[HELP] Metallic shiny texture look-like for armors

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  1. #1
    Apprentice ADMJamie is offline
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    ! [HELP] Metallic shiny texture look-like for armors

    Hey guys! uhmm... I'm trying to become a graphic developer. I learned how to edit textures and alpha channels, (but still learning tho, especially the eff files since most tutorials pictures were corrupted :( )

    Anyway, im trying to make a DA texture that look like something shiny? like this:


    If there's a updated thread there for texture tutorials, please give me link :) thank you!


  2. #2
    Valued Member HaterAids is offline
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    Re: [HELP] Metallic shiny texture look-like for armors

    Why did you show the bellato picture? To get the effect the easy way (if you have the all graphic files that go with it) is just compare those files to the ones your editing. If not I would grab the Paimon .eff to use as a base then tweak it if needed. Metallic effect more often than not is just the way the .eff is setup.

  3. #3
    Apprentice ADMJamie is offline
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    Re: [HELP] Metallic shiny texture look-like for armors

    Quote Originally Posted by HaterAids View Post
    Why did you show the bellato picture? To get the effect the easy way (if you have the all graphic files that go with it) is just compare those files to the ones your editing. If not I would grab the Paimon .eff to use as a base then tweak it if needed. Metallic effect more often than not is just the way the .eff is setup.
    ignore the bellato tho, do you have an example there sir? I use clean default client here. I was hoping to get that DA texture tho but the site is dead. I want to compare it via hex codes.

    - - - Updated - - -



    I want my texture to look like that

  4. #4
    Leech feeder. lifestream is offline
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    Re: [HELP] Metallic shiny texture look-like for armors

    Use the eff.strs from my release to see what something does in the eff files. It's all in the EFF file.

  5. #5
    Valued Member HaterAids is offline
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    Re: [HELP] Metallic shiny texture look-like for armors

    I haven't checked this but here's something to work from.
    I took parts from the 55 paimon .eff file as a base:

    //RECALL02.DDS is gold and inside ./Chef/Tex, for grey use recall05_G.dds instead
    B0 00 02 52 45 43 41 4C 4C 30 32 2E 44 44 53 00
    CD CD CD CD CD CD CD 00 00 00 00 00 00 00 00 E0
    90 4C 10 40 BF 4A 10 A0 E8 48 10 2E 5C 5C 43 48
    45 46 5C 54 45 58 5C 00 CD CD CD CD CD CD CD 00
    //play around with these values, different combinations might be closer to what your looking for.
    00 01 01 00 00 00 00 CD CC CC 3D 00 00 40 40 00
    01 01 01 01 00 00 00 00 00 00 00 00 00 00 00 00
    00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    00 00 00 00 00 00 80 40 00 00 00 00 00 00 00 00
    E0 90 4C 10 40 BF 4A 10 A0 E8 48 10 00 00 00 00

  6. #6
    Apprentice ADMJamie is offline
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    Re: [HELP] Metallic shiny texture look-like for armors

    Quote Originally Posted by lifestream View Post
    Use the eff.strs from my release to see what something does in the eff files. It's all in the EFF file.
    Thank you :D i think i just found a perfect tutorials on your files :D

    - - - Updated - - -

    Quote Originally Posted by HaterAids View Post
    I haven't checked this but here's something to work from.
    I took parts from the 55 paimon .eff file as a base:

    //RECALL02.DDS is gold and inside ./Chef/Tex, for grey use recall05_G.dds instead
    B0 00 02 52 45 43 41 4C 4C 30 32 2E 44 44 53 00
    CD CD CD CD CD CD CD 00 00 00 00 00 00 00 00 E0
    90 4C 10 40 BF 4A 10 A0 E8 48 10 2E 5C 5C 43 48
    45 46 5C 54 45 58 5C 00 CD CD CD CD CD CD CD 00
    //play around with these values, different combinations might be closer to what your looking for.
    00 01 01 00 00 00 00 CD CC CC 3D 00 00 40 40 00
    01 01 01 01 00 00 00 00 00 00 00 00 00 00 00 00
    00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    00 00 00 00 00 00 80 40 00 00 00 00 00 00 00 00
    E0 90 4C 10 40 BF 4A 10 A0 E8 48 10 00 00 00 00
    thank you bro :D i'll soon share my texture i made :)



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