Most visitors online was 8830 , on 6 Feb 2024
Join our community of MMO enthusiasts and game developers! By registering, you'll gain access to discussions on the latest developments in MMO server files and collaborate with like-minded individuals. Join us today and unlock the potential of MMO server development!
Join Today!pItem->m_bLevel = 24
pItem->m_bLevel += bGrade;
Hello Drazee,
go into TMapSrv->CSHandler.cpp
You must be registered to see linksyou see here that the bLevel is set to 24, you need to add the old system.
just replacewithCode:pItem->m_bLevel = 24
Code:pItem->m_bLevel += bGrade;
I wish you all a good day!
Hi, thanks a lot for the answer, i actually looked a lot time into it, even tried to copy line by line of the D3DDevice.cpp + D3DDevice.h to some older source but the fps cap still persists, any idea? :OD3DDevice.cpp
Hi, could anyone share TachyonCompiler, or tell me where to find it? There is a link on youtube video from Agnares (nice video btw ), but it's not working...
Hello guys, does someone have encountered problems using the happy tool with this files? Connection seems ok but things like the GM Tool or the status of services (Current User) are not working. I made some debug logs and requests through the services are fine. For example I can´t change rates or make notices to the server. Any ideas?