[Release] Mu Server 7.x PREMIUN (Fix 2 Mounts) (Fix Cross Server Event)

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  1. #1246
    Newbie alfreedob is offline
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    Dec 2020 Join Date
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    Re: [Release] Mu Server 7.x PREMIUN (Fix 2 Mounts) (Fix Cross Server Event)

    [Release] Mu Server 7.x PREMIUN (Fix 2 Mounts) (Fix Cross Server Event)
    Estou acompanhando o tópico a alguns dias.
    Porém, preciso de uma ajuda.
    01- Onde posso traduzir totalmente o JOGO para Pt-Br?
    02- Onde altero as imagens com descrições?
    03- Alterar o Ícone do .Apk e também o nome do .Apk?

    ------------------------------------------------------------
    I've been following the topic for a few days.
    However, I need help.
    01- Where can I fully translate the GAME to Pt-Br?
    02- Where do I change the images with descriptions?
    03- Change the .Apk Icon and also the name of the .Apk?

  2. #1247
    Newbie DarkFuzion is offline
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    Re: [Release] Mu Server 7.x PREMIUN (Fix 2 Mounts) (Fix Cross Server Event)

    I'm new to all of this but I'm trying to find the ip in Assembly-CSharp.dll so I can change it. I've opened Assembly-CSharp.dll with dnSpy but not sure where to look from there. Can anyone point me in the right direction.

  3. #1248
    Ultimate Member Tryout is offline
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    Re: [Release] Mu Server 7.x PREMIUN (Fix 2 Mounts) (Fix Cross Server Event)

    Is there any XAMPP version other than ISS?

  4. #1249
    Account Upgraded | Title Enabled! thejaguar1 is offline
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    Re: [Release] Mu Server 7.x PREMIUN (Fix 2 Mounts) (Fix Cross Server Event)

    Quote Originally Posted by oODiceOo View Post
    Reconfig your IIS
    Sorry forgot to reply. i already fix it. tnx anyway. God Bless

    - - - Updated - - -

    Quote Originally Posted by DarkFuzion View Post
    I'm new to all of this but I'm trying to find the ip in Assembly-CSharp.dll so I can change it. I've opened Assembly-CSharp.dll with dnSpy but not sure where to look from there. Can anyone point me in the right direction.
    1. open dnSpy
    2. drag Assembly-Csharp.dll to dnSpy or click open and locate Assembly
    3. click Search
    4. type http
    5. change option search from "all of the above" to "Number/String"
    6. change option search from "All Files" to "Files in same folder"
    7. scroll down, locate MoveNext and click once
    8. at the upper window scroll down search for :
    ``"api1.android.qmqj.xy.com",
    "api1.ios.qmqj.xy.com",
    "api1.qmqj.xy.com",
    "login-muorigin.webzen.com",
    "alpha-kr-mapi.webzen.com",
    "login.mu.kimi.com.tw",
    "119.29.10.118",
    "115.159.1.140",
    "115.159.72.41",
    "115.159.75.99",
    "192.167.0.100",
    "192.168.0.100",
    "202.31.213.131",
    "202.31.212.8",
    "spare.qj.tianmashikong.com",
    "spare2.qj.tianmashikong.com",
    "spare3.qj.tianmashikong.com",
    "sdk.mu.siamgame.in.th",
    "192.168.8.101",
    "192.168.8.101",
    "54.39.21.196"
    9. right click on the ip address and click "Edit Method (C#)"
    10. locate ip address again and change to your ip.
    11. click compile. (bottom right)
    12. Then Click Files >>>Save Module. Done.
    WAR is not the ANSWER. KILL the BASTARD!!!

  5. #1250
    Newbie Elektra is offline
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    Dec 2020 Join Date
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    Re: [Release] Mu Server 7.x PREMIUN (Fix 2 Mounts) (Fix Cross Server Event)

    Im do it STEP BY STEP FOLLOW YOU AND RESULT IS CANNOT CONNECTION TO HOST

  6. #1251
    Joke Time lightryuk12 is offline
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    Re: [Release] Mu Server 7.x PREMIUN (Fix 2 Mounts) (Fix Cross Server Event)

    lol show your error so that we can help


    Quote Originally Posted by Elektra View Post
    Im do it STEP BY STEP FOLLOW YOU AND RESULT IS CANNOT CONNECTION TO HOST

  7. #1252
    Newbie Elektra is offline
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    Re: [Release] Mu Server 7.x PREMIUN (Fix 2 Mounts) (Fix Cross Server Event)

    Im not have any error from tutorial. Open my browser and. entering 192.168.1.110 custom changed IP not work. I has incompile change IP for HHExtreme to my IP is 192.168.1.110 in finishing video and Save Module. Overall !!! Server started . Game is not connecting to server. Im get pickup new Compile completed file and run it by Blue Stack. Not Work for me.

