Re: Classic MU Online | 0.97d+0.99i | x5 | No resets & no donations
Re: Classic MU Online | 0.97d+0.99i | x5 | No resets & no donations
Re: Classic MU Online | 0.97d+0.99i | x5 | No resets & no donations
:dancemental::dancemental:
Re: Classic MU Online | 0.97d+0.99i | x5 | No resets & no donations
The website has been updated to look a little less like 2007 and more like 2013 :fanny:
Re: Classic MU Online | 0.97d+0.99i | x5 | No resets & no donations
awesome server. nice players, come join!!!
Re: Classic MU Online | 0.97d+0.99i | x5 | No resets & no donations
Re: Classic MU Online | 0.97d+0.99i | x5 | No resets & no donations
You may want to fix the registration page.
I tried to create an account a couple of times, but it seems that it didn't like complex passwords. I tried using special characters in my pass, but had to give up because it threw the "SQL Injection detected" error on me. :-)
EDIT:
So I played for a couple of minutes and I can already tell you not a lot of people are going to enjoy this grinding. It's proper hardcore :-)
One thing to maybe look into are the buffs in Lorencia. They last only about 1 minute. This is going to drive anyone nuts, whether this was intentional or not.
Re: Classic MU Online | 0.97d+0.99i | x5 | No resets & no donations
Quote:
Originally Posted by
avest420
You may want to fix the registration page.
I tried to create an account a couple of times, but it seems that it didn't like complex passwords. I tried using special characters in my pass, but had to give up because it threw the "SQL Injection detected" error on me. :-)
EDIT:
So I played for a couple of minutes and I can already tell you not a lot of people are going to enjoy this grinding. It's proper hardcore :-)
One thing to maybe look into are the buffs in Lorencia. They last only about 1 minute. This is going to drive anyone nuts, whether this was intentional or not.
As far as I know, buff time limit is hard coded into 0.97 and cannot be changed. Regarding the grind - its a matter of preference/opinion. Is the 100 reset grind faster or more enjoyable than climbing to lvl 350 once? To each their own :)
Re: Classic MU Online | 0.97d+0.99i | x5 | No resets & no donations
Re: Classic MU Online | 0.97d+0.99i | x5 | No resets & no donations
Re: Classic MU Online | 0.97d+0.99i | x5 | No resets & no donations
Re: Classic MU Online | 0.97d+0.99i | x5 | No resets & no donations
Weird server, not even close to an old school low rates server. There are no spots where it should be and there are spots with 30 monsters where it shouldn't. Why would you add spots with 30 monsters, on a low rates server? People at lvl 200 can kill goldens +5, why tho? The farm and gear making should be the main thing on a server like this. Only at lvl 350 you should be abble to kill some goldens and pretty hard tho, on a non rr server with lvl 350 max, a golden it's a boss that gives you something you can't achieve somewhere else so must be pretty hard to kill. No wonder there are 100+ characters and 2 players online, the server is a mess. Has season 2-3 skins on weapons that looks ugly as fk. Items lasts too long on the floor and creates visual bug on these big spots with 30 mobs, the mobs becomes invisible. I tested the server for 20 minutes and found out so many bad things that you could easily fix or change. Instead 2 players, you could have at least 40+, easily.Anyway, good luck with the server, you should consider change some things if you want it to grow, and if not, you should just close it, there is nothing to do on it.
Re: Classic MU Online | 0.97d+0.99i | x5 | No resets & no donations
Hey, I appreciate the feedback. Settings are still being adjusted, and golden mobs definitely going to be addressed.
Re: Classic MU Online | 0.97d+0.99i | x5 | No resets & no donations
Quote:
Originally Posted by
tw1ggy
As far as I know, buff time limit is hard coded into 0.97 and cannot be changed. Regarding the grind - its a matter of preference/opinion. Is the 100 reset grind faster or more enjoyable than climbing to lvl 350 once? To each their own :)
Fair enough with the buff timers. Maybe just get rid of them in that case? :-) (your call)
Played a little longer, and it's not as grindy as it seems to be at the start - so that's fine.
Few issues that bother me:
Not enough spots - the only feasible location I found to level up thus far is Davias3, that's at level 130!
Renas, so far I managed to find 1 Rena, I got another 5 from another player, so questing is right next to impossible with the Rena requirements - again your call on this.
In terms of spots: back in the day when I used to run my own server (which I might get back to again ;-)) I fairly heavily modified the monster spawns, I can maybe share the file with you (if you're interested) or maybe find one online already if you can;t be bothered doing them yourself.
My server wasn't overly easy so the spots aren't crazy massive either.
Re: Classic MU Online | 0.97d+0.99i | x5 | No resets & no donations
Quote:
Originally Posted by
avest420
Fair enough with the buff timers. Maybe just get rid of them in that case? :-) (your call)
Played a little longer, and it's not as grindy as it seems to be at the start - so that's fine.
Few issues that bother me:
Not enough spots - the only feasible location I found to level up thus far is Davias3, that's at level 130!
Renas, so far I managed to find 1 Rena, I got another 5 from another player, so questing is right next to impossible with the Rena requirements - again your call on this.
In terms of spots: back in the day when I used to run my own server (which I might get back to again ;-)) I fairly heavily modified the monster spawns, I can maybe share the file with you (if you're interested) or maybe find one online already if you can;t be bothered doing them yourself.
My server wasn't overly easy so the spots aren't crazy massive either.
Hey! I am working on spots as we speak. I am not going to reinvent the wheel, but instead add mobs to where people expect them to be (Davias, D2 bull room, D1 cages, D3, usual LT7 spots). I have purposely removed mobs from Arena so that it doesn't become an afk grind fest. Expect spots to be available in a day or two.
Regarding Renas - I have tried to come up with a use for them, and using them in quests was the only thing that came to my mind. They are meant to be dropping from Box of luck (I will double check if there is an issue there and fix if needed). That being said, there is a thought to re-do the quest system and make it more geared towards scavenger hunting with attribute points being the rewards (specially for those players who will reach the max level, since there are no resets)
One more adjustment to what the posted above you said about excellent items - I agree that there is a bit of a exe spam at the moment. Thats because of 3 reasons: frequent gold invasions, low server population, easy to kill golden mobs. Golden mobs have been adjusted and are not as easy to kill anymore. Next step will be reducing the frequency of invasions. These parameters will be adjusted as the server develops.
Please join us on Discord - I'm always there and up for a chat :)