[Release] Mu Server 7.x PREMIUN (Fix 2 Mounts) (Fix Cross Server Event)

Page 71 of 87 FirstFirst ... 2161636465666768697071727374757677787981 ... LastLast
Results 1,051 to 1,065 of 1296
  1. #1051
    Registered jneb08 is offline
    MemberRank
    Apr 2014 Join Date
    22Posts

    Re: [Release] Mu Server 7.x PREMIUN (Fix 2 Mounts) (Fix Cross Server Event)

    [Release] Mu Server 7.x PREMIUN (Fix 2 Mounts) (Fix Cross Server Event)
    Quote Originally Posted by 20cortar View Post
    yeah, same place!

    https://prnt.sc/sgf71z
    copy and paste it to your gameserver kf/line1

    <?xml version="1.0" encoding="utf-8"?>
    <Config>
    <!--EventLevel事件日志级别为, -1:不记录, 0: 调试, 1: 提示, 2: 记录, 3: 重要-->
    <!--LogType程序日志级别为, -1:不记录, 0: 提示, 1: 警告, 2: 错误, 3: SQL语句-->
    <Server LineID="9001" EventLevel="1" LogType="1" />
    <Socket ip="" port="9001" capacity="900" />
    <DBServer pool="50" ip="127.0.0.1" port="30900" />
    <LogDBServer pool="10" ip="127.0.0.1" port="40900" />
    <NameServer IP="127.0.0.1" Port="7878" PingTaiID="APPS" />
    <Token count="10000" randseed="123456" sha1="12345" data="12345" webkey="fgJKTRdsajt68ss7j" />
    <!--GameManager游戏管理配置, UserNames GM管理员名称列表, 有多个使用半角的逗号分开, IPs允许操作的gm在线时的IP列表,多个使用半角的逗号分开-->
    <GameManager SuperUserNames="*" UserNames="*" IPs="*" />
    <Map Code="6090" MainCode="1" />
    <!--GoodsIDs不为空,则自动给予新角色一堆物品-->
    <Goods GoodsIDs="410001,411001,412001" />
    <!--Path GameRes资源所在的目录-->
    <Resource Path="C:\MuOrigin(HHExtreme)\Config" />
    <!--DBLogEnable 是否启用记录日志功能1启用,0关闭-->
    <DBLog DBLogEnable="1" Path="C:\mu_server\logs\kuafu\GameServer" />
    <!--内存缓冲配置 size,num|size,num|size,num-->
    <CacheMemoryParam CacheMemoryBlocks="40,20000|100,100|600,80|2014,40|4096,10|100000,2400" />
    <!--发送操作睡眠时间配置SendDataIntervalTicks必须大于等于20小于等于500 单位毫秒, MaxSingleSocketSendBufferSize单套接字延迟发
    送缓冲区大小[必须大于等于18000 小于等于32000] 单位字节, SendDataTimeOutTicks 发送超时时间,单位毫秒,取值 3000 到 20000之间-->
    <SendDataParam SendDataIntervalTicks="50" MaxSingleSocketSendBufferSize="100000" SendDataTimeOutTicks="5000" />
    <!--Lua引擎的配置参数-->
    <Lua InitNum="5" />
    <AllowRejectLogin Mode="0" List="ZYT20000,ZYT20001,ZYT20002" />
    </Config>
    copy ang paste it to your gameserver server1
    <?xml version="1.0" encoding="utf-8"?>
    <Config>
    <!--EventLevel事件日志级别为, -1:不记录, 0: 调试, 1: 提示, 2: 记录, 3: 重要-->
    <!--LogType程序日志级别为, -1:不记录, 0: 提示, 1: 警告, 2: 错误, 3: SQL语句-->
    <Server LineID="1" EventLevel="1" LogType="1" />
    <Socket ip="" port="3001" capacity="900" />
    <DBServer pool="50" ip="127.0.0.1" port="23001" />
    <LogDBServer pool="10" ip="127.0.0.1" port="43001" />
    <NameServer IP="127.0.0.1" Port="7878" PingTaiID="APPS" />
    <Token count="10000" randseed="123456" sha1="12345" data="12345" webkey="fgJKTRdsajt68ss7j" />
    <!--GameManager游戏管理配置, UserNames GM管理员名称列表, 有多个使用半角的逗号分开, IPs允许操作的gm在线时的IP列表,多个使用半角的逗号分开-->
    <GameManager SuperUserNames="*" UserNames="*" IPs="*" />
    <Map Code="6090" MainCode="1" />
    <!--GoodsIDs不为空,则自动给予新角色一堆物品-->
    <Goods GoodsIDs="92213,1,1,0,0,0,0" />
    <!--Path GameRes资源所在的目录-->
    <Resource Path="C:\MuOrigin(HHExtreme)\Config" />
    <!--DBLogEnable 是否启用记录日志功能1启用,0关闭-->
    <DBLog DBLogEnable="1" Path="C:\mu_server\logs\GameServer" />
    <!--内存缓冲配置 size,num|size,num|size,num-->
    <CacheMemoryParam CacheMemoryBlocks="40,20000|100,100|600,80|2014,40|4096,10|100000,2400" />
    <!--发送操作睡眠时间配置SendDataIntervalTicks必须大于等于20小于等于500 单位毫秒, MaxSingleSocketSendBufferSize单套接字延迟发
    送缓冲区大小[必须大于等于18000 小于等于32000] 单位字节, SendDataTimeOutTicks 发送超时时间,单位毫秒,取值 3000 到 20000之间-->
    <SendDataParam SendDataIntervalTicks="50" MaxSingleSocketSendBufferSize="100000" SendDataTimeOutTicks="5000" />
    <!--Lua引擎的配置参数-->
    <Lua InitNum="5" />
    <AllowRejectLogin Mode="0" List="ZYT20000,ZYT20001,ZYT20002" />
    </Config>

