[GunZ] DRGunZ - GunZ 1.0 Based!

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  1. #16
    Account Upgraded | Title Enabled! Lib is offline
    MemberRank
    Oct 2013 Join Date
    281Posts

    Re: [GunZ] DRGunZ - GunZ 1.0 Based!

    Quote Originally Posted by Broak View Post
    See the web as simple is my way of thinking.
    Our developer do not want to make directly connection to the db. In that case this alternative is much more secure

  2. #17
    Daemonsring Developer Gunblade is offline
    MemberRank
    Jul 2007 Join Date
    On the moonLocation
    728Posts

    Re: [GunZ] DRGunZ - GunZ 1.0 Based!

    There have been a lot of updates recently.
    Challenge Quest has been added, lots of bugs have been fixed and a great new anti lead has been added!

  3. #18
    Daemonsring Developer Gunblade is offline
    MemberRank
    Jul 2007 Join Date
    On the moonLocation
    728Posts

    Re: [GunZ] DRGunZ - GunZ 1.0 Based!

    Recent game updates

    Rewrote Survival mode!
    -Features smoother gameplay and low chances on hpap/ammo drops

    Updated GunGame mode
    -Fix weapon combination issues

    Updated Skillmap mode
    -Everytime you finish a course it'll be added to your total, when limit is reached the game will end
    -Chests are animated now

    Updated Anti Lead
    -Huge performance improvement

    Updated store/equip
    -Removed DT / ET line and show matching ingame currency based on what is selected in the store

    Changed Roommods
    -Removed Instant Reload, Infinite Bullets & Wireframe
    -Added No Taunts, No Items, No Worldspawns & New Safefall



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