If the equipment ID is greater than 65535, the appearance of this equipment can only be seen by yourself, and other players see the default fashion.
Is there a way to solve this problem?
Troubled for a long time
If the equipment ID is greater than 65535, the appearance of this equipment can only be seen by yourself, and other players see the default fashion.
Is there a way to solve this problem?
Troubled for a long time
http://forum.ragezone.com/f967/solve...sible-1156122/
checked it works
The GS was modified according to the instructions, but it did not actually work. Does the client part also need to be modified?
what for?you don't need to modify the exe file if you want to add a mod ... you add the path to models.pck to patch.data and the new id to elements.data
- - - Updated - - -
do you need such a gs? 65535+
- - - Updated - - -
changed all values and saved and everything will work if done correctly
- - - Updated - - -
- - - Updated - - -
if your friends do not see new clothes on you, you have incorrectly indicated the path in fashionable things, you need to go back all check the files in patch.data are correctly located in models.pck and icons in serfaces.pckelements.data
- - - Updated - - -
if you add items that were moxing.pckyou may have to manually change each ecm file the path to the files is registered which does not exist for you ...unless your exe file reads moxing.pckbut this is a different topic ...
I know that the fashion model has been moved to moxing.pck in the new client. This problem has been solved. The current problem is that only you can see the equipment or fashion with ID greater than 65535, and other players cannot see it. (If it is a path problem, you can't see it yourself)
I will check and tell you my exe file supports moxing.pck
To bypass the signature check on the client, just do the following: find a sequence of bytes0x83, 0xc4, 0x08, 0x85, 0xc0, 0x0f, 0x94, 0x44, 0x24, ??, 0xe8and above this sequence, change the code 0x50 (push eax) to 0x51 (push ecx) by 13 bytes.an example of connecting an exe file a link to a guide I can not give a third-party forum ... version below example
- - - Updated - - -
You can take another exe file and compare
- - - Updated - - -
You can also use different versions in client and server as in perfect world ...I did this when I needed a console on 774, I used the 774 server and elements.data v 774, client 773 and elements.data v773I could get from the 773 client to the 774 server but with the console ...hex changed only sheet 83
- - - Updated - - -
The editor morze transferred the structure of sheet 83 and everything worked
- - - Updated - - -
to check, you can give me elements.data v774, I will make v773 from it, saving all the files and the structure, only 83 sheets will be changed
- - - Updated - - -
or vice versa
- - - Updated - - -
what prevents you from slipping another elements.data to the exe file and making the server and client files different but preserving the structure and identity of the items
- - - Updated - - -
as an example 2 different versions of elements.data773-774 but they are no different except for 83 sheets
https://fex.net/ru/s/edfblcp
dell...
Last edited by Rokky; 17-04-21 at 10:32 AM.
After so long, can anyone give a specific tutorial? Thank you very much.