[WIP] Mu Origin Remake [WIP]

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  1. #1
    Apprentice LeoNelM2020 is offline
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    [WIP] Mu Origin Remake [WIP]

    Update 1



    Tools used: Unity, Visual Studio 2022, uTinyRipper, Topaz Gigapixel, Apk Easy Tool (To decompile Mu Miracle 20.3).


    Last edited by LeoNelM2020; 10-11-22 at 03:16 PM.


  2. #2
    Apprentice LeoNelM2020 is offline
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    HDRP Update:

    All mounts, pets, armor, etc. from Original Chinese version 20.3 have been imported (as well as some mu online and mu origin 2 mounts)


    All login screens implemented

    MKLoginScreen
    SumLoginScreen
    DKLoginScreen
    DWLoginScreen (thanks to Limu)

    Maps
    New shader for ground that implements normal maps.
    Most maps have their animated stuff (objects, effects and textures) ready.
    Most textures have been ai upscaled with Gigapixel and NeroAi (when it didn't have limits)

    Lorencia:
    Lorencia1
    Lorencia2
    Lorencia3


    Devias:
    Devias1
    Devias2

    Tarkan:
    Tarkan1
    Tarkan2


    LostTower:
    LostTower1
    LostTower2

    Noria:
    Noria

    Atlans:
    Atlans1
    Atlans2

    DarkPrison:
    DarkPrison
    DarkPrison2


    Aida:
    Aida
    Aida2

    LaCleon:
    LaCleon
    LaCleon2

    KanturuRelics:
    KanturuRelics
    KanturuRelics2
    KanturuRelics3


    Character creation
    You can create Roles for your user and they get saved inside C:/MuRemakeFiles/UserName/RoleName.xml
    All xmls are fully editable

    https://youtu.be/Av0rPPyUuCc

    Character selection
    Now you can choose your created roles.
    Roles are stored inside a folder with your user's name

    RoleSelection


    HUD
    Mu origin 1 hud has been implemented
    Now you can see Health, Mana, exp, role photo, etc. in the game

    https://youtu.be/a1qpeA2WD8o

    Last edited by LeoNelM2020; 12-11-22 at 01:16 AM.

  3. #3
    Member karohan is offline
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    Nice. Did you build on 2.1? Or did you manage to reverse engineer the final version into a unity3d project yourself?

  4. #4
    Apprentice LeoNelM2020 is offline
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    Quote Originally Posted by karohan View Post
    Nice. Did you build on 2.1? Or did you manage to reverse engineer the final version into a unity3d project yourself?
    I am remaking the code. this project works offline by now.
    I got the assets with uTinyRipper

  5. #5
    Member karohan is offline
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    Thanks, We will be looking forward to the developments :)

  6. #6
    Apprentice Manuel Vedder is offline
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    Great job, keep it up!

  7. #7
    Member karohan is offline
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    It will be awesome if it works with 8.3 server files :D Any progress? I'm excited to see Unity3d source code for mu origin :D Unfortunately, there was no leaked source other than 2.1.

  8. #8
    Apprentice LeoNelM2020 is offline
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    Quote Originally Posted by karohan View Post
    It will be awesome if it works with 8.3 server files :D Any progress? I'm excited to see Unity3d source code for mu origin :D Unfortunately, there was no leaked source other than 2.1.
    I animated some textures from Magic Knight login screen and made them more visible.
    I'm trying to add more playable classes. Because I was only using Dark Wizard 3d model and animations.

  9. #9
    Member karohan is offline
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    Hello, how is your project, we are looking forward to the developments

  10. #10
    Apprentice LeoNelM2020 is offline
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    Quote Originally Posted by karohan View Post
    Hello, how is your project, we are looking forward to the developments
    In mid December i will show update. I have exams before that.

  11. #11
    Apprentice LeoNelM2020 is offline
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  12. #12
    Apprentice LeoNelM2020 is offline
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    New Caustics for Atlans
    https://youtu.be/VU8RzDAuk5E

  13. #13
    Apprentice Manuel Vedder is offline
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    Congrats for the good work champion. Keep it up!




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