
Originally Posted by
lifestream
Even tho i made this awful decision of opening my old server again (players are a headache to deal with) - i have tried to avoid any real development - it eats too much time.
Besides messing around with a few models and replacing some bad ones/adjusting angles i had before the 3dsmax plugin era and adjusting some ingame balance - nothing major.
I'm not a 3d artist so i didn't spend much time with that part - existing "free" stuff mostly wont work for rf or is designed for rendering artwork - and i don't have the patience and time to learn and start making my own complex models.
Besides that there isn't much to do with RF. Models/maps are one thing but new functionality/mechanics are too deep in debugging and even then they are half assed features that barely work.
And rF lacks a lot - maps and models are one thing but after initial "wow" wears off, people get bored again and only look at stats/fastest farm spots.
Also proper lack of support for decent shaders. Everything is just basic baked textures - and no support for even simple normal maps.