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Apprentice
change damage
how to change Animus Attack in My server?
sorry my bad english 
this my strs.
[filemask="IsisCharacter.dat",tableview = 1]
struct IsisCharacterFile
{
u32 nBlocks;
u32 nColumns;
u32 nSize;
child IsisCharacterBlock [count=nBlocks];
}
struct IsisCharacterBlock [preload=1]
{
u32 [tag="¹"] DWORD;
cstr [len=60] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
u32 [tag="---"] DWORD;
}
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Valued Member
Re: change damage
Just fix it and find what you want from it~
FIND!
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Beast at Night