
Originally Posted by
shibicocu
Can i see ur settings ong both gmconfig and appconfig?..
Anyone who has client for ios/iphone?
C:\MuOrigin(HHExtreme)\Server\KF\Line1\GameServer\log
PHP Code:
2020-05-11 00:09:37: ##exception##System.IO.FileNotFoundException: Não foi possível localizar o arquivo 'C:\MuOrigin(HHExtreme)\Config\GameRes\Config\JieRiGifts\JieRiHuiJiFanLi.xml'.Nome do arquivo: 'C:\MuOrigin(HHExtreme)\Config\GameRes\Config\JieRiGifts\JieRiHuiJiFanLi.xml' em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize) em System.Xml.XmlDownloadManager.GetStream(Uri uri, ICredentials credentials, IWebProxy proxy, RequestCachePolicy cachePolicy) em System.Xml.XmlUrlResolver.GetEntity(Uri absoluteUri, String role, Type ofObjectToReturn) em System.Xml.XmlTextReaderImpl.FinishInitUriString() em System.Xml.XmlReaderSettings.CreateReader(String inputUri, XmlParserContext inputContext) em System.Xml.Linq.XElement.Load(String uri, LoadOptions options) em GameServer.Logic.GeneralCachingXmlMgr.CachingXml(String xmlFileName)xmlFileName=C:/MuOrigin(HHExtreme)/Config/GameRes/Config/JieRiGifts/JieRiHuiJiFanLi.xml2020-05-11 00:09:55: ##exception##System.OverflowException: Valor era muito grande ou muito pequeno para um byte assinado. em System.Convert.ToSByte(Int32 value) em GameServer.Logic.HolyItemManager.Initialize() em GameServer.Logic.GlobalServiceManager.initialize() em GameServer.Program.InitServer()2020-05-11 00:10:15: ##exception##System.IO.FileNotFoundException: Não foi possível localizar o arquivo 'C:\MuOrigin(HHExtreme)\Config\GameRes\Config\JieRiGifts\JieRiHuiJiFanLi.xml'.Nome do arquivo: 'C:\MuOrigin(HHExtreme)\Config\GameRes\Config\JieRiGifts\JieRiHuiJiFanLi.xml' em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize) em System.Xml.XmlDownloadManager.GetStream(Uri uri, ICredentials credentials, IWebProxy proxy, RequestCachePolicy cachePolicy) em System.Xml.XmlUrlResolver.GetEntity(Uri absoluteUri, String role, Type ofObjectToReturn) em System.Xml.XmlTextReaderImpl.FinishInitUriString() em System.Xml.XmlReaderSettings.CreateReader(String inputUri, XmlParserContext inputContext) em System.Xml.Linq.XElement.Load(String uri, LoadOptions options) em GameServer.Logic.GeneralCachingXmlMgr.CachingXml(String xmlFileName)xmlFileName=C:/MuOrigin(HHExtreme)/Config/GameRes/Config/JieRiGifts/JieRiHuiJiFanLi.xml2020-05-11 00:10:19: ##exception##System.OverflowException: Valor era muito grande ou muito pequeno para um byte assinado. em System.Convert.ToSByte(Int32 value) em GameServer.Logic.HolyItemManager.Initialize() em GameServer.Logic.GlobalServiceManager.initialize() em GameServer.Program.InitServer()
C:\MuOrigin(HHExtreme)\Server\Server1\GameServer\log
PHP Code:
2020-05-11 00:13:03: ##exception##System.IO.FileNotFoundException: Não foi possível localizar o arquivo 'C:\MuOrigin(HHExtreme)\Config\GameRes\Config\JieRiGifts\JieRiHuiJiFanLi.xml'.Nome do arquivo: 'C:\MuOrigin(HHExtreme)\Config\GameRes\Config\JieRiGifts\JieRiHuiJiFanLi.xml' em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize) em System.Xml.XmlDownloadManager.GetStream(Uri uri, ICredentials credentials, IWebProxy proxy, RequestCachePolicy cachePolicy) em System.Xml.XmlUrlResolver.GetEntity(Uri absoluteUri, String role, Type ofObjectToReturn) em System.Xml.XmlTextReaderImpl.FinishInitUriString() em System.Xml.XmlReaderSettings.CreateReader(String inputUri, XmlParserContext inputContext) em System.Xml.Linq.XElement.Load(String uri, LoadOptions options) em GameServer.Logic.GeneralCachingXmlMgr.CachingXml(String xmlFileName)xmlFileName=C:/MuOrigin(HHExtreme)/Config/GameRes/Config/JieRiGifts/JieRiHuiJiFanLi.xml2020-05-11 00:13:07: ##exception##System.OverflowException: Valor era muito grande ou muito pequeno para um byte assinado. em System.Convert.ToSByte(Int32 value) em GameServer.Logic.HolyItemManager.Initialize() em GameServer.Logic.GlobalServiceManager.initialize() em GameServer.Program.InitServer()
appconfig1: https://prnt.sc/segj79
gmconfig1: https://prnt.sc/segjdd
appconfig2: https://prnt.sc/segjpo
gmconfikg2: https://prnt.sc/segjv9