  2. #1052
    Registered 20cortar is offline
    MemberRank
    Apr 2015 Join Date
    13Posts

    Re: [Release] Mu Server 7.x PREMIUN (Fix 2 Mounts) (Fix Cross Server Event)

    Quote Originally Posted by jneb08 View Post
    copy and paste it to your gameserver kf/line1



    copy ang paste it to your gameserver server1

    still error :/

    impossible to get read acess to the process "GameServer.exe" (ID: 7)

    https://prnt.sc/sh31d8

  3. #1053
    Registered jneb08 is offline
    MemberRank
    Apr 2014 Join Date
    22Posts

    Re: [Release] Mu Server 7.x PREMIUN (Fix 2 Mounts) (Fix Cross Server Event)

    Quote Originally Posted by 20cortar View Post
    still error :/

    impossible to get read acess to the process "GameServer.exe" (ID: 7)

    https://prnt.sc/sh31d8

    use my config

    download and extract it to C:\MuOrigin(HHExtreme)

    here is the download link
    Server

  4. #1054
    Registered 20cortar is offline
    MemberRank
    Apr 2015 Join Date
    13Posts

    Re: [Release] Mu Server 7.x PREMIUN (Fix 2 Mounts) (Fix Cross Server Event)

    Quote Originally Posted by jneb08 View Post
    use my config

    download and extract it to C:\MuOrigin(HHExtreme)

    here is the download link
    Server
    same thing

    https://prnt.sc/sh3ghq

    do you use windows 10 too?I'm starting to think it's windows, I wanted to create localhost before trying on a VPS

  5. #1055
    Registered jneb08 is offline
    MemberRank
    Apr 2014 Join Date
    22Posts

    Re: [Release] Mu Server 7.x PREMIUN (Fix 2 Mounts) (Fix Cross Server Event)

    Quote Originally Posted by 20cortar View Post
    same thing

    https://prnt.sc/sh3ghq

    do you use windows 10 too?I'm starting to think it's windows, I wanted to create localhost before trying on a VPS
    yes im using windows 10 64bit and i have no issue did you open port 3001 and 9001?

