For v253:
1)wnet:
->I didn't even try to compile gacd & gauthd
->gqueryd is very unstable and fails to compile for no reason and gives the following errors using mknow script:
Code:
./can_auction_gen.sh exptypes.h > can_auction.h
awk: ./can_auction_gen.sh:2: BEGIN { in_struct = 0; }
awk: ./can_auction_gen.sh:2: ^ invalid char '
' in expression
make: *** [can_auction.h] Error 1
Ironically when I try to compile manually without using mknow script, It compiles if I do it enough times through linux command.
->I compiled toplist but I feel there is an issue with it.
->unamed needs to be renamed uniquenamed in some cases.
->gamedbd.wdb needs to be renamed into gamedbd.
--->Overall wnet folder is kinda easy to fix:
2)wskill:
->I haven't figured out how to extract the skills source from SQL.
->I heard that weditor is needed to extract the sql.I haven't figured it out.
3)wgame
->I had to put the original libskill.so into wgame/gs to compile gs.
->As for wgame the original files from the gs seems to be broken.
Luckily @Fyyre put the fix in wgame.
That's why you can find files in wgame that are supposed to be in the gs in Dysil server source.
just need to move them from wgame to gs!
*This is the archive for v253 that contains compileable wnet and wgame(Mole isn't removed):

https://drive.google.com/file/d/1hS1...QKfR2563-/view
*I managed to change the binaries and I entered the game.
Note: I will move on to v260 server source after this.
- - - Updated - - -
I have noticed there are 2 toplist in:
server-fw/toplist (714ko)
server-fw/gamed (15.9mb)
->It's kinda confusing.
Shouldn't we compile like 2 different toplist?
It seems we are missing the sourcecode of the 2nd toplist.