    - - - Updated - - -

    Okay im ready entire my OS. And reinstall it in Windows 10. Im work in Server 2012 R2 in sometime. Im will get use VMware
    Last edited by Elektra; 27-12-20 at 10:15 PM.

  8. #1253
    Joke Time lightryuk12 is offline
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    Apr 2019 Join Date
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    Re: [Release] Mu Server 7.x PREMIUN (Fix 2 Mounts) (Fix Cross Server Event)

    if that so i cant help you..better you going to specific what you want or show your problem not just explaining what you did..

  9. #1254
    Newbie trongthuc is offline
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    Re: [Release] Mu Server 7.x PREMIUN (Fix 2 Mounts) (Fix Cross Server Event)

    Im is Elecktra user
    Hello !! How to add rare items to gift mail ? Or otherway ??? Helpppp
    Im Playing Mu 8.1 for HH Extreme
    I need code items to add to MAIL box in game
    example: I want 1000 Jewels of Chaos -quantity 5
    Im going web admin 192.168.1.102. How can edit it
    Last edited by trongthuc; 31-12-20 at 12:29 PM.

  10. #1255

    Re: [Release] Mu Server 7.x PREMIUN (Fix 2 Mounts) (Fix Cross Server Event)

    Hello friends.

    Could you help me?

    The GS is showing this error, and does not want to remain connected.


    Code:
    2021-01-02 19:19:35: ##exception##
    System.IO.FileNotFoundException: Could not find file 'C:\RAIZ\Config\GameRes\Config\JieRiGifts\JieRiFuWenFanLi.xml'.
    File name: 'C:\RAIZ\Config\GameRes\Config\JieRiGifts\JieRiFuWenFanLi.xml'
       at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
       at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, 
    SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
       at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize)
       at System.Xml.XmlDownloadManager.GetStream(Uri uri, ICredentials credentials, IWebProxy proxy, RequestCachePolicy cachePolicy)
       at System.Xml.XmlUrlResolver.GetEntity(Uri absoluteUri, String role, Type ofObjectToReturn)
       at System.Xml.XmlTextReaderImpl.FinishInitUriString()
       at System.Xml.XmlReaderSettings.CreateReader(String inputUri, XmlParserContext inputContext)   at System.Xml.Linq.XElement.Load(String uri, LoadOptions options)
       at GameServer.Logic.GeneralCachingXmlMgr.CachingXml(String xmlFileName)xmlFileName=C:/RAIZ/Config/GameRes/Config/JieRiGifts/JieRiFuWenFanLi.xml
    2021-01-02 19:19:40: ##exception##
    System.OverflowException: Value was either too large or too small for a signed byte.
       at System.Convert.ToSByte(Int32 value)
       at GameServer.Logic.HolyItemManager.Initialize()
       at GameServer.Logic.GlobalServiceManager.initialize()
       at GameServer.Program.InitServer()


    - - - Updated - - -

    Good guys ...

    I went to check the problem, but with little knowledge I only got here.

    As far as I could verify, it is making a conversion from Int32 that accepts values from -2,147,483,648 to 2,147,483,647 to SByte that accepts values from -128 to 127 of a value (n) that is in \GameRes\Config\BuJian.xml in the "SuccessProbability" parameter.

    The big question is that, I checked the file and the values vary from "-1" "0.2" "1" so technically it wasn't supposed to show an error.

    Calculation example: 0.2 * 100.0 = 20

    Theoretically the conversion can be done.

    Help me, I let something pass.




    - - - Updated - - -

    Problem solved!

    Apparently it had to do with floating score.

    Since GS tries to convert a Double (Int32) to Sbyte, it appears that the decimal symbol in the system settings interfered.

    Credits: @ChoVinisTa

    Post where he talks about the solution: http://forum.ragezone.com/f981/relea...9/#post8992279
    Last edited by azot; 02-01-21 at 11:58 PM.