  6. #1056
    Registered 20cortar is offline
    MemberRank
    Apr 2015 Join Date
    13Posts

    Re: [Release] Mu Server 7.x PREMIUN (Fix 2 Mounts) (Fix Cross Server Event)

    Quote Originally Posted by jneb08 View Post
    yes im using windows 10 64bit and i have no issue did you open port 3001 and 9001?
    lol me too

    yeah, all ports open on router
    and firewall disable :/

  7. #1057
    Hardcore Member pelin4eto is offline
    MemberRank
    Jan 2013 Join Date
    127.0.0.1Location
    122Posts

    Re: [Release] Mu Server 7.x PREMIUN (Fix 2 Mounts) (Fix Cross Server Event)

    Quote Originally Posted by 20cortar View Post
    Gameserver error: https://prnt.sc/se2gfb


    please help <3

    MuOrigin(HHExtreme)\Server\KF\Line1\GameServer\log:

    PHP Code:
    2020-05-10 16:25:09##exception##
    System.IO.FileNotFoundExceptionNão foi possível localizar o arquivo 'C:\MuOrigin(HHExtreme)\Config\GameRes\Config\JieRiGifts\JieRiHuiJiFanLi.xml'.
    Nome do arquivo'C:\MuOrigin(HHExtreme)\Config\GameRes\Config\JieRiGifts\JieRiHuiJiFanLi.xml'
       
    em System.IO.__Error.WinIOError(Int32 errorCodeString maybeFullPath)
       
    em System.IO.FileStream.Init(String pathFileMode modeFileAccess accessInt32 rightsBoolean useRightsFileShare shareInt32 bufferSizeFileOptions optionsSECURITY_ATTRIBUTES secAttrsString msgPathBoolean bFromProxyBoolean useLongPathBoolean checkHost)
       
    em System.IO.FileStream..ctor(String pathFileMode modeFileAccess accessFileShare shareInt32 bufferSize)
       
    em System.Xml.XmlDownloadManager.GetStream(Uri uriICredentials credentialsIWebProxy proxyRequestCachePolicy cachePolicy)
       
    em System.Xml.XmlUrlResolver.GetEntity(Uri absoluteUriString roleType ofObjectToReturn)
       
    em System.Xml.XmlTextReaderImpl.FinishInitUriString()
       
    em System.Xml.XmlReaderSettings.CreateReader(String inputUriXmlParserContext inputContext)
       
    em System.Xml.Linq.XElement.Load(String uriLoadOptions options)
       
    em GameServer.Logic.GeneralCachingXmlMgr.CachingXml(String xmlFileName)xmlFileName=C:/MuOrigin(HHExtreme)/Config/GameRes/Config/JieRiGifts/JieRiHuiJiFanLi.xml
    2020
    -05-10 16:25:21##exception##
    System.OverflowExceptionValor era muito grande ou muito pequeno para um byte assinado.
       
    em System.Convert.ToSByte(Int32 value)
       
    em GameServer.Logic.HolyItemManager.Initialize()
       
    em GameServer.Logic.GlobalServiceManager.initialize()
       
    em GameServer.Program.InitServer() 

