2.2.3 Max HP Bug

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  1. #1
    Account Upgraded | Title Enabled! jademaster is offline
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    2.2.3 Max HP Bug

    I noticed this bug if you went more than 70k HP your hp will go back to 1667 and pots will no loger work. someone knows how to edit max HP in client side?


  2. #2
    Newbe likertuban is offline
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    Re: 2.2.3 Max HP Bug

    Quote Originally Posted by jademaster View Post
    I noticed this bug if you went more than 70k HP your hp will go back to 1667 and pots will no loger work. someone knows how to edit max HP in client side?
    it's not only 223 but 2232 too,
    because client use unsigned __int6 for HP, while server use int
    just like my sig, it require to alter the client system and server system...
    which mean module on both side

  3. #3
    Account Upgraded | Title Enabled! jademaster is offline
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    Re: 2.2.3 Max HP Bug

    oh man. modules. tsk2x. thanks liker

  4. #4
    Apprentice 4erepaxa is offline
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    Re: 2.2.3 Max HP Bug

    sorry for nercoposting, but you don't need to use modules for that!
    U need to edit 4 adress on serverside and 3 adress on client side

    also Recover and PartyMember =)
    Last edited by 4erepaxa; 22-10-16 at 11:05 PM.

  5. #5
    Newbe likertuban is offline
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    Re: 2.2.3 Max HP Bug

    Quote Originally Posted by 4erepaxa View Post
    sorry for nercoposting, but you don't need to use modules for that!
    U need to edit 4 adress on serverside and 3 adress on client side

    also Recover and PartyMember =)
    wow, that is a news to me,
    the packet send to client for HP is __int16 right? o.O
    did you change that? or did you just modify packet size for recover, if i recall, recover only send __int16 without any other data , unlike base download packet
    sad i'm not in front of my pc, can't recheck it

  6. #6
    Apprentice 4erepaxa is offline
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    Re: 2.2.3 Max HP Bug

    Quote Originally Posted by likertuban View Post
    wow, that is a news to me,
    the packet send to client for HP is __int16 right? o.O
    did you change that? or did you just modify packet size for recover, if i recall, recover only send __int16 without any other data , unlike base download packet
    sad i'm not in front of my pc, can't recheck it

  7. #7
    Newbe likertuban is offline
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    Re: 2.2.3 Max HP Bug

    Quote Originally Posted by 4erepaxa View Post
    that is more complicated
    you have hex edit the function to change the asm instruction from ax to eax,
    it's feel like creating module with hex editor to me

  8. #8
    Valued Member Chyz is offline
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    Re: 2.2.3 Max HP Bug

    Quote Originally Posted by likertuban View Post
    that is more complicated
    you have hex edit the function to change the asm instruction from ax to eax,
    it's feel like creating module with hex editor to me
    u have that address sir? give me pls :)



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