starts where the before ended, if you change 1 range for another, then you will need to change all the rest too. That is why I said that the best way is to add another range instead of changing the actual ones. As you see the range works on compares (CMP) so adding a new range is easy for those who know what are doing.
    hello @Eliana Gherbaz for Texture? what offset?

  3. #18
    Enthusiast canxing is offline
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    Re: ClientRes.XML file on the PCMesh page expansion problem

    Quite different

  4. #19
    Member itachi7 is offline
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    Re: ClientRes.XML file on the PCMesh page expansion problem

    Quote Originally Posted by Panyawan View Post
    hello @Eliana Gherbaz for Texture? what offset?
    If you're talking about PCTex it should be 20001 to 21999

  5. #20
    Member heinz1 is offline
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    Re: ClientRes.XML file on the PCMesh page expansion problem

    Quote Originally Posted by Eliana Gherbaz View Post
    see as I said will be easy for those who knows what are doing, and of course will not for those who dont know.

    adding a new range is simple just following what hanbit did to add new ranges when they released k5.2.

    I do not modify other ppl files, I just help here on "how to do it", so sorry, don't upload your HT because I will not make the change for you.
    Hello maam Eliana i tried to edit the offset but the problem is i cant click the NPC..

    - - - Updated - - -

    #define HT_ID_NPC_TMD_START 11001
    #define HT_ID_NPC_TMD_END 11999

    i only change the NPC TMB START to 45001 which is = AFC9 AND NPC TMB END 45999 is = B3AF, but my one problem is i cant click the NPC.....

  6. #21
    Member heinz1 is offline
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    Re: [Help] ClientRes.XML file on the PCMesh page expansion problem

    Solvded thanks maam eliana..

  7. #22
    Member forsakendev is offline
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    Re: [Help] ClientRes.XML file on the PCMesh page expansion problem

    Quote Originally Posted by heinz1 View Post
    Solvded thanks maam eliana..
    How you solved the issues ? can you tell us ?

  8. #23
    Member heinz1 is offline
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    Re: [Help] ClientRes.XML file on the PCMesh page expansion problem

    Quote Originally Posted by forsakendev View Post
    How you solved the issues ? can you tell us ?
    Sir forsaken im just following her guide,,


    BY THE WAY MAAM ELIANA DO YOU HAVE CLUE ON DISABLE THE PARTBOARD AND ASHRAM STORAGE THANK YOU.

  9. #24
    Member forsakendev is offline
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    Re: [Help] ClientRes.XML file on the PCMesh page expansion problem

    Quote Originally Posted by heinz1 View Post
    Sir forsaken im just following her guide,,


    BY THE WAY MAAM ELIANA DO YOU HAVE CLUE ON DISABLE THE PARTBOARD AND ASHRAM STORAGE THANK YOU.
    Ok tnx mate

  10. #25
    Member iElyrb is offline
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    Re: ClientRes.XML file on the PCMesh page expansion problem

    Quote Originally Posted by Eliana Gherbaz View Post
    IDs for all things are restricted on the HTLauncher code, the code define each range with a START and END, that definition is on the code, not on the xml files, that is why when you reached the MAX for CHARACTERMESH_TMD which is 10999 and for example you add another one with id 11000 client will crash or ignore that ID, now if you add 11001 most probably is that your client will crash because 11001 belongs to the NPC_TMD and is already on your xml on the npc tab declared.

    So to add more IDs for the CHARACTERMESH_TMD you will need to hex edit the HTLauncher, with one of the 2 options I mentioned in my previous post.
    Hello Eliana, this might be a dead topic but I have a question regarding on DLL attaching if you don't mind.

    I have found the offset of almost everything on my HTLauncher for the Mesh and Texture ID's and have already accomplished changing it.

    My question is instead of hexing it, how do I make a DLL for it?
    How do I override the HTLauncher with the DLL?
    Lets say change my PCMesh from 10301 to 10999 to 50001 to 70001

    On OllyDBG what I did was just simply change 283D(10301) and 2AF7(10999) to C351(50001) and C351 (70001), then adjust my Clientres accordingly.



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