    MuOrigin(HHExtreme)\Server\Server1\GameServer\log

    PHP Code:
    2020-05-10 16:25:26##exception##System.IO.FileNotFoundException: Não foi possível localizar o arquivo 'C:\MuOrigin(HHExtreme)\Config\GameRes\Config\JieRiGifts\JieRiHuiJiFanLi.xml'.Nome do arquivo: 'C:\MuOrigin(HHExtreme)\Config\GameRes\Config\JieRiGifts\JieRiHuiJiFanLi.xml'   em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)   em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)   em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize)   em System.Xml.XmlDownloadManager.GetStream(Uri uri, ICredentials credentials, IWebProxy proxy, RequestCachePolicy cachePolicy)   em System.Xml.XmlUrlResolver.GetEntity(Uri absoluteUri, String role, Type ofObjectToReturn)   em System.Xml.XmlTextReaderImpl.FinishInitUriString()   em System.Xml.XmlReaderSettings.CreateReader(String inputUri, XmlParserContext inputContext)   em System.Xml.Linq.XElement.Load(String uri, LoadOptions options)   em GameServer.Logic.GeneralCachingXmlMgr.CachingXml(String xmlFileName)xmlFileName=C:/MuOrigin(HHExtreme)/Config/GameRes/Config/JieRiGifts/JieRiHuiJiFanLi.xml2020-05-10 16:25:29: ##exception##System.OverflowException: Valor era muito grande ou muito pequeno para um byte assinado.   em System.Convert.ToSByte(Int32 value)   em GameServer.Logic.HolyItemManager.Initialize()   em GameServer.Logic.GlobalServiceManager.initialize()   em GameServer.Program.InitServer() 
    Add these two files to this folder (they are missing) to solve some of your problems
    https://prnt.sc/sh6u90

  8. #1058
    Registered shibicocu is offline
    MemberRank
    May 2020 Join Date
    7Posts

    Re: [Release] Mu Server 7.x PREMIUN (Fix 2 Mounts) (Fix Cross Server Event)

    guys..anyone knows how the players will use the giftcode?

  9. #1059
    Registered elvisete is offline
    MemberRank
    Sep 2019 Join Date
    BrasilLocation
    19Posts

    Re: [Release] Mu Server 7.x PREMIUN (Fix 2 Mounts) (Fix Cross Server Event)

    help files quest
    Last edited by elvisete; 15-05-20 at 10:17 PM.

  10. #1060
    Registered vithanhlam is offline
    MemberRank
    Dec 2007 Join Date
    13Posts

    Re: [Release] Mu Server 7.x PREMIUN (Fix 2 Mounts) (Fix Cross Server Event)

    Hello, where can I edit this?
    Quote Originally Posted by azot View Post
    Good morning guys!

    I would like to know how do I edit the assets.

    I know how to export, but I don't know how to import back to the file in question.

    Thanks in advance to everyone who helps!



    https://prntscr.com/s4o260
    - - - Updated - - -

    Hello how can I edit the name of the buttons, and the title image in this game.

    - - - Updated - - -

    Hello how can I edit the name of the buttons, and the title image in this game.

  11. #1061
    Ultimate Member raffy0809 is offline
    MemberRank
    Feb 2010 Join Date
    in your heartLocation
    170Posts

    Re: [Release] Mu Server 7.x PREMIUN (Fix 2 Mounts) (Fix Cross Server Event)

    where can i get the sql file? can some one provide a link thnx

  12. #1062
    Registered elvisete is offline
    MemberRank
    Sep 2019 Join Date
    BrasilLocation
    19Posts

    Re: [Release] Mu Server 7.x PREMIUN (Fix 2 Mounts) (Fix Cross Server Event)

    config ip online public sorry BR '.'
    https://www.youtube.com/watch?v=O95c...ature=youtu.be

  13. #1063
    Registered shibicocu is offline
    MemberRank
    May 2020 Join Date
    7Posts

    Re: [Release] Mu Server 7.x PREMIUN (Fix 2 Mounts) (Fix Cross Server Event)

    anyone here who can help me?..where to update vip rewards and mall on apk ?..thank you @seedmaker can you share ur monster.xml?..thanks

  14. #1064
    Newbie bazan is offline
    MemberRank
    Sep 2019 Join Date
    2Posts

    Re: [Release] Mu Server 7.x PREMIUN (Fix 2 Mounts) (Fix Cross Server Event)

    buenas noches queria saber si haces instalaciones x pago???

  15. #1065
    Registered vithanhlam is offline
    MemberRank
    Dec 2007 Join Date
    13Posts

    Re: [Release] Mu Server 7.x PREMIUN (Fix 2 Mounts) (Fix Cross Server Event)

    How can I edit the text here in another language?
    https://prnt.sc/sj0dir



Advertisement