  11. #1256
    Joke Time lightryuk12 is offline
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    Apr 2019 Join Date
    205Posts

    Re: [Release] Mu Server 7.x PREMIUN (Fix 2 Mounts) (Fix Cross Server Event)

    you make your self too hard.. that error show to you that something missing of the requirments of the server


    Quote Originally Posted by azot View Post
    Hello friends.

    Could you help me?

    The GS is showing this error, and does not want to remain connected.


    Code:
    2021-01-02 19:19:35: ##exception##
    System.IO.FileNotFoundException: Could not find file 'C:\RAIZ\Config\GameRes\Config\JieRiGifts\JieRiFuWenFanLi.xml'.
    File name: 'C:\RAIZ\Config\GameRes\Config\JieRiGifts\JieRiFuWenFanLi.xml'
       at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
       at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, 
    SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
       at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize)
       at System.Xml.XmlDownloadManager.GetStream(Uri uri, ICredentials credentials, IWebProxy proxy, RequestCachePolicy cachePolicy)
       at System.Xml.XmlUrlResolver.GetEntity(Uri absoluteUri, String role, Type ofObjectToReturn)
       at System.Xml.XmlTextReaderImpl.FinishInitUriString()
       at System.Xml.XmlReaderSettings.CreateReader(String inputUri, XmlParserContext inputContext)   at System.Xml.Linq.XElement.Load(String uri, LoadOptions options)
       at GameServer.Logic.GeneralCachingXmlMgr.CachingXml(String xmlFileName)xmlFileName=C:/RAIZ/Config/GameRes/Config/JieRiGifts/JieRiFuWenFanLi.xml
    2021-01-02 19:19:40: ##exception##
    System.OverflowException: Value was either too large or too small for a signed byte.
       at System.Convert.ToSByte(Int32 value)
       at GameServer.Logic.HolyItemManager.Initialize()
       at GameServer.Logic.GlobalServiceManager.initialize()
       at GameServer.Program.InitServer()


    - - - Updated - - -

    Good guys ...

    I went to check the problem, but with little knowledge I only got here.

    As far as I could verify, it is making a conversion from Int32 that accepts values from -2,147,483,648 to 2,147,483,647 to SByte that accepts values from -128 to 127 of a value (n) that is in \GameRes\Config\BuJian.xml in the "SuccessProbability" parameter.

    The big question is that, I checked the file and the values vary from "-1" "0.2" "1" so technically it wasn't supposed to show an error.

    Calculation example: 0.2 * 100.0 = 20

    Theoretically the conversion can be done.

    Help me, I let something pass.




    - - - Updated - - -

    Problem solved!

    Apparently it had to do with floating score.

    Since GS tries to convert a Double (Int32) to Sbyte, it appears that the decimal symbol in the system settings interfered.

    Credits: @ChoVinisTa

    Post where he talks about the solution: http://forum.ragezone.com/f981/relea...9/#post8992279

  12. #1257

    Re: [Release] Mu Server 7.x PREMIUN (Fix 2 Mounts) (Fix Cross Server Event)

    Quote Originally Posted by lightryuk12 View Post
    you make your self too hard.. that error show to you that something missing of the requirments of the server
    Problem solved.


    No comment...

  13. #1258
    Member prasmatnus is offline
    MemberRank
    Oct 2010 Join Date
    IrelandLocation
    56Posts

    Re: [Release] Mu Server 7.x PREMIUN (Fix 2 Mounts) (Fix Cross Server Event)

    Why Gameserver is crashing? all ip was changed. any ideas?

  14. #1259
    Member prasmatnus is offline
    MemberRank
    Oct 2010 Join Date
    IrelandLocation
    56Posts

    Re: [Release] Mu Server 7.x PREMIUN (Fix 2 Mounts) (Fix Cross Server Event)

    Right server is running ok with no error. But there is problem with login it let me to create new account, but when i try to log in app crash, any solutions? ISS configured about 10 like in video i did even windows server rr and still same problem. any solution?

  15. #1260
    Member prasmatnus is offline
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    Oct 2010 Join Date
    IrelandLocation
    56Posts

    Re: [Release] Mu Server 7.x PREMIUN (Fix 2 Mounts) (Fix Cross Server Event)

    Once again how to solve this one?
    https://youtu.be/nYAe5-lcPqM



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